of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. This is a follow-on CL to
http://codereview.chromium.org/293023 .
Based on review feedback, defined the behavior of storing NaN and
+/-Infinity into external arrays of integer types as storing 0. Added
test cases. Added fucomi instruction to assembler. Fixed bug in
KeyedLoadIC::GenerateExternalArray when allocation of HeapNumber
failed. Fixed bug in encoding of 16-bit immediate arithmetic
instructions in 64-bit port.
Removed raising of exceptions for negative array indices passed to
external arrays and associated tests. Based on current discussion in
WebGL working group, will probably end up removing the exception
throwing altogether.
Review URL: http://codereview.chromium.org/294022
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3113 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
when using snapshots.
The alignment of new space has to match the alignment in the snapshot,
but the max committed amount of memory does not.
For now, we assume that the default semispace size is always used in a
snapshot.
Review URL: http://codereview.chromium.org/300036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3106 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When starting JS profiling under Chromium, a map from function addresses to function names is created. During it, for sourceful scripts, an attempt to access script source is made. This can cause a crash, if a source is an external string, which already has been disposed. We had a similar problem in the past with DebugGetLoadedScripts.
BUG=http://crbug.com/23768
TEST=test-log/Issue23768
Review URL: http://codereview.chromium.org/269003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3027 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The profile is taken together with constructors profile. In theory, it
should represent a complete heap graph. However, this takes a lot of memory,
so it is reduced to a more compact, but still useful form. Namely:
- objects are aggregated by their constructors, except for Array and Object
instances, that are too hetereogeneous;
- for Arrays and Objects, initially every instance is concerned, but then
they are grouped together based on their retainer graph paths similarity (e.g.
if two objects has the same retainer, they are considered equal);
Review URL: http://codereview.chromium.org/200132
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2903 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The main piece of this change was to add support for break on return for ARM. On ARM the normal js function return consist of the following code sequence.
mov sp, fp
ldmia sp!, {fp, lr}
add sp, sp, #4
bx lr
to a call to the debug break return entry code using the following code sequence
mov lr, pc
ldr pc, [pc, #-4]
<debug break return entry code entry point address>
bktp 0
The values of Assembler::kPatchReturnSequenceLength and Assembler::kPatchReturnSequenceLength are somewhat misleading, but they fit the current use in the debugger. Also Assembler::kPatchReturnSequenceLength is used in the IC code as well (for something which is not related to return sequences at all). I will change that in a separate changelist.
For the debugger to work also added recording of the return sequence in the relocation info and handling of source position recording when a function ends with a return statement.
Used the constant kInstrSize instead of sizeof(Instr).
Passes all debugger tests on both simulator and hardware (only release mode tested on hardware).
Review URL: http://codereview.chromium.org/199075
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00