// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_IA32_CODE_STUBS_IA32_H_ #define V8_IA32_CODE_STUBS_IA32_H_ #include "macro-assembler.h" #include "code-stubs.h" #include "ic-inl.h" namespace v8 { namespace internal { // Compute a transcendental math function natively, or call the // TranscendentalCache runtime function. class TranscendentalCacheStub: public CodeStub { public: enum ArgumentType { TAGGED = 0, UNTAGGED = 1 << TranscendentalCache::kTranscendentalTypeBits }; TranscendentalCacheStub(TranscendentalCache::Type type, ArgumentType argument_type) : type_(type), argument_type_(argument_type) {} void Generate(MacroAssembler* masm); private: TranscendentalCache::Type type_; ArgumentType argument_type_; Major MajorKey() { return TranscendentalCache; } int MinorKey() { return type_ | argument_type_; } Runtime::FunctionId RuntimeFunction(); void GenerateOperation(MacroAssembler* masm); }; class UnaryOpStub: public CodeStub { public: UnaryOpStub(Token::Value op, UnaryOverwriteMode mode, UnaryOpIC::TypeInfo operand_type = UnaryOpIC::UNINITIALIZED) : op_(op), mode_(mode), operand_type_(operand_type), name_(NULL) { } private: Token::Value op_; UnaryOverwriteMode mode_; // Operand type information determined at runtime. UnaryOpIC::TypeInfo operand_type_; char* name_; virtual const char* GetName(); #ifdef DEBUG void Print() { PrintF("UnaryOpStub %d (op %s), (mode %d, runtime_type_info %s)\n", MinorKey(), Token::String(op_), static_cast(mode_), UnaryOpIC::GetName(operand_type_)); } #endif class ModeBits: public BitField {}; class OpBits: public BitField {}; class OperandTypeInfoBits: public BitField {}; Major MajorKey() { return UnaryOp; } int MinorKey() { return ModeBits::encode(mode_) | OpBits::encode(op_) | OperandTypeInfoBits::encode(operand_type_); } // Note: A lot of the helper functions below will vanish when we use virtual // function instead of switch more often. void Generate(MacroAssembler* masm); void GenerateTypeTransition(MacroAssembler* masm); void GenerateSmiStub(MacroAssembler* masm); void GenerateSmiStubSub(MacroAssembler* masm); void GenerateSmiStubBitNot(MacroAssembler* masm); void GenerateSmiCodeSub(MacroAssembler* masm, Label* non_smi, Label* undo, Label* slow, Label::Distance non_smi_near = Label::kFar, Label::Distance undo_near = Label::kFar, Label::Distance slow_near = Label::kFar); void GenerateSmiCodeBitNot(MacroAssembler* masm, Label* non_smi, Label::Distance non_smi_near = Label::kFar); void GenerateSmiCodeUndo(MacroAssembler* masm); void GenerateHeapNumberStub(MacroAssembler* masm); void GenerateHeapNumberStubSub(MacroAssembler* masm); void GenerateHeapNumberStubBitNot(MacroAssembler* masm); void GenerateHeapNumberCodeSub(MacroAssembler* masm, Label* slow); void GenerateHeapNumberCodeBitNot(MacroAssembler* masm, Label* slow); void GenerateGenericStub(MacroAssembler* masm); void GenerateGenericStubSub(MacroAssembler* masm); void GenerateGenericStubBitNot(MacroAssembler* masm); void GenerateGenericCodeFallback(MacroAssembler* masm); virtual int GetCodeKind() { return Code::UNARY_OP_IC; } virtual InlineCacheState GetICState() { return UnaryOpIC::ToState(operand_type_); } virtual void FinishCode(Code* code) { code->set_unary_op_type(operand_type_); } }; class BinaryOpStub: public CodeStub { public: BinaryOpStub(Token::Value op, OverwriteMode mode) : op_(op), mode_(mode), operands_type_(BinaryOpIC::UNINITIALIZED), result_type_(BinaryOpIC::UNINITIALIZED), name_(NULL) { use_sse3_ = CpuFeatures::IsSupported(SSE3); ASSERT(OpBits::is_valid(Token::NUM_TOKENS)); } BinaryOpStub( int key, BinaryOpIC::TypeInfo operands_type, BinaryOpIC::TypeInfo result_type = BinaryOpIC::UNINITIALIZED) : op_(OpBits::decode(key)), mode_(ModeBits::decode(key)), use_sse3_(SSE3Bits::decode(key)), operands_type_(operands_type), result_type_(result_type), name_(NULL) { } private: enum SmiCodeGenerateHeapNumberResults { ALLOW_HEAPNUMBER_RESULTS, NO_HEAPNUMBER_RESULTS }; Token::Value op_; OverwriteMode mode_; bool use_sse3_; // Operand type information determined at runtime. BinaryOpIC::TypeInfo