// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "src/base/utils/random-number-generator.h" #include "src/codegen/assembler-inl.h" #include "src/codegen/macro-assembler-inl.h" #include "src/execution/simulator.h" #include "src/utils/utils.h" #include "src/wasm/code-space-access.h" #include "src/wasm/jump-table-assembler.h" #include "test/cctest/cctest.h" #include "test/common/assembler-tester.h" namespace v8 { namespace internal { namespace wasm { #if 0 #define TRACE(...) PrintF(__VA_ARGS__) #else #define TRACE(...) #endif #define __ masm. namespace { static volatile int global_stop_bit = 0; constexpr int kJumpTableSlotCount = 128; constexpr uint32_t kJumpTableSize = JumpTableAssembler::SizeForNumberOfSlots(kJumpTableSlotCount); // This must be a safe commit page size so we pick the largest OS page size that // V8 is known to support. Arm64 linux can support up to 64k at runtime. constexpr size_t kThunkBufferSize = 64 * KB; #if V8_TARGET_ARCH_ARM64 || V8_TARGET_ARCH_X64 // We need the branches (from CompileJumpTableThunk) to be within near-call // range of the jump table slots. The address hint to AllocateAssemblerBuffer // is not reliable enough to guarantee that we can always achieve this with // separate allocations, so we generate all code in a single // kMaxCodeMemory-sized chunk. constexpr size_t kAssemblerBufferSize = WasmCodeAllocator::kMaxCodeSpaceSize; constexpr uint32_t kAvailableBufferSlots = (WasmCodeAllocator::kMaxCodeSpaceSize - kJumpTableSize) / kThunkBufferSize; constexpr uint32_t kBufferSlotStartOffset = RoundUp(kJumpTableSize); #else constexpr size_t kAssemblerBufferSize = kJumpTableSize; constexpr uint32_t kAvailableBufferSlots = 0; constexpr uint32_t kBufferSlotStartOffset = 0; #endif Address AllocateJumpTableThunk( Address jump_target, byte* thunk_slot_buffer, std::bitset* used_slots, std::vector>* thunk_buffers) { #if V8_TARGET_ARCH_ARM64 || V8_TARGET_ARCH_X64 // To guarantee that the branch range lies within the near-call range, // generate the thunk in the same (kMaxWasmCodeSpaceSize-sized) buffer as the // jump_target itself. // // Allocate a slot that we haven't already used. This is necessary because // each test iteration expects to generate two unique addresses and we leave // each slot executable (and not writable). base::RandomNumberGenerator* rng = CcTest::i_isolate()->random_number_generator(); // Ensure a chance of completion without too much thrashing. DCHECK(used_slots->count() < (used_slots->size() / 2)); int buffer_index; do { buffer_index = rng->NextInt(kAvailableBufferSlots); } while (used_slots->test(buffer_index)); used_slots->set(buffer_index); return reinterpret_cast
(thunk_slot_buffer + buffer_index * kThunkBufferSize); #else USE(thunk_slot_buffer); USE(used_slots); thunk_buffers->emplace_back( AllocateAssemblerBuffer(kThunkBufferSize, GetRandomMmapAddr())); return reinterpret_cast
(thunk_buffers->back()->start()); #endif } void CompileJumpTableThunk(Address thunk, Address jump_target) { MacroAssembler masm(nullptr, AssemblerOptions{}, CodeObjectRequired::kNo, ExternalAssemblerBuffer(reinterpret_cast(thunk), kThunkBufferSize)); Label exit; Register scratch = kReturnRegister0; Address stop_bit_address = reinterpret_cast
