// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #include "src/bootstrapper.h" #include "src/debug/debug.h" #include "src/scopeinfo.h" namespace v8 { namespace internal { Handle ScriptContextTable::Extend( Handle table, Handle script_context) { Handle result; int used = table->used(); int length = table->length(); CHECK(used >= 0 && length > 0 && used < length); if (used + 1 == length) { CHECK(length < Smi::kMaxValue / 2); Isolate* isolate = table->GetIsolate(); Handle copy = isolate->factory()->CopyFixedArrayAndGrow(table, length); copy->set_map(isolate->heap()->script_context_table_map()); result = Handle::cast(copy); } else { result = table; } result->set_used(used + 1); DCHECK(script_context->IsScriptContext()); result->set(used + 1, *script_context); return result; } bool ScriptContextTable::Lookup(Handle table, Handle name, LookupResult* result) { for (int i = 0; i < table->used(); i++) { Handle context = GetContext(table, i); DCHECK(context->IsScriptContext()); Handle scope_info(ScopeInfo::cast(context->extension())); int slot_index = ScopeInfo::ContextSlotIndex( scope_info, name, &result->mode, &result->location, &result->init_flag, &result->maybe_assigned_flag); if (slot_index >= 0 && result->location == VariableLocation::CONTEXT) { result->context_index = i; result->slot_index = slot_index; return true; } } return false; } Context* Context::declaration_context() { Context* current = this; while (!current->IsFunctionContext() && !current->IsNativeContext() && !current->IsScriptContext()) { current = current->previous(); DCHECK(current->closure() == closure()); } return current; } JSBuiltinsObject* Context::builtins() { GlobalObject* object = global_object(); if (object->IsJSGlobalObject()) { return JSGlobalObject::cast(object)->builtins(); } else { DCHECK(object->IsJSBuiltinsObject()); return JSBuiltinsObject::cast(object); } } Context* Context::script_context() { Context* current = this; while (!current->IsScriptContext()) { current = current->previous(); } return current; } Context* Context::native_context() { // Fast case: the receiver context is already a native context. if (IsNativeContext()) return this; // The global object has a direct pointer to the native context. If the // following DCHECK fails, the native context is probably being accessed // indirectly during bootstrapping. This is unsupported. DCHECK(global_object()->IsGlobalObject()); return global_object()->native_context(); } JSObject* Context::global_proxy() { return native_context()->global_proxy_object(); } void Context::set_global_proxy(JSObject* object) { native_context()->set_global_proxy_object(object); } /** * Lookups a property in an object environment, taking the unscopables into * account. This is used For HasBinding spec algorithms for ObjectEnvironment. */ static Maybe UnscopableLookup(LookupIterator* it) { Isolate* isolate = it->isolate(); Maybe attrs = JSReceiver::GetPropertyAttributes(it); DCHECK(attrs.IsJust() || isolate->has_pending_exception()); if (!attrs.IsJust() || attrs.FromJust() == ABSENT) return attrs; Handle unscopables_symbol = isolate->factory()->unscopables_symbol(); Handle receiver = it->GetReceiver(); Handle unscopables; MaybeHandle maybe_unscopables = Object::GetProperty(receiver, unscopables_symbol); if (!maybe_unscopables.ToHandle(&unscopables)) { return Nothing(); } if (!unscopables->IsSpecObject()) return attrs; Handle blacklist; MaybeHandle maybe_blacklist = Object::GetProperty(unscopables, it->name()); if (!maybe_blacklist.ToHandle(&blacklist)) { DCHECK(isolate->has_pending_exception()); return Nothing(); } return blacklist->BooleanValue() ? Just(ABSENT) : attrs; } static