// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef TEST_SIGNATURES_H #define TEST_SIGNATURES_H #include "src/signature.h" #include "src/wasm/wasm-opcodes.h" namespace v8 { namespace internal { namespace wasm { typedef Signature FunctionSig; // A helper class with many useful signatures in order to simplify tests. class TestSignatures { public: TestSignatures() : sig_i_v(1, 0, kIntTypes4), sig_i_i(1, 1, kIntTypes4), sig_i_ii(1, 2, kIntTypes4), sig_i_iii(1, 3, kIntTypes4), sig_i_f(1, 1, kIntFloatTypes4), sig_i_ff(1, 2, kIntFloatTypes4), sig_i_d(1, 1, kIntDoubleTypes4), sig_i_dd(1, 2, kIntDoubleTypes4), sig_l_v(1, 0, kLongTypes4), sig_l_l(1, 1, kLongTypes4), sig_l_ll(1, 2, kLongTypes4), sig_i_ll(1, 2, kIntLongTypes4), sig_f_f(1, 1, kFloatTypes4), sig_f_ff(1, 2, kFloatTypes4), sig_d_d(1, 1, kDoubleTypes4), sig_d_dd(1, 2, kDoubleTypes4), sig_v_v(0, 0, kIntTypes4), sig_v_i(0, 1, kIntTypes4), sig_v_ii(0, 2, kIntTypes4), sig_v_iii(0, 3, kIntTypes4), sig_s_i(1, 1, kSimd128IntTypes4), sig_ii_v(2, 0, kIntTypes4), sig_iii_v(3, 0, kIntTypes4) { // I used C++ and you won't believe what happened next.... for (int i = 0; i < 4; i++) kIntTypes4[i] = kWasmI32; for (int i = 0; i < 4; i++) kLongTypes4[i] = kWasmI64; for (int i = 0; i < 4; i++) kFloatTypes4[i] = kWasmF32; for (int i = 0; i < 4; i++) kDoubleTypes4[i] = kWasmF64; for (int i = 0; i < 4; i++) kIntLongTypes4[i] = kWasmI64; for (int i = 0; i < 4; i++) kIntFloatTypes4[i] = kWasmF32; for (int i = 0; i < 4; i++) kIntDoubleTypes4[i] = kWasmF64; for (int i = 0; i < 4; i++) kSimd128IntTypes4[i] = kWasmS128; kIntLongTypes4[0] = kWasmI32; kIntFloatTypes4[0] = kWasmI32; kIntDoubleTypes4[0] = kWasmI32; kSimd128IntTypes4[1] = kWasmI32; } FunctionSig* i_v() { return &sig_i_v; } FunctionSig* i_i() { return &sig_i_i; } FunctionSig* i_ii() { return &sig_i_ii; } FunctionSig* i_iii() { return &sig_i_iii; } FunctionSig* i_f() { return &sig_i_f; } FunctionSig* i_ff() { return &sig_i_ff; } FunctionSig* i_d() { return &sig_i_d; } FunctionSig* i_dd() { return &sig_i_dd; } FunctionSig* l_v() { return &sig_l_v; } FunctionSig* l_l() { return &sig_l_l; } FunctionSig* l_ll() { return &sig_l_ll; } FunctionSig* i_ll() { return &sig_i_ll; } FunctionSig* f_f() { return &sig_f_f; } FunctionSig* f_ff() { return &sig_f_ff; } FunctionSig* d_d() { return &sig_d_d; } FunctionSig* d_dd() { return &sig_d_dd; } FunctionSig* v_v() { return &sig_v_v; } FunctionSig* v_i() { return &sig_v_i; } FunctionSig* v_ii() { return &sig_v_ii; } FunctionSig* v_iii() { return &sig_v_iii; } FunctionSig* s_i() { return &sig_s_i; } FunctionSig* ii_v() { return &sig_ii_v; } FunctionSig* iii_v() { return &sig_iii_v; } FunctionSig* many(Zone* zone, ValueType ret, ValueType param, int count) { FunctionSig::Builder builder(zone, ret == kWasmStmt ? 0 : 1, count); if (ret != kWasmStmt) builder.AddReturn(ret); for (int i = 0; i < count; i++) { builder.AddParam(param); } return builder.Build(); } private: ValueType kIntTypes4[4]; ValueType kLongTypes4[4]; ValueType kFloatTypes4[4]; ValueType kDoubleTypes4[4]; ValueType kIntLongTypes4[4]; ValueType kIntFloatTypes4[4]; ValueType kIntDoubleTypes4[4]; ValueType kSimd128IntTypes4[4]; FunctionSig sig_i_v; FunctionSig sig_i_i; FunctionSig sig_i_ii; FunctionSig sig_i_iii; FunctionSig sig_i_f; FunctionSig sig_i_ff; FunctionSig sig_i_d; FunctionSig sig_i_dd; FunctionSig sig_l_v; FunctionSig sig_l_l; FunctionSig sig_l_ll; FunctionSig sig_i_ll; FunctionSig sig_f_f; FunctionSig sig_f_ff; FunctionSig sig_d_d; FunctionSig sig_d_dd; FunctionSig sig_v_v; FunctionSig sig_v_i; FunctionSig sig_v_ii; FunctionSig sig_v_iii; FunctionSig sig_s_i; FunctionSig sig_ii_v; FunctionSig sig_iii_v; }; } // namespace wasm } // namespace internal } // namespace v8 #endif // TEST_SIGNATURES_H