// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #include "src/compiler/common-operator.h" #include "src/compiler/generic-node-inl.h" #include "src/compiler/graph.h" #include "src/compiler/machine-operator.h" #include "src/compiler/node.h" #include "src/compiler/operator.h" #include "src/compiler/schedule.h" #include "test/cctest/cctest.h" using namespace v8::internal; using namespace v8::internal::compiler; static SimpleOperator dummy_operator(IrOpcode::kParameter, Operator::kNoWrite, 0, 0, "dummy"); TEST(TestScheduleAllocation) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); CHECK_NE(NULL, schedule.start()); CHECK_EQ(schedule.start(), schedule.GetBlockById(BasicBlock::Id::FromInt(0))); } TEST(TestScheduleAddNode) { HandleAndZoneScope scope; Graph graph(scope.main_zone()); Node* n0 = graph.NewNode(&dummy_operator); Node* n1 = graph.NewNode(&dummy_operator); Schedule schedule(scope.main_zone()); BasicBlock* entry = schedule.start(); schedule.AddNode(entry, n0); schedule.AddNode(entry, n1); CHECK_EQ(entry, schedule.block(n0)); CHECK_EQ(entry, schedule.block(n1)); CHECK(schedule.SameBasicBlock(n0, n1)); Node* n2 = graph.NewNode(&dummy_operator); CHECK_EQ(NULL, schedule.block(n2)); } TEST(TestScheduleAddGoto) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); BasicBlock* entry = schedule.start(); BasicBlock* next = schedule.NewBasicBlock(); schedule.AddGoto(entry, next); CHECK_EQ(0, static_cast(entry->PredecessorCount())); CHECK_EQ(1, static_cast(entry->SuccessorCount())); CHECK_EQ(next, entry->SuccessorAt(0)); CHECK_EQ(1, static_cast(next->PredecessorCount())); CHECK_EQ(entry, next->PredecessorAt(0)); CHECK_EQ(0, static_cast(next->SuccessorCount())); } TEST(TestScheduleAddBranch) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); BasicBlock* entry = schedule.start(); BasicBlock* tblock = schedule.NewBasicBlock(); BasicBlock* fblock = schedule.NewBasicBlock(); Graph graph(scope.main_zone()); CommonOperatorBuilder common(scope.main_zone()); Node* n0 = graph.NewNode(&dummy_operator); Node* b = graph.NewNode(common.Branch(), n0); schedule.AddBranch(entry, b, tblock, fblock); CHECK_EQ(0, static_cast(entry->PredecessorCount())); CHECK_EQ(2, static_cast(entry->SuccessorCount())); CHECK_EQ(tblock, entry->SuccessorAt(0)); CHECK_EQ(fblock, entry->SuccessorAt(1)); CHECK_EQ(1, static_cast(tblock->PredecessorCount())); CHECK_EQ(entry, tblock->PredecessorAt(0)); CHECK_EQ(0, static_cast(tblock->SuccessorCount())); CHECK_EQ(1, static_cast(fblock->PredecessorCount())); CHECK_EQ(entry, fblock->PredecessorAt(0)); CHECK_EQ(0, static_cast(fblock->SuccessorCount())); } TEST(TestScheduleAddReturn) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); Graph graph(scope.main_zone()); Node* n0 = graph.NewNode(&dummy_operator); BasicBlock* entry = schedule.start(); schedule.AddReturn(entry, n0); CHECK_EQ(0, static_cast(entry->PredecessorCount())); CHECK_EQ(1, static_cast(entry->SuccessorCount())); CHECK_EQ(schedule.end(), entry->SuccessorAt(0)); } TEST(TestScheduleAddThrow) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); Graph graph(scope.main_zone()); Node* n0 = graph.NewNode(&dummy_operator); BasicBlock* entry = schedule.start(); schedule.AddThrow(entry, n0); CHECK_EQ(0, static_cast(entry->PredecessorCount())); CHECK_EQ(1, static_cast(entry->SuccessorCount())); CHECK_EQ(schedule.end(), entry->SuccessorAt(0)); } TEST(BuildMulNodeGraph) { HandleAndZoneScope scope; Schedule schedule(scope.main_zone()); Graph graph(scope.main_zone()); CommonOperatorBuilder common(scope.main_zone()); MachineOperatorBuilder machine; Node* start = graph.NewNode(common.Start(0)); graph.SetStart(start); Node* param0 = graph.NewNode(common.Parameter(0), graph.start()); Node* param1 = graph.NewNode(common.Parameter(1), graph.start()); Node* mul = graph.NewNode(machine.Int32Mul(), param0, param1); Node* ret = graph.NewNode(common.Return(), mul, start); USE(ret); }