// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef CCTEST_H_ #define CCTEST_H_ #include #include "include/libplatform/libplatform.h" #include "include/v8-platform.h" #include "src/assembler.h" #include "src/debug/debug-interface.h" #include "src/factory.h" #include "src/flags.h" #include "src/isolate.h" #include "src/objects.h" #include "src/utils.h" #include "src/v8.h" #include "src/zone/accounting-allocator.h" namespace v8 { namespace base { class RandomNumberGenerator; } // namespace base namespace internal { class HandleScope; class Zone; } // namespace internal } // namespace v8 #ifndef TEST #define TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, true); \ static void Test##Name() #endif #ifndef UNINITIALIZED_TEST #define UNINITIALIZED_TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, false); \ static void Test##Name() #endif #ifndef DISABLED_TEST #define DISABLED_TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, false, true); \ static void Test##Name() #endif #define EXTENSION_LIST(V) \ V(GC_EXTENSION, "v8/gc") \ V(PRINT_EXTENSION, "v8/print") \ V(PROFILER_EXTENSION, "v8/profiler") \ V(TRACE_EXTENSION, "v8/trace") #define DEFINE_EXTENSION_ID(Name, Ident) Name##_ID, enum CcTestExtensionIds { EXTENSION_LIST(DEFINE_EXTENSION_ID) kMaxExtensions }; #undef DEFINE_EXTENSION_ID typedef v8::internal::EnumSet CcTestExtensionFlags; #define DEFINE_EXTENSION_FLAG(Name, Ident) \ static const CcTestExtensionFlags Name(1 << Name##_ID); static const CcTestExtensionFlags NO_EXTENSIONS(0); static const CcTestExtensionFlags ALL_EXTENSIONS((1 << kMaxExtensions) - 1); EXTENSION_LIST(DEFINE_EXTENSION_FLAG) #undef DEFINE_EXTENSION_FLAG class CcTest { public: typedef void (TestFunction)(); CcTest(TestFunction* callback, const char* file, const char* name, bool enabled, bool initialize); ~CcTest() { i::DeleteArray(file_); } void Run(); static CcTest* last() { return last_; } CcTest* prev() { return prev_; } const char* file() { return file_; } const char* name() { return name_; } bool enabled() { return enabled_; } static v8::Isolate* isolate() { CHECK_NOT_NULL(isolate_); v8::base::Relaxed_Store(&isolate_used_, 1); return isolate_; } static i::Isolate* InitIsolateOnce() { if (!initialize_called_) InitializeVM(); return i_isolate(); } static i::Isolate* i_isolate() { return reinterpret_cast(isolate()); } static i::Heap* heap(); static void CollectGarbage(i::AllocationSpace space); static void CollectAllGarbage(); static void CollectAllGarbage(int flags); static void CollectAllAvailableGarbage(); static v8::base::RandomNumberGenerator* random_number_generator(); static v8::Local global(); static v8::ArrayBuffer::Allocator* array_buffer_allocator() { return allocator_; } static void set_array_buffer_allocator( v8::ArrayBuffer::Allocator* allocator) { allocator_ = allocator; } // TODO(dcarney): Remove. // This must be called first in a test. static void InitializeVM(); // Only for UNINITIALIZED_TESTs static void DisableAutomaticDispose(); // Helper function to configure a context. // Must be in a HandleScope. static v8::Local NewContext( CcTestExtensionFlags extensions, v8::Isolate* isolate = CcTest::isolate()); static void TearDown(); private: friend int main(int argc, char** argv); TestFunction* callback_; const char* file_; const char* name_; bool enabled_; bool initialize_; CcTest* prev_; static CcTest* last_; static v8::ArrayBuffer::Allocator* allocator_; static v8::Isolate* isolate_; static bool initialize_called_; static v8::base::Atomic32 isolate_used_; }; // Switches between all the Api tests using the threading support. // In order to get a surprising but repeatable pattern of thread // switching it has extra semaphores to control the order in which // the tests alternate, not relying solely on the big V8 lock. // // A test is augmented with calls to ApiTestFuzzer::Fuzz() in its // callbacks. This will have no effect when we are not running the // thread fuzzing test. In the thread fuzzing test it will // pseudorandomly select a successor thread and switch execution // to that thread, suspending the current test. class ApiTestFuzzer: public v8::base::Thread { public: void CallTest(); // The ApiTestFuzzer is also a Thread, so it has a Run method. virtual void Run(); enum PartOfTest { FIRST_PART, SECOND_PART, THIRD_PART, FOURTH_PART, FIFTH_PART, SIXTH_PART, SEVENTH_PART, EIGHTH_PART, LAST_PART = EIGHTH_PART }; static void SetUp(PartOfTest part); static void RunAllTests(); static void TearDown(); // This method switches threads if we are running the Threading