// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_V8_PROFILER_H_ #define V8_V8_PROFILER_H_ #include "v8.h" #ifdef _WIN32 // Setup for Windows DLL export/import. See v8.h in this directory for // information on how to build/use V8 as a DLL. #if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED) #error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\ build configuration to ensure that at most one of these is set #endif #ifdef BUILDING_V8_SHARED #define V8EXPORT __declspec(dllexport) #elif USING_V8_SHARED #define V8EXPORT __declspec(dllimport) #else #define V8EXPORT #endif #else // _WIN32 // Setup for Linux shared library export. See v8.h in this directory for // information on how to build/use V8 as shared library. #if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED) #define V8EXPORT __attribute__ ((visibility("default"))) #else // defined(__GNUC__) && (__GNUC__ >= 4) #define V8EXPORT #endif // defined(__GNUC__) && (__GNUC__ >= 4) #endif // _WIN32 /** * Profiler support for the V8 JavaScript engine. */ namespace v8 { /** * CpuProfileNode represents a node in a call graph. */ class V8EXPORT CpuProfileNode { public: /** Returns function name (empty string for anonymous functions.) */ Handle GetFunctionName() const; /** Returns resource name for script from where the function originates. */ Handle GetScriptResourceName() const; /** * Returns the number, 1-based, of the line where the function originates. * kNoLineNumberInfo if no line number information is available. */ int GetLineNumber() const; /** * Returns total (self + children) execution time of the function, * in milliseconds, estimated by samples count. */ double GetTotalTime() const; /** * Returns self execution time of the function, in milliseconds, * estimated by samples count. */ double GetSelfTime() const; /** Returns the count of samples where function exists. */ double GetTotalSamplesCount() const; /** Returns the count of samples where function was currently executing. */ double GetSelfSamplesCount() const; /** Returns function entry UID. */ unsigned GetCallUid() const; /** Returns child nodes count of the node. */ int GetChildrenCount() const; /** Retrieves a child node by index. */ const CpuProfileNode* GetChild(int index) const; static const int kNoLineNumberInfo = Message::kNoLineNumberInfo; }; /** * CpuProfile contains a CPU profile in a form of two call trees: * - top-down (from main() down to functions that do all the work); * - bottom-up call graph (in backward direction). */ class V8EXPORT CpuProfile { public: /** Returns CPU profile UID (assigned by the profiler.) */ unsigned GetUid() const; /** Returns CPU profile title. */ Handle GetTitle() const; /** Returns the root node of the bottom up call tree. */ const CpuProfileNode* GetBottomUpRoot() const; /** Returns the root node of the top down call tree. */ const CpuProfileNode* GetTopDownRoot() const; }; /** * Interface for controlling CPU profiling. */ class V8EXPORT CpuProfiler { public: /** * Returns the number of profiles collected (doesn't include * profiles that are being collected at the moment of call.) */ static int GetProfilesCount(); /** Returns a profile by index. */ static const CpuProfile* GetProfile(int index); /** Returns a profile by uid. */ static const CpuProfile* FindProfile(unsigned uid); /** * Starts collecting CPU profile. Title may be an empty string. It * is allowed to have several profiles being collected at * once. Attempts to start collecting several profiles with the same * title are silently ignored. */ static void StartProfiling(Handle title); /** * Stops collecting CPU profile with a given title and returns it. * If the title given is empty, finishes the last profile started. */ static const CpuProfile* StopProfiling(Handle title); }; } // namespace v8 #undef V8EXPORT #endif // V8_V8_PROFILER_H_