// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Flags: --harmony-sharedarraybuffer function Module(stdlib, foreign, heap) { "use asm"; var MEM8 = new stdlib.Int8Array(heap); var MEM16 = new stdlib.Int16Array(heap); var MEM32 = new stdlib.Int32Array(heap); var MEMU8 = new stdlib.Uint8Array(heap); var MEMU16 = new stdlib.Uint16Array(heap); var MEMU32 = new stdlib.Uint32Array(heap); var and = stdlib.Atomics.and; var fround = stdlib.Math.fround; function andi8(i, x) { i = i | 0; x = x | 0; return and(MEM8, i, x)|0; } function andi16(i, x) { i = i | 0; x = x | 0; return and(MEM16, i, x)|0; } function andi32(i, x) { i = i | 0; x = x | 0; return and(MEM32, i, x)|0; } function andu8(i, x) { i = i | 0; x = x >>> 0; return and(MEMU8, i, x)>>>0; } function andu16(i, x) { i = i | 0; x = x >>> 0; return and(MEMU16, i, x)>>>0; } function andu32(i, x) { i = i | 0; x = x >>> 0; return and(MEMU32, i, x)>>>0; } return { andi8: andi8, andi16: andi16, andi32: andi32, andu8: andu8, andu16: andu16, andu32: andu32, }; } var sab = new SharedArrayBuffer(16); var m = Module(this, {}, sab); function clearArray() { var ui8 = new Uint8Array(sab); for (var i = 0; i < sab.byteLength; ++i) { ui8[i] = 0; } } function testElementType(taConstr, f) { clearArray(); var ta = new taConstr(sab); var name = Object.prototype.toString.call(ta); ta[0] = 0x7f; assertEquals(0x7f, f(0, 0xf), name); assertEquals(0xf, ta[0]); assertEquals(0xf, f(0, 0x19), name); assertEquals(0x9, ta[0]); // out of bounds assertEquals(0, f(-1, 0), name); assertEquals(0, f(ta.length, 0), name); } testElementType(Int8Array, m.andi8); testElementType(Int16Array, m.andi16); testElementType(Int32Array, m.andi32); testElementType(Uint8Array, m.andu8); testElementType(Uint16Array, m.andu16); testElementType(Uint32Array, m.andu32);