Introducing a virtual-frame-inl.h file containing some platform-independent
virtual frame function which are small enough to be inlined.
Removed unnecessary #include of virtual-frame.h from register-allocator-inl.h
and added the necessary explicit includes in a number of files.
Review URL: http://codereview.chromium.org/660104
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3962 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Each frame element gets a new attribute with number type information. A frame element can be:
- smi
- heap number
- number (i.e. either of the above)
- or something else.
The type information is propagated along with all virtual frame operations.
Results popped from the frame carry the number information with them.
Two optimizations in the code generator make use of the new
information:
- GenericBinaryOpSyub omits map checks if input operands are numbers.
- Boolean conversion for numbers: Emit inline code for converting a number (smi or heap number) to boolean. Do not emit call to ToBoolean stub in this case.
Review URL: http://codereview.chromium.org/545007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3861 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This change adds a post-order numbering to AST nodes that
are relevant for the fast code generator. It is only invoked
together with the fast compiler.
Also changed the ast printer to print the numbering for
testing purposes if it is present.
Review URL: http://codereview.chromium.org/553134
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3738 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
fast-mode code generator.
AST expression nodes are annotated with a location when doing the
initial syntactic check of the AST. In the current implementation,
expression locations are 'temporary' (ie, allocated to the stack) or
'nowhere' (ie, the expression's value is not needed though it must be
evaluated for side effects).
For the assignment '.result = true' on IA32, we had before (with the
true value already on top of the stack):
32 mov eax,[esp]
35 mov [ebp+0xf4],eax
38 pop eax
Now:
32 pop [ebp+0xf4]
======== On x64, before:
37 movq rax,[rsp]
41 movq [rbp-0x18],rax
45 pop rax
Now:
37 pop [rbp-0x18]
======== On ARM, before (with the true value in register ip):
36 str ip, [sp, #-4]!
40 ldr ip, [sp, #+0]
44 str ip, [fp, #-12]
48 add sp, sp, #4
Now:
36 str ip, [fp, #-12]
Review URL: http://codereview.chromium.org/267118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3076 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
fast code generator is optimized for compilation time and code size.
Currently it is only implemented on IA32. It is potentially triggered
for any code in the global scope (including code eval'd in the global
scope). It performs a syntactic check and chooses to compile in fast
mode if the AST contains only supported constructs and matches some
other constraints.
Initially supported constructs are
* ExpressionStatement,
* ReturnStatement,
* VariableProxy (variable references) to parameters and
stack-allocated locals,
* Assignment with lhs a parameter or stack-allocated local, and
* Literal
This allows compilation of literals at the top level and not much
else.
All intermediate values are allocated to temporaries and the stack is
used for all temporaries. The extra memory traffic is a known issue.
The code generated for 'true' is:
0 push ebp
1 mov ebp,esp
3 push esi
4 push edi
5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined>
10 cmp esp,[0x8277efc]
16 jnc 27 (0xf5cbbb1b)
22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0
27 push 0xf5cca161 ;; object: 0xf5cca161 <true>
32 mov eax,[esp]
35 mov [ebp+0xf4],eax
38 pop eax
39 mov eax,[ebp+0xf4]
42 mov esp,ebp ;; js return
44 pop ebp
45 ret 0x4
48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined>
53 mov esp,ebp ;; js return
55 pop ebp
56 ret 0x4
Review URL: http://codereview.chromium.org/273050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The profile is taken together with constructors profile. In theory, it
should represent a complete heap graph. However, this takes a lot of memory,
so it is reduced to a more compact, but still useful form. Namely:
- objects are aggregated by their constructors, except for Array and Object
instances, that are too hetereogeneous;
- for Arrays and Objects, initially every instance is concerned, but then
they are grouped together based on their retainer graph paths similarity (e.g.
if two objects has the same retainer, they are considered equal);
Review URL: http://codereview.chromium.org/200132
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2903 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The SCons build now has the options profilingsupport and debuggersupport for controlling the setting of the defines ENABLE_LOGGIGN_AND_PROFILING and ENABLE_DEBUGGER_SUPPORT. By default both are set to true.
The changes to the XCode project have not been tested.
Review URL: http://codereview.chromium.org/195061
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2875 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
These files will make it possible to start working with the 64-bit version on Windows.
The GUID's of the x64 project files are the same as their ia32 counterparts, but that does not matter as they will never be used in the same solution.
Added a temporary #error when building 64-bit version on Windows.
Review URL: http://codereview.chromium.org/171111
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2711 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
generated in one-pass from the source AST, code is generated from the
CFG. Enabled by the flag --multipass and disabled by default.
Rudimentary and currently only supports literal expressions and return
statements. There are some other known limitations (e.g., missing
support for tracing).
Review URL: http://codereview.chromium.org/159695
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2596 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
It is activated with '--log-gc' flag.
JS object size is calculated as its size + size of 'properties' and 'elements' arrays, if they are non-empty. This doesn't take maps, strings, heap numbers, and other shared objects into account.
As Soeren suggested, I've moved ZoneSplayTree from jsregexp to zone, and removed now empty jsregexp-inl header file.
Review URL: http://codereview.chromium.org/159504
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2570 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The goal of this change is to allow longer profiling sessions and preserve memory when profiler isn't started. The buffer starts with 64K and grows until it reaches the upper limit, which is currently set to 50MB --- according to my evaluations, this is enough for at least 20 minutes of GMail profiling. As we're planning to introduce compression for the profiler log, this time boundary will be significantly increased soon.
