// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ELEMENTS_H_ #define V8_ELEMENTS_H_ #include "src/elements-kind.h" #include "src/heap/heap.h" #include "src/isolate.h" #include "src/objects.h" namespace v8 { namespace internal { // Abstract base class for handles that can operate on objects with differing // ElementsKinds. class ElementsAccessor { public: explicit ElementsAccessor(const char* name) : name_(name) { } virtual ~ElementsAccessor() { } const char* name() const { return name_; } // Checks the elements of an object for consistency, asserting when a problem // is found. virtual void Validate(Handle obj) = 0; // Returns true if a holder contains an element with the specified index // without iterating up the prototype chain. The caller can optionally pass // in the backing store to use for the check, which must be compatible with // the ElementsKind of the ElementsAccessor. If backing_store is NULL, the // holder->elements() is used as the backing store. virtual bool HasElement(Handle holder, uint32_t index, Handle backing_store) = 0; inline bool HasElement(Handle holder, uint32_t index) { return HasElement(holder, index, handle(holder->elements())); } virtual Handle Get(Handle backing_store, uint32_t entry) = 0; // Modifies the length data property as specified for JSArrays and resizes the // underlying backing store accordingly. The method honors the semantics of // changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that // have non-deletable elements can only be shrunk to the size of highest // element that is non-deletable. virtual void SetLength(Handle holder, uint32_t new_length) = 0; // Deletes an element in an object. virtual void Delete(Handle holder, uint32_t entry) = 0; // If kCopyToEnd is specified as the copy_size to CopyElements, it copies all // of elements from source after source_start to the destination array. static const int kCopyToEnd = -1; // If kCopyToEndAndInitializeToHole is specified as the copy_size to // CopyElements, it copies all of elements from source after source_start to // destination array, padding any remaining uninitialized elements in the // destination array with the hole. static const int kCopyToEndAndInitializeToHole = -2; static const int kDirectionForward = 1; static const int kDirectionReverse = -1; // Copy elements from one backing store to another. Typically, callers specify // the source JSObject or JSArray in source_holder. If the holder's backing // store is available, it can be passed in source and source_holder is // ignored. virtual void CopyElements( Handle source, uint32_t source_start, ElementsKind source_kind, Handle destination, uint32_t destination_start, int copy_size) = 0; // NOTE: this method violates the handlified function signature convention: // raw pointer parameter |source_holder| in the function that allocates. // This is done intentionally to avoid ArrayConcat() builtin performance // degradation. virtual void CopyElements( JSObject* source_holder, uint32_t source_start, ElementsKind source_kind, Handle destination, uint32_t destination_start, int copy_size) = 0; inline void CopyElements( Handle from_holder, Handle to, ElementsKind from_kind) { CopyElements( *from_holder, 0, from_kind, to, 0, kCopyToEndAndInitializeToHole); } virtual void GrowCapacityAndConvert(Handle object, uint32_t capacity) = 0; virtual Handle AddElementsToFixedArray( Handle receiver, Handle to, FixedArray::KeyFilter filter) = 0; // Returns a shared ElementsAccessor for the specified ElementsKind. static ElementsAccessor* ForKind(ElementsKind elements_kind) { DCHECK(static_cast(elements_kind) < kElementsKindCount); return elements_accessors_[elements_kind]; } static ElementsAccessor* ForArray(Handle array); static void InitializeOncePerProcess(); static void TearDown(); virtual void Set(FixedArrayBase* backing_store, uint32_t entry, Object* value) = 0; virtual void Reconfigure(Handle object, Handle backing_store, uint32_t entry, Handle value, PropertyAttributes attributes) = 0; virtual void Add(Handle object, uint32_t index, Handle value, PropertyAttributes attributes, uint32_t new_capacity) = 0; // TODO(cbruni): Consider passing Arguments* instead of Object** depending on // the requirements of future callers. virtual uint32_t Push(Handle receiver, Handle backing_store, Object** objects, uint32_t start, int direction) = 0; protected: friend class LookupIterator; static ElementsAccessor* ForArray(FixedArrayBase* array); virtual uint32_t GetCapacity(JSObject* holder, FixedArrayBase* backing_store) = 0; // Element handlers distinguish between entries and indices when they // manipulate elements. Entries refer to elements in terms of their location // in the underlying storage's backing store representation, and are between 0 // and GetCapacity. Indices refer to elements in terms of the value that would // be specified in JavaScript to access the element. In most implementations, // indices are equivalent to entries. In the NumberDictionary // ElementsAccessor, entries are mapped to an index using the KeyAt method on // the NumberDictionary. virtual uint32_t GetEntryForIndex(JSObject* holder, FixedArrayBase* backing_store, uint32_t index) = 0; virtual PropertyDetails GetDetails(FixedArrayBase* backing_store, uint32_t entry) = 0; private: static ElementsAccessor** elements_accessors_; const char* name_; DISALLOW_COPY_AND_ASSIGN(ElementsAccessor); }; void CheckArrayAbuse(Handle obj, const char* op, uint32_t index, bool allow_appending = false); MUST_USE_RESULT MaybeHandle ArrayConstructInitializeElements( Handle array, Arguments* args); } } // namespace v8::internal #endif // V8_ELEMENTS_H_