test. // Otherwise it does nothing. static void Fuzz(); private: explicit ApiTestFuzzer(int num) : Thread(Options("ApiTestFuzzer")), test_number_(num), gate_(0), active_(true) {} ~ApiTestFuzzer() {} static bool fuzzing_; static int tests_being_run_; static int current_; static int active_tests_; static bool NextThread(); int test_number_; v8::base::Semaphore gate_; bool active_; void ContextSwitch(); static int GetNextTestNumber(); static v8::base::Semaphore all_tests_done_; }; #define THREADED_TEST(Name) \ static void Test##Name(); \ RegisterThreadedTest register_##Name(Test##Name, #Name); \ /* */ TEST(Name) class RegisterThreadedTest { public: explicit RegisterThreadedTest(CcTest::TestFunction* callback, const char* name) : fuzzer_(nullptr), callback_(callback), name_(name) { prev_ = first_; first_ = this; count_++; } static int count() { return count_; } static RegisterThreadedTest* nth(int i) { CHECK(i < count()); RegisterThreadedTest* current = first_; while (i > 0) { i--; current = current->prev_; } return current; } CcTest::TestFunction* callback() { return callback_; } ApiTestFuzzer* fuzzer_; const char* name() { return name_; } private: static RegisterThreadedTest* first_; static int count_; CcTest::TestFunction* callback_; RegisterThreadedTest* prev_; const char* name_; }; // A LocalContext holds a reference to a v8::Context. class LocalContext { public: LocalContext(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions = 0, v8::Local global_template = v8::Local(), v8::Local global_object = v8::Local()) { Initialize(isolate, extensions, global_template, global_object); } LocalContext(v8::ExtensionConfiguration* extensions = 0, v8::Local global_template = v8::Local(), v8::Local global_object = v8::Local()) { Initialize(CcTest::isolate(), extensions, global_template, global_object); } virtual ~LocalContext(); v8::Context* operator->() { return *reinterpret_cast(&context_); } v8::Context* operator*() { return operator->(); } bool IsReady() { return !context_.IsEmpty(); } v8::Local local() { return v8::Local::New(isolate_, context_); } private: void Initialize(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions, v8::Local global_template, v8::Local global_object); v8::Persistent context_; v8::Isolate* isolate_; }; static inline uint16_t* AsciiToTwoByteString(const char* source) { int array_length = i::StrLength(source) + 1; uint16_t* converted = i::NewArray(array_length); for (int i = 0; i < array_length; i++) converted[i] = source[i]; return converted; } template static inline i::Handle GetGlobal(const char* name) { i::Isolate* isolate = CcTest::i_isolate(); i::Handle str_name = isolate->factory()->InternalizeUtf8String(name); i::Handle value = i::Object::GetProperty(isolate->global_object(), str_name) .ToHandleChecked(); return i::Handle::cast(value); } static inline v8::Local v8_num(double x) { return v8::Number::New(v8::Isolate::GetCurrent(), x); } static inline v8::Local v8_int(int32_t x) { return v8::Integer::New(v8::Isolate::GetCurrent(), x); } static inline v8::Local v8_str(const char* x) { return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x, v8::NewStringType::kNormal) .ToLocalChecked(); } static inline v8::Local v8_str(v8::Isolate* isolate, const char* x) { return v8::String::NewFromUtf8(isolate, x, v8::NewStringType::kNormal) .ToLocalChecked(); } static inline v8::Local v8_symbol(const char* name) { return v8::Symbol::New(v8::Isolate::GetCurrent(), v8_str(name)); } static inline v8::Local v8_compile(v8::Local x) { v8::Local result; if (v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x) .ToLocal(&result)) { return result; } return v8::Local(); } static inline v8::Local v8_compile(const char* x) { return v8_compile(v8_str(x)); } static inline int32_t v8_run_int32value(v8::Local script) { v8::Local context = CcTest::isolate()->GetCurrentContext(); return script->Run(context).ToLocalChecked()->Int32Value(context).FromJust(); } static inline v8::Local CompileWithOrigin( v8::Local source, v8::Local origin_url) { v8::ScriptOrigin origin(origin_url); v8::ScriptCompiler::Source script_source(source, origin); return v8::ScriptCompiler::Compile( v8::Isolate::GetCurrent()->GetCurrentContext(), &script_source) .ToLocalChecked(); } static inline v8::Local CompileWithOrigin( v8::Local source, const char* origin_url) { return CompileWithOrigin(source, v8_str(origin_url)); } static inline v8::Local CompileWithOrigin(const char* source, const char* origin_url) { return CompileWithOrigin(v8_str(source), v8_str(origin_url)); } // Helper functions that compile