// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Flags: --allow-natives-syntax var a = new Float64Array(4); a[2] *= -1; a[3] *= -1; assertEquals(0, a[0]); assertEquals(0, a[1]); assertEquals(-0, a[2]); assertEquals(-0, a[3]); function f1() { var z = a[0]; // Same register. assertEquals(0, Math.min(z, z)); } function f2() { // Different registers. assertEquals(0, Math.min(a[0], a[1])); } function f3() { // Zero and minus zero. assertEquals(-0, Math.min(a[1], a[2])); } function f4() { // Zero and minus zero, reversed order. assertEquals(-0, Math.min(a[2], a[1])); } function f5() { // Minus zero, same register. var m_z = a[2]; assertEquals(-0, Math.min(m_z, m_z)); } function f6() { // Minus zero, different registers. assertEquals(-0, Math.min(a[2], a[3])); } for (var i = 0; i < 3; i++) { f1(); f2(); f3(); f4(); f5(); f6(); } %OptimizeFunctionOnNextCall(f1); %OptimizeFunctionOnNextCall(f2); %OptimizeFunctionOnNextCall(f3); %OptimizeFunctionOnNextCall(f4); %OptimizeFunctionOnNextCall(f5); %OptimizeFunctionOnNextCall(f6); f1(); f2(); f3(); f4(); f5(); f6();