// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Simple class using inline constructor. function C1() { this.x = 23; }; var c1 = new C1(); assertEquals(23, c1.x); assertEquals("undefined", typeof c1.y); // Add setter somewhere on the prototype chain after having constructed the // first instance. C1.prototype = { set x(value) { this.y = 23; } }; var c1 = new C1(); assertEquals("undefined", typeof c1.x); assertEquals(23, c1.y); // Simple class using inline constructor. function C2() { this.x = 23; }; var c2 = new C2(); assertEquals(23, c2.x); assertEquals("undefined", typeof c2.y); // Add setter somewhere on the prototype chain after having constructed the // first instance. C2.prototype.__proto__ = { set x(value) { this.y = 23; } }; var c2 = new C2(); assertEquals("undefined", typeof c2.x); assertEquals(23, c2.y); // Simple class using inline constructor. function C3() { this.x = 23; }; var c3 = new C3(); assertEquals(23, c3.x); assertEquals("undefined", typeof c3.y); // Add setter somewhere on the prototype chain after having constructed the // first instance. C3.prototype.__defineSetter__('x', function(value) { this.y = 23; }); var c3 = new C3(); assertEquals("undefined", typeof c3.x); assertEquals(23, c3.y); // Simple class using inline constructor. function C4() { this.x = 23; }; var c4 = new C4(); assertEquals(23, c4.x); assertEquals("undefined", typeof c4.y); // Add setter somewhere on the prototype chain after having constructed the // first instance. C4.prototype.__proto__.__defineSetter__('x', function(value) { this.y = 23; }); var c4 = new C4(); assertEquals("undefined", typeof c4.x); assertEquals(23, c4.y);