The motivation is to avoid bugs such as the one fixed in
https://chromium-review.googlesource.com/c/v8/v8/+/800270.
Bug: v8:7109
Change-Id: I82a55f4a78d289d00ae7bafe78b45d92bab07a6b
Reviewed-on: https://chromium-review.googlesource.com/800291
Reviewed-by: Michael Lippautz <mlippautz@chromium.org>
Reviewed-by: Michael Achenbach <machenbach@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Reviewed-by: Andreas Haas <ahaas@chromium.org>
Commit-Queue: Georg Neis <neis@chromium.org>
Cr-Commit-Position: refs/heads/master@{#49829}
Add a more efficient encoding for state values that have a large number of
optimized-out inputs.
Review-Url: https://codereview.chromium.org/2509623002
Cr-Commit-Position: refs/heads/master@{#42088}
This fixes the lifetime of nodes created by JSGlobalSpecialization that
contain a simplified operator. In the case where this reducer runs as
part of the inliner, the SimplifiedOperatorBuilder was instantiated with
the wrong zone. This led to use-after-free of simplified operators.
To avoid such situations in the future, we decided to move this operator
builder into the JSGraph and make the situation uniform with all other
operator builders.
R=bmeurer@chromium.org
BUG=chromium:543528
LOG=n
Review URL: https://codereview.chromium.org/1409993002
Cr-Commit-Position: refs/heads/master@{#31334}
With this change, we remember the types of frame state inputs (in a new
operator, called TypedStateValues). Instead of inferring the value types
when building translations, we used the recorded types.
The original approach was not reliable because the passes after
simplified lowering can change node types, and this in turn confuses
the translation builder.
BUG=chromium:468727
LOG=n
R=bmeurer@chromium.org
Review URL: https://codereview.chromium.org/1015423002
Cr-Commit-Position: refs/heads/master@{#27310}
Instead of the current approach of storing flat vectors in frame states (and possibly reusing the last vector in AST graph builder), this change list builds a tree for the values and tries to reuse the nodes for different frame states. At the moment, we only use this for the local variable part of frame state, but nothing prevents us from using this for all parts.
This change provides two new classes: one for creating the tree (StateValuesCache) and one for iterating the trees (StateValuesAccess).
BUG=
Review URL: https://codereview.chromium.org/1008213002
Cr-Commit-Position: refs/heads/master@{#27222}