// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Comparing different copy schemes against spread initial literals. // Benchmarks for large holey arrays. const largeHoleyArray = new Array(1e5); for (var i = 0; i < 100; i++) { largeHoleyArray[i] = i; } for (var i = 5000; i < 5500; i++) { largeHoleyArray[i] = i; } // ---------------------------------------------------------------------------- // Benchmark: Spread // ---------------------------------------------------------------------------- function SpreadLargeHoley() { var newArr = [...largeHoleyArray]; // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: ForLength // ---------------------------------------------------------------------------- function ForLengthLargeHoley() { var newArr = new Array(largeHoleyArray.length); for (let i = 0; i < largeHoleyArray.length; i++) { newArr[i] = largeHoleyArray[i]; } // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: ForLengthEmpty // ---------------------------------------------------------------------------- function ForLengthEmptyLargeHoley() { var newArr = []; for (let i = 0; i < largeHoleyArray.length; i++) { newArr[i] = largeHoleyArray[i]; } // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: Slice // ---------------------------------------------------------------------------- function SliceLargeHoley() { var newArr = largeHoleyArray.slice(); // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: Slice0 // ---------------------------------------------------------------------------- function Slice0LargeHoley() { var newArr = largeHoleyArray.slice(0); // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: ConcatReceive // ---------------------------------------------------------------------------- function ConcatReceiveLargeHoley() { var newArr = largeHoleyArray.concat(); // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: ConcatArg // ---------------------------------------------------------------------------- function ConcatArgLargeHoley() { var newArr = [].concat(largeHoleyArray); // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: ForOfPush // ---------------------------------------------------------------------------- function ForOfPushLargeHoley() { var newArr = []; for (let x of largeHoleyArray) { newArr.push(x) } // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Benchmark: MapId // ---------------------------------------------------------------------------- function MapIdLargeHoley() { var newArr = largeHoleyArray.map(x => x); // basic sanity check if (newArr.length != largeHoleyArray.length) throw 666; return newArr; } // ---------------------------------------------------------------------------- // Setup and Run // ---------------------------------------------------------------------------- load('../base.js'); var success = true; function PrintResult(name, result) { print(name + '-ArrayLiteralInitialSpreadLargeHoley(Score): ' + result); } function PrintError(name, error) { PrintResult('Error: ' + name, error); success = false; } // Run the benchmark (5 x 100) iterations instead of 1 second. function CreateBenchmark(name, f) { new BenchmarkSuite(name, [1000], [ new Benchmark(name, false, false, 5, f) ]); } CreateBenchmark('Spread', SpreadLargeHoley); CreateBenchmark('ForLength', ForLengthLargeHoley); CreateBenchmark('ForLengthEmpty', ForLengthEmptyLargeHoley); CreateBenchmark('Slice', SliceLargeHoley); CreateBenchmark('Slice0', Slice0LargeHoley); CreateBenchmark('ConcatReceive', ConcatReceiveLargeHoley); CreateBenchmark('ConcatArg', ConcatArgLargeHoley); // The following benchmarks are so slow that they will time out. // CreateBenchmark('ForOfPush', ForOfPushLargeHoley); // CreateBenchmark('MapId', MapIdLargeHoley); BenchmarkSuite.config.doWarmup = true; BenchmarkSuite.config.doDeterministic = true; BenchmarkSuite.RunSuites({NotifyResult: PrintResult, NotifyError: PrintError});