// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include #include "v8.h" #include "platform.h" namespace v8 { namespace internal { // Define all of our flags. #define FLAG_MODE_DEFINE #include "flags.defs" // Define all of our flags default values. #define FLAG_MODE_DEFINE_DEFAULTS #include "flags.defs" namespace { // This structure represents a single entry in the flag system, with a pointer // to the actual flag, default value, comment, etc. This is designed to be POD // initialized as to avoid requiring static constructors. struct Flag { enum FlagType { TYPE_BOOL, TYPE_INT, TYPE_FLOAT, TYPE_STRING }; FlagType type_; // What type of flag, bool, int, or string. const char* name_; // Name of the flag, ex "my_flag". void* valptr_; // Pointer to the global flag variable. const void* defptr_; // Pointer to the default value. const char* cmt_; // A comment about the flags purpose. FlagType type() const { return type_; } const char* name() const { return name_; } const char* comment() const { return cmt_; } bool* bool_variable() const { ASSERT(type_ == TYPE_BOOL); return reinterpret_cast(valptr_); } int* int_variable() const { ASSERT(type_ == TYPE_INT); return reinterpret_cast(valptr_); } double* float_variable() const { ASSERT(type_ == TYPE_FLOAT); return reinterpret_cast(valptr_); } const char** string_variable() const { ASSERT(type_ == TYPE_STRING); return reinterpret_cast(valptr_); } bool bool_default() const { ASSERT(type_ == TYPE_BOOL); return *reinterpret_cast(defptr_); } int int_default() const { ASSERT(type_ == TYPE_INT); return *reinterpret_cast(defptr_); } double float_default() const { ASSERT(type_ == TYPE_FLOAT); return *reinterpret_cast(defptr_); } const char* string_default() const { ASSERT(type_ == TYPE_STRING); return *reinterpret_cast(defptr_); } // Compare this flag's current value against the default. bool IsDefault() const { switch (type_) { case TYPE_BOOL: return *bool_variable() == bool_default(); case TYPE_INT: return *int_variable() == int_default(); case TYPE_FLOAT: return *float_variable() == float_default(); case TYPE_STRING: const char* str1 = *string_variable(); const char* str2 = string_default(); if (str2 == NULL) return str1 == NULL; if (str1 == NULL) return str2 == NULL; return strcmp(str1, str2) == 0; } return true; // NOTREACHED } // Set a flag back to it's default value. void Reset() { switch (type_) { case TYPE_BOOL: *bool_variable() = bool_default(); break; case TYPE_INT: *int_variable() = int_default(); break; case TYPE_FLOAT: *float_variable() = float_default(); break; case TYPE_STRING: *string_variable() = string_default(); break; } } }; Flag flags[] = { #define FLAG_MODE_META #include "flags.defs" }; const size_t num_flags = sizeof(flags) / sizeof(*flags); } // namespace static const char* Type2String(Flag::FlagType type) { switch (type) { case Flag::TYPE_BOOL: return "bool"; case Flag::TYPE_INT: return "int"; case Flag::TYPE_FLOAT: return "float"; case Flag::TYPE_STRING: return "string"; } UNREACHABLE(); return NULL; } static char* ToString(Flag* flag) { Vector value; switch (flag->type()) { case Flag::TYPE_BOOL: value = Vector::New(6); OS::SNPrintF(value, "%s", (*flag->bool_variable() ? "true" : "false")); break; case Flag::TYPE_INT: value = Vector::New(12); OS::SNPrintF(value, "%d", *flag->int_variable()); break; case Flag::TYPE_FLOAT: value = Vector::New(20); OS::SNPrintF(value, "%f", *flag->float_variable()); break; case Flag::TYPE_STRING: const char* str = *flag->string_variable(); if (str) { int length = strlen(str) + 1; value = Vector::New(length); OS::SNPrintF(value, "%s", str); } else { value = Vector::New(5); OS::SNPrintF(value, "NULL"); } break; } ASSERT(!value.is_empty()); return value.start(); } // static List* FlagList::argv() { List* args = new List(8); for (size_t i = 0; i < num_flags; ++i) { Flag* f = &flags[i]; if (!f->IsDefault()) { Vector cmdline_flag; if (f->type() != Flag::TYPE_BOOL || *(f->bool_variable())) { int length = strlen(f->name()) + 2 + 1; cmdline_flag = Vector::New(length); OS::SNPrintF(cmdline_flag, "--%s", f->name()); } else { int length = strlen(f->name()) + 4 + 1; cmdline_flag = Vector::New(length); OS::SNPrintF(cmdline_flag, "--no%s", f->name()); } args->Add(cmdline_flag.start()); if (f->type() != Flag::TYPE_BOOL) { args->Add(ToString(f)); } } } return args; } // Helper function to parse flags: Takes an argument arg and splits it into // a flag name and flag value (or NULL if they are missing). is_bool is set // if the arg started with "-no" or "--no". The buffer may be used to NUL- // terminate the name, it must be large enough to hold any possible name. static void SplitArgument(const char* arg, char* buffer, int