(&global_stop_bit); #if V8_TARGET_ARCH_X64 __ Move(scratch, stop_bit_address, RelocInfo::NONE); __ testl(MemOperand(scratch, 0), Immediate(1)); __ j(not_zero, &exit); __ Jump(jump_target, RelocInfo::NONE); #elif V8_TARGET_ARCH_IA32 __ Move(scratch, Immediate(stop_bit_address, RelocInfo::NONE)); __ test(MemOperand(scratch, 0), Immediate(1)); __ j(not_zero, &exit); __ jmp(jump_target, RelocInfo::NONE); #elif V8_TARGET_ARCH_ARM __ mov(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ ldr(scratch, MemOperand(scratch, 0)); __ tst(scratch, Operand(1)); __ b(ne, &exit); __ Jump(jump_target, RelocInfo::NONE); #elif V8_TARGET_ARCH_ARM64 UseScratchRegisterScope temps(&masm); temps.Exclude(x16); scratch = x16; __ Mov(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ Ldr(scratch, MemOperand(scratch, 0)); __ Tbnz(scratch, 0, &exit); __ Mov(scratch, Immediate(jump_target, RelocInfo::NONE)); __ Br(scratch); #elif V8_TARGET_ARCH_PPC64 __ mov(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ LoadU64(scratch, MemOperand(scratch)); __ cmpi(scratch, Operand::Zero()); __ bne(&exit); __ mov(scratch, Operand(jump_target, RelocInfo::NONE)); __ Jump(scratch); #elif V8_TARGET_ARCH_S390X __ mov(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ LoadU64(scratch, MemOperand(scratch)); __ CmpP(scratch, Operand(0)); __ bne(&exit); __ mov(scratch, Operand(jump_target, RelocInfo::NONE)); __ Jump(scratch); #elif V8_TARGET_ARCH_MIPS64 __ li(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ Lw(scratch, MemOperand(scratch, 0)); __ Branch(&exit, ne, scratch, Operand(zero_reg)); __ Jump(jump_target, RelocInfo::NONE); #elif V8_TARGET_ARCH_MIPS __ li(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ lw(scratch, MemOperand(scratch, 0)); __ Branch(&exit, ne, scratch, Operand(zero_reg)); __ Jump(jump_target, RelocInfo::NONE); #elif V8_TARGET_ARCH_RISCV64 __ li(scratch, Operand(stop_bit_address, RelocInfo::NONE)); __ Lw(scratch, MemOperand(scratch, 0)); __ Branch(&exit, ne, scratch, Operand(zero_reg)); __ Jump(jump_target, RelocInfo::NONE); #else #error Unsupported architecture #endif __ bind(&exit); __ Ret(); FlushInstructionCache(thunk, kThunkBufferSize); #if defined(V8_OS_MACOSX) && defined(V8_HOST_ARCH_ARM64) // MacOS on arm64 refuses {mprotect} calls to toggle permissions of RWX // memory. Simply do nothing here, and rely on // {SwitchMemoryPermissionsToExecutable} in the JumpTableRunner. #else CHECK(SetPermissions(GetPlatformPageAllocator(), thunk, kThunkBufferSize, v8::PageAllocator::kReadExecute)); #endif } class JumpTableRunner : public v8::base::Thread { public: JumpTableRunner(Address slot_address, int runner_id) : Thread(Options("JumpTableRunner")), slot_address_(slot_address), runner_id_(runner_id) {} void Run() override { TRACE("Runner #%d is starting ...\n", runner_id_); SwitchMemoryPermissionsToExecutable(); GeneratedCode::FromAddress(CcTest::i_isolate(), slot_address_).Call(); TRACE("Runner #%d is stopping ...\n", runner_id_); USE(runner_id_); } private: Address slot_address_; int runner_id_; }; class JumpTablePatcher : public v8::base::Thread { public: JumpTablePatcher(Address slot_start, uint32_t slot_index, Address thunk1, Address thunk2, base::Mutex* jump_table_mutex) : Thread(Options("JumpTablePatcher")), slot_start_(slot_start), slot_index_(slot_index), thunks_{thunk1, thunk2}, jump_table_mutex_(jump_table_mutex) {} void Run() override { TRACE("Patcher %p is starting ...\n", this); SwitchMemoryPermissionsToWritable(); Address slot_address = slot_start_ + JumpTableAssembler::JumpSlotIndexToOffset(slot_index_); // First, emit code to the two thunks. for (Address thunk : thunks_) { CompileJumpTableThunk(thunk, slot_address); } // Then, repeatedly patch the jump table to jump to one of the two thunks. constexpr int kNumberOfPatchIterations = 64; for (int i = 0; i < kNumberOfPatchIterations; ++i) { TRACE(" patcher %p patch slot " V8PRIxPTR_FMT " to thunk #%d (" V8PRIxPTR_FMT ")\n", this, slot_address, i % 2, thunks_[i % 2]); base::MutexGuard jump_table_guard(jump_table_mutex_); JumpTableAssembler::PatchJumpTableSlot( slot_start_ + JumpTableAssembler::JumpSlotIndexToOffset(slot_index_), kNullAddress, thunks_[i % 2]); } TRACE("Patcher %p is stopping ...