To make possible unit testing of the new component, I've factored out Logger's utility classes into a separate source file: log-utils.h/cc. Log and LogMessageBuilder are moved there from log.cc without any semantical changes.
Review URL: http://codereview.chromium.org/115814
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
encoding the values in one word and by using an indirection table for
handles.
This reduces compilation time by roughly 10% and we should be able to make the slow case equality checking of frame elements faster as well.
Review URL: http://codereview.chromium.org/115347
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1949 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This will enable reading profiler log in Chrome. The current implementation of memory buffer is trivial (fixed size buffer, no memory recycling) but enough to start end-to-end DevTools Profiler implementation. Later it will be enhanced.
Review URL: http://codereview.chromium.org/108011
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1870 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- TARGET, the architecture we will generate code for.
This is brought it from the build system.
- HOST, the architecture our C++ compiler is building for.
This is detected automatically based on compiler defines.
This adds macros for 32 or 64 bit, and cleans up some
include conditionals, etc.
Review URL: http://codereview.chromium.org/99355
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1864 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The current version is now held in src/version.cc in a number of defines which needs to be modified when changing version.
The following defines make up the version information:
MAJOR_VERSION
MINOR_VERSION
BUILD_NUMBER
PATCH_LEVEL
CANDIDATE_VERSION
The first four are numbers and the fifth is a boolean. Besides these five the define
SONAME
can be used to set a specific soname when building the a shared library (see below). This will most likely be used on stable branches where binary compatibility is ensured between different versions. This define is a string.
This version information is now read by the SCons build to support setting the soname for a Linux shared library. This requires passing the option soname=on to the SCons build.
When soname=on is specified the soname for the shared library can be set in two different ways. Either it will be the full versioned library name (e.g. libv8-1.2.2.so) or a specific soname defined in src/version.cc. Whenever a shared library is build with an soname the filename of the library will hold the full version name (e.g. libv8-1.2.2.so).
I did not update the xcode project with the new files.
BUG=151
Review URL: http://codereview.chromium.org/100104
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1826 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently function name inference is wired with AST optimization pass to avoid introducing another pass over AST. A better solution would be to rewrite AST visitors so they can be naturally combined together in a single pass, as their current implementation doesn't allow it.
For examples of cases where function names can be inferred, see the tests file.
Review URL: http://codereview.chromium.org/62146
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1696 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The debugger agent listens on a TCP/IP port for a remote debugger connection. When such a connection is established the debuger JSON protocol is communicated between the agent the the remote debugger. The messages containing the JSON protocol has a RFC-822 like header with a Content-Length field and with the body containing the JSON in UTF-8 encoding.
The D8 shell has option --debugger-agent to start the debugger agent.
Review URL: http://codereview.chromium.org/27355
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1405 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The new Socket class is an encapsulation of the standard BSD socket API. As it depends on platform specific include files and have some slight platform variations it is part of the platform code.
On Mac OS only the option SO_REUSEADDR is set to true for server sockets. Running the test required it as the bound listener socket would sometimes end up in TIME_WAIT. On Windows and Linux this has never been observed (given the client end of the socket is closed before the server end).
The code has been tested on Windows, Linux and Mac OS. The FreeBSD version is a copy of the Linux version but has not been compiled nor tested.
Missing Xcode project updates.
Review URL: http://codereview.chromium.org/27085
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1349 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
V8 can now be build with MinGW. It still fails the following four tests in debug mode:
mjsunit/parse-int-float
mjsunit/mirror-array.js
mjsunit/integer-to-string.js
mjsunit/regress/regress-114.js
Building with MinGW has been tested with version 5.1.4 using GCC 3.4.5.
In addition to supporting MinGW this change also makes it more explicit which targets needs to link with which libraries.
BUG=64
Review URL: http://codereview.chromium.org/20177
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1240 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
break location [condition]
clear <breakpoint #>
backtrace [from frame #] [to frame #]]
frame <frame #>
step [in | next | out| min [step count]]
print <expression>
source [from line [num lines]]
scripts
continue
help
It is enabled through the option --debugger which is on by default.
Review URL: http://codereview.chromium.org/14509
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@996 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
/GF) in both SCons and Visual Studio build. There is not mesurable difference
neither in speed nor in code size.
Added whole program optimization to the SCons release build. This clutters the
linking of the samples a little with the option /LTCG. This option is not
strictly needed for linking, but if it is not specified the linker complaints
as it can see object files compiled with /GL and then restarts itself with
/LTCG which dosen't look very pretty.
Review URL: http://codereview.chromium.org/5664
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@407 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
it for scripts too. In the context of Chromium, this should
have a very positive impact on memory consumption for web apps
that run multiple tabs from the same domain with a lot of the
same JavaScript code.
For now, the cache retirement policy is really simple:
Whenever a mark-sweep collection is started we clear the
cache. This guarantees that this change will not have a
huge negative impact on memory consumption, but it may
not be ideal. We should consider a more sophisticated LRU
scheme.
Review URL: http://codereview.chromium.org/1933
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@270 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Extended the shell sample with a --runtime-flags option.
Added Visual Studio project files for the shell.cc and process.cc samples.
git-svn-id: http://v8.googlecode.com/svn/trunk@14 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
git-svn-id: http://v8.googlecode.com/svn/trunk@13 ce2b1a6d-e550-0410-aec6-3dcde31c8c00