and run the source. static inline v8::MaybeLocal CompileRun( v8::Local context, const char* source) { return v8::Script::Compile(context, v8_str(source)) .ToLocalChecked() ->Run(context); } static inline v8::Local CompileRunChecked(v8::Isolate* isolate, const char* source) { v8::Local source_string = v8::String::NewFromUtf8(isolate, source, v8::NewStringType::kNormal) .ToLocalChecked(); v8::Local context = isolate->GetCurrentContext(); v8::Local script = v8::Script::Compile(context, source_string).ToLocalChecked(); return script->Run(context).ToLocalChecked(); } static inline v8::Local CompileRun(v8::Local source) { v8::Local result; if (v8_compile(source) ->Run(v8::Isolate::GetCurrent()->GetCurrentContext()) .ToLocal(&result)) { return result; } return v8::Local(); } // Helper functions that compile and run the source. static inline v8::Local CompileRun(const char* source) { return CompileRun(v8_str(source)); } static inline v8::Local CompileRun( v8::Local context, v8::ScriptCompiler::Source* script_source, v8::ScriptCompiler::CompileOptions options) { v8::Local result; if (v8::ScriptCompiler::Compile(context, script_source, options) .ToLocalChecked() ->Run(context) .ToLocal(&result)) { return result; } return v8::Local(); } static inline v8::Local ParserCacheCompileRun(const char* source) { // Compile once just to get the preparse data, then compile the second time // using the data. v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::Local context = isolate->GetCurrentContext(); v8::ScriptCompiler::Source script_source(v8_str(source)); v8::ScriptCompiler::Compile(context, &script_source, v8::ScriptCompiler::kProduceParserCache) .ToLocalChecked(); // Check whether we received cached data, and if so use it. v8::ScriptCompiler::CompileOptions options = script_source.GetCachedData() ? v8::ScriptCompiler::kConsumeParserCache : v8::ScriptCompiler::kNoCompileOptions; return CompileRun(context, &script_source, options); } // Helper functions that compile and run the source with given origin. static inline v8::Local CompileRunWithOrigin(const char* source, const char* origin_url, int line_number, int column_number) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::Local context = isolate->GetCurrentContext(); v8::ScriptOrigin origin(v8_str(origin_url), v8::Integer::New(isolate, line_number), v8::Integer::New(isolate, column_number)); v8::ScriptCompiler::Source script_source(v8_str(source), origin); return CompileRun(context, &script_source, v8::ScriptCompiler::CompileOptions()); } static inline v8::Local CompileRunWithOrigin( v8::Local source, const char* origin_url) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::Local context = isolate->GetCurrentContext(); v8::ScriptCompiler::Source script_source( source, v8::ScriptOrigin(v8_str(origin_url))); return CompileRun(context, &script_source, v8::ScriptCompiler::CompileOptions()); } static inline v8::Local CompileRunWithOrigin( const char* source, const char* origin_url) { return CompileRunWithOrigin(v8_str(source), origin_url); } static inline void ExpectString(const char* code, const char* expected) { v8::Local result = CompileRun(code); CHECK(result->IsString()); v8::String::Utf8Value utf8(v8::Isolate::GetCurrent(), result); CHECK_EQ(0, strcmp(expected, *utf8)); } static inline void ExpectInt32(const char* code, int expected) { v8::Local result = CompileRun(code); CHECK(result->IsInt32()); CHECK_EQ(expected, result->Int32Value(v8::Isolate::GetCurrent()->GetCurrentContext()) .FromJust()); } static inline void ExpectBoolean(const char* code, bool expected) { v8::Local result = CompileRun(code); CHECK(result->IsBoolean()); CHECK_EQ(expected, result->BooleanValue(v8::Isolate::GetCurrent()->GetCurrentContext()) .FromJust()); } static inline void ExpectTrue(const char* code) { ExpectBoolean(code, true); } static inline void ExpectFalse(const char* code) { ExpectBoolean(code, false); } static inline void ExpectObject(const char* code, v8::Local expected) { v8::Local result = CompileRun(code); CHECK(result->SameValue(expected)); } static inline void ExpectUndefined(const char* code) { v8::Local result = CompileRun(code); CHECK(result->IsUndefined()); } static inline void ExpectNull(const char* code) { v8::Local result = CompileRun(code); CHECK(result->IsNull()); } static inline void CheckDoubleEquals(double expected, double actual) { const double kEpsilon = 1e-10; CHECK_LE(expected, actual + kEpsilon); CHECK_GE(expected, actual - kEpsilon); } static inline uint8_t* AllocateAssemblerBuffer( size_t* allocated, size_t requested = v8::internal::AssemblerBase::kMinimalBufferSize) { size_t page_size = v8::base::OS::AllocatePageSize(); size_t alloc_size = RoundUp(requested, page_size); void* result = v8::base::OS::Allocate(nullptr, alloc_size, page_size, v8::base::OS::MemoryPermission::kReadWriteExecute); CHECK(result); *allocated = alloc_size; return static_cast(result); } static v8::debug::DebugDelegate dummy_delegate; static inline void EnableDebugger(v8::Isolate* isolate) { v8::debug::SetDebugDelegate(isolate, &dummy_delegate); } static inline void DisableDebugger(v8::Isolate* isolate) { v8::debug::SetDebugDelegate(isolate, nullptr); } static inline void EmptyMessageQueues(v8::Isolate* isolate) { while (v8::platform::PumpMessageLoop(v8::internal::V8::GetCurrentPlatform(), isolate)) { } } class InitializedHandleScopeImpl; class InitializedHandleScope { public: InitializedHandleScope(); ~InitializedHandleScope(); // Prefixing the below with main_ reduces a lot of naming clashes. i::Isolate* main_isolate() { return main_isolate_; } private: i::Isolate* main_isolate_; std::unique_ptr initialized_handle_scope_impl_; }; class HandleAndZoneScope : public InitializedHandleScope { public: HandleAndZoneScope(); ~HandleAndZoneScope(); // Prefixing the below with main_ reduces a lot of naming clashes. i::Zone* main_zone() { return main_zone_.get(); } private: v8::internal::AccountingAllocator allocator_; std::unique_ptr main_zone_; }; class StaticOneByteResource : public v8::String::ExternalOneByteStringResource { public: explicit StaticOneByteResource(const char* data) : data_(data) {} ~StaticOneByteResource() {} const char* data() const { return data_; } size_t length() const { return strlen(data_); } private: const char* data_; }; class ManualGCScope { public: ManualGCScope() : flag_concurrent_marking_(i::FLAG_concurrent_marking), flag_concurrent_sweeping_(i::FLAG_concurrent_sweeping), flag_stress_incremental_marking_(i::FLAG_stress_incremental_marking), flag_parallel_marking_(i::FLAG_parallel_marking) { i::FLAG_concurrent_marking = false; i::FLAG_concurrent_sweeping = false; i::FLAG_stress_incremental_marking = false; // Parallel marking has a dependency on concurrent marking. i::FLAG_parallel_marking = false; } ~ManualGCScope() { i::FLAG_concurrent_marking = flag_concurrent_marking_; i::FLAG_concurrent_sweeping = flag_concurrent_sweeping_; i::FLAG_stress_incremental_marking = flag_stress_incremental_marking_; i::FLAG_parallel_marking = flag_parallel_marking_; } private: bool flag_concurrent_marking_; bool flag_concurrent_sweeping_; bool flag_stress_incremental_marking_; bool flag_parallel_marking_; }; // This is an abstract base class that can be overridden to implement a test // platform. It delegates all operations to a given platform at the time // of construction. class TestPlatform : public v8::Platform { public: // v8::Platform implementation. void OnCriticalMemoryPressure() override { old_platform_->OnCriticalMemoryPressure(); } std::shared_ptr GetForegroundTaskRunner( v8::Isolate* isolate) override { return old_platform_->GetForegroundTaskRunner(isolate); } std::shared_ptr GetBackgroundTaskRunner( v8::Isolate* isolate) override { return old_platform_->GetBackgroundTaskRunner(isolate); } void CallOnBackgroundThread(v8::Task* task, ExpectedRuntime expected_runtime) override { old_platform_->CallOnBackgroundThread(task, expected_runtime); } void CallOnForegroundThread(v8::Isolate* isolate, v8::Task* task) override { old_platform_->CallOnForegroundThread(isolate, task); } void CallDelayedOnForegroundThread(v8::Isolate* isolate, v8::Task* task, double delay_in_seconds) override { old_platform_->CallDelayedOnForegroundThread(isolate, task, delay_in_seconds); } double MonotonicallyIncreasingTime() override { return old_platform_->MonotonicallyIncreasingTime(); } double CurrentClockTimeMillis() override { return old_platform_->CurrentClockTimeMillis(); } void CallIdleOnForegroundThread(v8::Isolate* isolate, v8::IdleTask* task) override { old_platform_->CallIdleOnForegroundThread(isolate, task); } bool IdleTasksEnabled(v8::Isolate* isolate) override { return old_platform_->IdleTasksEnabled(isolate); } v8::TracingController* GetTracingController() override { return old_platform_->GetTracingController(); } protected: TestPlatform() : old_platform_(i::V8::GetCurrentPlatform()) {} ~TestPlatform() { i::V8::SetPlatformForTesting(old_platform_); } v8::Platform* old_platform() const { return old_platform_; } private: v8::Platform* old_platform_; DISALLOW_COPY_AND_ASSIGN(TestPlatform); }; #endif // ifndef CCTEST_H_