\n", this); } private: Address slot_start_; uint32_t slot_index_; Address thunks_[2]; base::Mutex* jump_table_mutex_; }; } // namespace // This test is intended to stress concurrent patching of jump-table slots. It // uses the following setup: // 1) Picks a particular slot of the jump-table. Slots are iterated over to // ensure multiple entries (at different offset alignments) are tested. // 2) Starts multiple runners that spin through the above slot. The runners // use thunk code that will jump to the same jump-table slot repeatedly // until the {global_stop_bit} indicates a test-end condition. // 3) Start a patcher that repeatedly patches the jump-table slot back and // forth between two thunk. If there is a race then chances are high that // one of the runners is currently executing the jump-table slot. TEST(JumpTablePatchingStress) { constexpr int kNumberOfRunnerThreads = 5; constexpr int kNumberOfPatcherThreads = 3; STATIC_ASSERT(kAssemblerBufferSize >= kJumpTableSize); auto buffer = AllocateAssemblerBuffer(kAssemblerBufferSize, nullptr, VirtualMemory::kMapAsJittable); byte* thunk_slot_buffer = buffer->start() + kBufferSlotStartOffset; std::bitset used_thunk_slots; buffer->MakeWritableAndExecutable(); SwitchMemoryPermissionsToWritable(); // Iterate through jump-table slots to hammer at different alignments within // the jump-table, thereby increasing stress for variable-length ISAs. Address slot_start = reinterpret_cast
(buffer->start()); for (int slot = 0; slot < kJumpTableSlotCount; ++slot) { TRACE("Hammering on jump table slot #%d ...\n", slot); uint32_t slot_offset = JumpTableAssembler::JumpSlotIndexToOffset(slot); std::vector> thunk_buffers; // Patch the jump table slot to jump to itself. This will later be patched // by the patchers. Address slot_addr = slot_start + JumpTableAssembler::JumpSlotIndexToOffset(slot); JumpTableAssembler::PatchJumpTableSlot(slot_addr, kNullAddress, slot_addr); // For each patcher, generate two thunks where this patcher can emit code // which finally jumps back to {slot} in the jump table. std::vector
patcher_thunks; for (int i = 0; i < 2 * kNumberOfPatcherThreads; ++i) { Address thunk = AllocateJumpTableThunk(slot_start + slot_offset, thunk_slot_buffer, &used_thunk_slots, &thunk_buffers); ZapCode(thunk, kThunkBufferSize); patcher_thunks.push_back(thunk); TRACE(" generated jump thunk: " V8PRIxPTR_FMT "\n", patcher_thunks.back()); } // Start multiple runner threads that execute the jump table slot // concurrently. std::list runners; for (int runner = 0; runner < kNumberOfRunnerThreads; ++runner) { runners.emplace_back(slot_start + slot_offset, runner); } // Start multiple patcher thread that concurrently generate code and insert // jumps to that into the jump table slot. std::list patchers; // Only one patcher should modify the jump table at a time. base::Mutex jump_table_mutex; for (int i = 0; i < kNumberOfPatcherThreads; ++i) { patchers.emplace_back(slot_start, slot, patcher_thunks[2 * i], patcher_thunks[2 * i + 1], &jump_table_mutex); } global_stop_bit = 0; // Signal runners to keep going. for (auto& runner : runners) CHECK(runner.Start()); for (auto& patcher : patchers) CHECK(patcher.Start()); for (auto& patcher : patchers) patcher.Join(); global_stop_bit = -1; // Signal runners to stop. for (auto& runner : runners) runner.Join(); } } #undef __ #undef TRACE } // namespace wasm } // namespace internal } // namespace v8