// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Flags: --expose-debug-as debug // Get the Debug object exposed from the debug context global object. Debug = debug.Debug eval("var something1 = 25; \n" + "var something2 = 2010; \n" + "function ChooseAnimal() {\n" + " return 'Cat';\n" + "} \n" + "function ChooseFurniture() {\n" + " return 'Table';\n" + "} \n" + "function ChooseNumber() { return 17; } \n" + "ChooseAnimal.Factory = function Factory() {\n" + " return function FactoryImpl(name) {\n" + " return 'Help ' + name;\n" + " }\n" + "}\n"); assertEquals("Cat", ChooseAnimal()); assertEquals(25, something1); var script = Debug.findScript(ChooseAnimal); var new_source = script.source.replace("Cat", "Cap' + 'yb' + 'ara"); var new_source = new_source.replace("25", "26"); var new_source = new_source.replace("Help", "Hello"); var new_source = new_source.replace("17", "18"); print("new source: " + new_source); var change_log = new Array(); var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log); print("Result: " + JSON.stringify(result) + "\n"); print("Change log: " + JSON.stringify(change_log) + "\n"); assertEquals("Capybara", ChooseAnimal()); // Global variable do not get changed (without restarting script). assertEquals(25, something1); // Function is oneliner, so currently it is treated as damaged and not patched. assertEquals(17, ChooseNumber()); assertEquals("Hello Peter", ChooseAnimal.Factory()("Peter"));