void GetAttributesAndBindingFlags(VariableMode mode, InitializationFlag init_flag, PropertyAttributes* attributes, BindingFlags* binding_flags) { switch (mode) { case VAR: *attributes = NONE; *binding_flags = MUTABLE_IS_INITIALIZED; break; case LET: *attributes = NONE; *binding_flags = (init_flag == kNeedsInitialization) ? MUTABLE_CHECK_INITIALIZED : MUTABLE_IS_INITIALIZED; break; case CONST_LEGACY: *attributes = READ_ONLY; *binding_flags = (init_flag == kNeedsInitialization) ? IMMUTABLE_CHECK_INITIALIZED : IMMUTABLE_IS_INITIALIZED; break; case CONST: *attributes = READ_ONLY; *binding_flags = (init_flag == kNeedsInitialization) ? IMMUTABLE_CHECK_INITIALIZED_HARMONY : IMMUTABLE_IS_INITIALIZED_HARMONY; break; case IMPORT: // TODO(ES6) UNREACHABLE(); break; case DYNAMIC: case DYNAMIC_GLOBAL: case DYNAMIC_LOCAL: case TEMPORARY: // Note: Fixed context slots are statically allocated by the compiler. // Statically allocated variables always have a statically known mode, // which is the mode with which they were declared when added to the // scope. Thus, the DYNAMIC mode (which corresponds to dynamically // declared variables that were introduced through declaration nodes) // must not appear here. UNREACHABLE(); break; } } Handle Context::Lookup(Handle name, ContextLookupFlags flags, int* index, PropertyAttributes* attributes, BindingFlags* binding_flags) { Isolate* isolate = GetIsolate(); Handle context(this, isolate); bool follow_context_chain = (flags & FOLLOW_CONTEXT_CHAIN) != 0; *index = -1; *attributes = ABSENT; *binding_flags = MISSING_BINDING; if (FLAG_trace_contexts) { PrintF("Context::Lookup("); name->ShortPrint(); PrintF(")\n"); } do { if (FLAG_trace_contexts) { PrintF(" - looking in context %p", reinterpret_cast(*context)); if (context->IsScriptContext()) PrintF(" (script context)"); if (context->IsNativeContext()) PrintF(" (native context)"); PrintF("\n"); } // 1. Check global objects, subjects of with, and extension objects. if (context->IsNativeContext() || context->IsWithContext() || (context->IsFunctionContext() && context->has_extension())) { Handle object( JSReceiver::cast(context->extension()), isolate); if (context->IsNativeContext()) { if (FLAG_trace_contexts) { PrintF(" - trying other script contexts\n"); } // Try other script contexts. Handle script_contexts( context->global_object()->native_context()->script_context_table()); ScriptContextTable::LookupResult r; if (ScriptContextTable::Lookup(script_contexts, name, &r)) { if (FLAG_trace_contexts) { Handle c = ScriptContextTable::GetContext(script_contexts, r.context_index); PrintF("=> found property in script context %d: %p\n", r.context_index, reinterpret_cast(*c)); } *index = r.slot_index; GetAttributesAndBindingFlags(r.mode, r.init_flag, attributes, binding_flags); return ScriptContextTable::GetContext(script_contexts, r.context_index); } } // Context extension objects needs to behave as if they have no // prototype. So even if we want to follow prototype chains, we need // to only do a local lookup for context extension objects. Maybe maybe = Nothing(); if ((flags & FOLLOW_PROTOTYPE_CHAIN) == 0 || object->IsJSContextExtensionObject()) { maybe = JSReceiver::GetOwnPropertyAttributes(object, name); } else if (context->IsWithContext()) { // A with context will never bind "this". if (name->Equals(*isolate->factory()->this_string())) { maybe = Just(ABSENT); } else { LookupIterator it(object, name); maybe = UnscopableLookup(&it); } } else { maybe = JSReceiver::GetPropertyAttributes(object, name); } if (!maybe.IsJust()) return Handle(); DCHECK(!isolate->has_pending_exception()); *attributes = maybe.FromJust(); if (maybe.FromJust() != ABSENT) { if (FLAG_trace_contexts) { PrintF("=> found property in context object %p\n", reinterpret_cast(*object)); } return object; } } // 2. Check the context proper if it has slots. if (context->IsFunctionContext() || context->IsBlockContext() || context->IsScriptContext()) { // Use serialized scope information of functions and blocks to search // for the context index. Handle scope_info; if (context->IsFunctionContext()) { scope_info = Handle( context->closure()->shared()->scope_info(), isolate); } else { scope_info = Handle( ScopeInfo::cast(context->extension()), isolate); } VariableMode mode; VariableLocation location; InitializationFlag init_flag; // TODO(sigurds) Figure out whether maybe_assigned_flag should // be used to compute binding_flags. MaybeAssignedFlag maybe_assigned_flag; int slot_index = ScopeInfo::ContextSlotIndex( scope_info, name, &mode, &location, &init_flag, &maybe_assigned_flag); DCHECK(slot_index < 0 || slot_index >= MIN_CONTEXT_SLOTS); if (slot_index >= 0 && location == VariableLocation::CONTEXT) { if (FLAG_trace_contexts) { PrintF("=> found local in context slot %d (mode = %d)\n", slot_index, mode); } *index = slot_index; GetAttributesAndBindingFlags(mode, init_flag, attributes, binding_flags); return context; } // Check the slot corresponding to the intermediate context holding // only the function name variable. if (follow_context_chain && context->IsFunctionContext()) { VariableMode mode; int function_index = scope_info->FunctionContextSlotIndex(*name, &mode); if (function_index >= 0) { if (FLAG_trace_contexts) { PrintF("=> found intermediate function in context slot %d\n", function_index); } *index = function_index; *attributes = READ_ONLY; DCHECK(mode == CONST_LEGACY || mode == CONST); *binding_flags = (mode == CONST_LEGACY) ? IMMUTABLE_IS_INITIALIZED : IMMUTABLE_IS_INITIALIZED_HARMONY; return context; } } } else if (context->IsCatchContext()) { // Catch contexts have the variable name in the extension slot. if (String::Equals(name, handle(String::cast(context->extension())))) { if (FLAG_trace_contexts) { PrintF("=> found in catch context\n"); } *index = Context::THROWN_OBJECT_INDEX; *attributes = NONE; *binding_flags = MUTABLE_IS_INITIALIZED; return context; } } // 3. Prepare to continue with the previous (next outermost) context. if (context->IsNativeContext()) { follow_context_chain = false; } else { context = Handle(context->previous(), isolate); } } while (follow_context_chain); if (FLAG_trace_contexts) { PrintF("=> no property/slot found\n"); } return Handle::null(); } void Context::InitializeGlobalSlots() { DCHECK(IsScriptContext()); DisallowHeapAllocation no_gc; ScopeInfo* scope_info = ScopeInfo::cast(extension()); int context_globals = scope_info->ContextGlobalCount(); if (context_globals > 0) { PropertyCell* empty_cell = GetHeap()->empty_property_cell(); int context_locals = scope_info->ContextLocalCount(); int index = Context::MIN_CONTEXT_SLOTS + context_locals; for (int i = 0; i < context_globals; i++) { set(index++, empty_cell); } } } void Context::AddOptimizedFunction(JSFunction* function) { DCHECK(IsNativeContext()); #ifdef ENABLE_SLOW_DCHECKS if (FLAG_enable_slow_asserts) { Object* element = get(OPTIMIZED_FUNCTIONS_LIST); while (!element->IsUndefined()) { CHECK(element != function); element = JSFunction::cast(element)->next_function_link(); } } // Check that the context belongs to the weak native contexts list. bool found = false; Object* context = GetHeap()->native_contexts_list(); while (!context->IsUndefined()) { if (context == this) { found = true; break; } context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK); } CHECK(found); #endif // If the function link field is already used then the function was // enqueued as a code flushing candidate and we remove it now. if (!function->next_function_link()->IsUndefined()) { CodeFlusher* flusher = GetHeap()->mark_compact_collector()->code_flusher(); flusher->EvictCandidate(function); } DCHECK(function->next_function_link()->IsUndefined()); function->set_next_function_link(get(OPTIMIZED_FUNCTIONS_LIST), UPDATE_WEAK_WRITE_BARRIER); set(OPTIMIZED_FUNCTIONS_LIST, function, UPDATE_WEAK_WRITE_BARRIER); } void Context::RemoveOptimizedFunction(JSFunction* function) { DCHECK(IsNativeContext()); Object* element = get(OPTIMIZED_FUNCTIONS_LIST); JSFunction* prev = NULL; while (!element->IsUndefined()) { JSFunction* element_function = JSFunction::cast(element); DCHECK(element_function->next_function_link()->IsUndefined() || element_function->next_function_link()->IsJSFunction()); if (element_function == function) { if (prev == NULL) { set(OPTIMIZED_FUNCTIONS_LIST, element_function->next_function_link(), UPDATE_WEAK_WRITE_BARRIER); } else { prev->set_next_function_link(element_function->next_function_link(), UPDATE_WEAK_WRITE_BARRIER); } element_function->set_next_function_link(GetHeap()->undefined_value(), UPDATE_WEAK_WRITE_BARRIER); return; } prev = element_function; element = element_function->next_function_link(); } UNREACHABLE(); } void Context::SetOptimizedFunctionsListHead(Object* head) { DCHECK(IsNativeContext()); set(OPTIMIZED_FUNCTIONS_LIST, head, UPDATE_WEAK_WRITE_BARRIER); } Object* Context::OptimizedFunctionsListHead() { DCHECK(IsNativeContext()); return get(OPTIMIZED_FUNCTIONS_LIST); } void Context::AddOptimizedCode(Code* code) { DCHECK(IsNativeContext()); DCHECK(code->kind() == Code::OPTIMIZED_FUNCTION); DCHECK(code->next_code_link()->IsUndefined()); code->set_next_code_link(get(OPTIMIZED_CODE_LIST)); set(OPTIMIZED_CODE_LIST, code, UPDATE_WEAK_WRITE_BARRIER); } void Context::SetOptimizedCodeListHead(Object* head) { DCHECK(IsNativeContext()); set(OPTIMIZED_CODE_LIST, head, UPDATE_WEAK_WRITE_BARRIER); } Object* Context::OptimizedCodeListHead() { DCHECK(IsNativeContext()); return get(OPTIMIZED_CODE_LIST); } void Context::SetDeoptimizedCodeListHead(Object* head) { DCHECK(IsNativeContext()); set(DEOPTIMIZED_CODE_LIST, head, UPDATE_WEAK_WRITE_BARRIER); } Object* Context::DeoptimizedCodeListHead() { DCHECK(IsNativeContext()); return get(DEOPTIMIZED_CODE_LIST); } Handle Context::ErrorMessageForCodeGenerationFromStrings() { Isolate* isolate = GetIsolate(); Handle result(error_message_for_code_gen_from_strings(), isolate); if (!result->IsUndefined()) return result; return isolate->factory()->NewStringFromStaticChars( "Code generation from strings disallowed for this context"); } #ifdef DEBUG bool Context::IsBootstrappingOrValidParentContext( Object* object, Context* child) { // During bootstrapping we allow all objects to pass as // contexts. This is necessary to fix circular dependencies. if (child->GetIsolate()->bootstrapper()->IsActive()) return true; if (!object->IsContext()) return false; Context* context = Context::cast(object); return context->IsNativeContext() || context->IsScriptContext() || context->IsModuleContext() || !child->IsModuleContext(); } bool Context::IsBootstrappingOrGlobalObject(Isolate* isolate, Object* object) { // During bootstrapping we allow all objects to pass as global // objects. This is necessary to fix circular dependencies. return isolate->heap()->gc_state() != Heap::NOT_IN_GC || isolate->bootstrapper()->IsActive() || object->IsGlobalObject(); } #endif } // namespace internal } // namespace v8