buffer_size, const char** name, const char** value, bool* is_bool) { *name = NULL; *value = NULL; *is_bool = false; if (*arg == '-') { // find the begin of the flag name arg++; // remove 1st '-' if (*arg == '-') arg++; // remove 2nd '-' if (arg[0] == 'n' && arg[1] == 'o') { arg += 2; // remove "no" *is_bool = true; } *name = arg; // find the end of the flag name while (*arg != '\0' && *arg != '=') arg++; // get the value if any if (*arg == '=') { // make a copy so we can NUL-terminate flag name int n = arg - *name; CHECK(n < buffer_size); // buffer is too small memcpy(buffer, *name, n); buffer[n] = '\0'; *name = buffer; // get the value *value = arg + 1; } } } inline char NormalizeChar(char ch) { return ch == '_' ? '-' : ch; } static bool EqualNames(const char* a, const char* b) { for (int i = 0; NormalizeChar(a[i]) == NormalizeChar(b[i]); i++) { if (a[i] == '\0') { return true; } } return false; } static Flag* FindFlag(const char* name) { for (size_t i = 0; i < num_flags; ++i) { if (EqualNames(name, flags[i].name())) return &flags[i]; } return NULL; } // static int FlagList::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) { // parse arguments for (int i = 1; i < *argc;) { int j = i; // j > 0 const char* arg = argv[i++]; // split arg into flag components char buffer[1*KB]; const char* name; const char* value; bool is_bool; SplitArgument(arg, buffer, sizeof buffer, &name, &value, &is_bool); if (name != NULL) { // lookup the flag Flag* flag = FindFlag(name); if (flag == NULL) { if (remove_flags) { // We don't recognize this flag but since we're removing // the flags we recognize we assume that the remaining flags // will be processed somewhere else so this flag might make // sense there. continue; } else { fprintf(stderr, "Error: unrecognized flag %s\n", arg); return j; } } // if we still need a flag value, use the next argument if available if (flag->type() != Flag::TYPE_BOOL && value == NULL) { if (i < *argc) { value = argv[i++]; } else { fprintf(stderr, "Error: missing value for flag %s of type %s\n", arg, Type2String(flag->type())); return j; } } // set the flag char* endp = const_cast(""); // *endp is only read switch (flag->type()) { case Flag::TYPE_BOOL: *flag->bool_variable() = !is_bool; break; case Flag::TYPE_INT: *flag->int_variable() = strtol(value, &endp, 10); // NOLINT break; case Flag::TYPE_FLOAT: *flag->float_variable() = strtod(value, &endp); break; case Flag::TYPE_STRING: *flag->string_variable() = value; break; } // handle errors if ((flag->type() == Flag::TYPE_BOOL && value != NULL) || (flag->type() != Flag::TYPE_BOOL && is_bool) || *endp != '\0') { fprintf(stderr, "Error: illegal value for flag %s of type %s\n", arg, Type2String(flag->type())); return j; } // remove the flag & value from the command if (remove_flags) while (j < i) argv[j++] = NULL; } } // shrink the argument list if (remove_flags) { int j = 1; for (int i = 1; i < *argc; i++) { if (argv[i] != NULL) argv[j++] = argv[i]; } *argc = j; } // parsed all flags successfully return 0; } static char* SkipWhiteSpace(char* p) { while (*p != '\0' && isspace(*p) != 0) p++; return p; } static char* SkipBlackSpace(char* p) { while (*p != '\0' && isspace(*p) == 0) p++; return p; } // static int FlagList::SetFlagsFromString(const char* str, int len) { // make a 0-terminated copy of str char* copy0 = NewArray(len + 1); memcpy(copy0, str, len); copy0[len] = '\0'; // strip leading white space char* copy = SkipWhiteSpace(copy0); // count the number of 'arguments' int argc = 1; // be compatible with SetFlagsFromCommandLine() for (char* p = copy; *p != '\0'; argc++) { p = SkipBlackSpace(p); p = SkipWhiteSpace(p); } // allocate argument array char** argv = NewArray(argc); // split the flags string into arguments argc = 1; // be compatible with SetFlagsFromCommandLine() for (char* p = copy; *p != '\0'; argc++) { argv[argc] = p; p = SkipBlackSpace(p); if (*p != '\0') *p++ = '\0'; // 0-terminate argument p = SkipWhiteSpace(p); } // set the flags int result = SetFlagsFromCommandLine(&argc, argv, false); // cleanup DeleteArray(argv); // don't delete copy0 since the substrings // may be pointed to by FLAG variables! // (this is a memory leak, but it's minor since this // code is only used for debugging, or perhaps once // during initialization). return result; } // static void FlagList::ResetAllFlags() { for (size_t i = 0; i < num_flags; ++i) { flags[i].Reset(); } } // static void FlagList::PrintHelp() { for (size_t i = 0; i < num_flags; ++i) { Flag* f = &flags[i]; char* value = ToString(f); printf(" --%s (%s) type: %s default: %s\n", f->name(), f->comment(), Type2String(f->type()), value); DeleteArray(value); } } } } // namespace v8::internal