of the generated code. These can be used by the profiler to
categorize the ticks that occur within generated code and thereby show
more detailed information about where time is spent in generated code.
For instance, this is what the profiler displayed for a simple regexp
benchmark with irregexp-native before:
[JavaScript]:
total nonlib name
87.2% 87.2% RegExp: (?:\w*\W+)*
This is what we can display now:
[JavaScript]:
total nonlib name
87.2% 87.2% RegExp: (?:\w*\W+)*
- 53.0% 56.7% BranchOrBacktrack
- 14.9% 59.8% CheckCharacterLT
- 13.7% 20.4% CheckStackLimit
- 6.7% 6.7% SafeCall
- 2.7% 7.0% CheckCharacterGT
- 2.4% 2.4% SafeReturn
- 2.1% 2.1% LoadCurrentCharacter
- 1.8% 1.8% PushRegister
- 0.9% 0.9% PopRegister
- 0.9% 0.9% AdvanceRegister
- 0.3% 0.3% PopCurrentPosition
- 0.3% 0.3% CheckGreedyLoop
- 0.0% 20.4% PushBacktrack
- 0.0% 22.3% CheckCharacter
- 0.0% 2.4% IfRegisterLT
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1010 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
upper case. Moved it into the RelocInfo class together with the associated
is_xxx functions. Renamed is_xxx to IsXxx in the process.
Removed the exit_js_frame mode as it was no longer used.
Patch Set 2 renames RELOC_MODE_COUNT to NUMBER_OF_MODES and fixes a couple of lint errors.
Review URL: http://codereview.chromium.org/3186
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@354 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
git-svn-id: http://v8.googlecode.com/svn/trunk@13 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fixed the handling of '>' and '<=' to use right-to-left conversion and left-to-right evaluation as specified by ECMA-262.
Fixed a branch elimination bug on the ARM platform where incorrect code was generated because of overly aggressive branch elimination.
Improved performance of code that repeatedly assigns the same function to the same property of different objects with the same map.
Untangled DEBUG and ENABLE_DISASSEMBLER defines. The disassembler no longer expects DEBUG to be defined.
Added platform-nullos.cc to serve as the basis for new platform implementations.
git-svn-id: http://v8.googlecode.com/svn/trunk@9 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
git-svn-id: http://v8.googlecode.com/svn/trunk@8 ce2b1a6d-e550-0410-aec6-3dcde31c8c00