// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Flags: --expose-debug-as debug // This test tests that full code compiled without debug break slots // is recompiled with debug break slots when debugging is started. // Get the Debug object exposed from the debug context global object. Debug = debug.Debug var bp; var done = false; var step_count = 0; var set_bp = false // Debug event listener which steps until the global variable done is true. function listener(event, exec_state, event_data, data) { if (event == Debug.DebugEvent.Break) { if (!done) exec_state.prepareStep(Debug.StepAction.StepNext); step_count++; } }; // Set the global variables state to prpare the stepping test. function prepare_step_test() { done = false; step_count = 0; } // Test function to step through. function f() { var a = 0; if (set_bp) { bp = Debug.setBreakPoint(f, 3); } var i = 1; var j = 2; done = true; }; prepare_step_test(); f(); // Add the debug event listener. Debug.setListener(listener); // Make f set a breakpoint with an activation on the stack. prepare_step_test(); set_bp = true; f(); assertEquals(4, step_count); Debug.clearBreakPoint(bp); // Set a breakpoint on the first var statement (line 1). set_bp = false; bp = Debug.setBreakPoint(f, 3); // Step through the function ensuring that the var statements are hit as well. prepare_step_test(); f(); assertEquals(4, step_count); // Clear the breakpoint and check that no stepping happens. Debug.clearBreakPoint(bp); prepare_step_test(); f(); assertEquals(0, step_count); // Get rid of the debug event listener. Debug.setListener(null);