operands_type_; BinaryOpIC::TypeInfo result_type_; char* name_; virtual const char* GetName(); #ifdef DEBUG void Print() { PrintF("BinaryOpStub %d (op %s), " "(mode %d, runtime_type_info %s)\n", MinorKey(), Token::String(op_), static_cast(mode_), BinaryOpIC::GetName(operands_type_)); } #endif // Minor key encoding in 16 bits RRRTTTSOOOOOOOMM. class ModeBits: public BitField {}; class OpBits: public BitField {}; class SSE3Bits: public BitField {}; class OperandTypeInfoBits: public BitField {}; class ResultTypeInfoBits: public BitField {}; Major MajorKey() { return BinaryOp; } int MinorKey() { return OpBits::encode(op_) | ModeBits::encode(mode_) | SSE3Bits::encode(use_sse3_) | OperandTypeInfoBits::encode(operands_type_) | ResultTypeInfoBits::encode(result_type_); } void Generate(MacroAssembler* masm); void GenerateGeneric(MacroAssembler* masm); void GenerateSmiCode(MacroAssembler* masm, Label* slow, SmiCodeGenerateHeapNumberResults heapnumber_results); void GenerateLoadArguments(MacroAssembler* masm); void GenerateReturn(MacroAssembler* masm); void GenerateUninitializedStub(MacroAssembler* masm); void GenerateSmiStub(MacroAssembler* masm); void GenerateInt32Stub(MacroAssembler* masm); void GenerateHeapNumberStub(MacroAssembler* masm); void GenerateOddballStub(MacroAssembler* masm); void GenerateStringStub(MacroAssembler* masm); void GenerateBothStringStub(MacroAssembler* masm); void GenerateGenericStub(MacroAssembler* masm); void GenerateAddStrings(MacroAssembler* masm); void GenerateHeapResultAllocation(MacroAssembler* masm, Label* alloc_failure); void GenerateRegisterArgsPush(MacroAssembler* masm); void GenerateTypeTransition(MacroAssembler* masm); void GenerateTypeTransitionWithSavedArgs(MacroAssembler* masm); virtual int GetCodeKind() { return Code::BINARY_OP_IC; } virtual InlineCacheState GetICState() { return BinaryOpIC::ToState(operands_type_); } virtual void FinishCode(Code* code) { code->set_binary_op_type(operands_type_); code->set_binary_op_result_type(result_type_); } friend class CodeGenerator; }; class StringHelper : public AllStatic { public: // Generate code for copying characters using a simple loop. This should only // be used in places where the number of characters is small and the // additional setup and checking in GenerateCopyCharactersREP adds too much // overhead. Copying of overlapping regions is not supported. static void GenerateCopyCharacters(MacroAssembler* masm, Register dest, Register src, Register count, Register scratch, bool ascii); // Generate code for copying characters using the rep movs instruction. // Copies ecx characters from esi to edi. Copying of overlapping regions is // not supported. static void GenerateCopyCharactersREP(MacroAssembler* masm, Register dest, // Must be edi. Register src, // Must be esi. Register count, // Must be ecx. Register scratch, // Neither of above. bool ascii); // Probe the symbol table for a two character string. If the string // requires non-standard hashing a jump to the label not_probed is // performed and registers c1 and c2 are preserved. In all other // cases they are clobbered. If the string is not found by probing a // jump to the label not_found is performed. This jump does not // guarantee that the string is not in the symbol table. If the // string is found the code falls through with the string in // register eax. static void GenerateTwoCharacterSymbolTableProbe(MacroAssembler* masm, Register c1, Register c2, Register scratch1, Register scratch2, Register scratch3, Label* not_probed, Label* not_found); // Generate string hash. static void GenerateHashInit(MacroAssembler* masm, Register hash, Register character, Register scratch); static void GenerateHashAddCharacter(MacroAssembler* masm, Register hash, Register character, Register scratch); static void GenerateHashGetHash(MacroAssembler* masm, Register hash, Register scratch); private: DISALLOW_IMPLICIT_CONSTRUCTORS(StringHelper); }; // Flag that indicates how to generate code for the stub StringAddStub. enum StringAddFlags { NO_STRING_ADD_FLAGS = 0, // Omit left string check in stub (left is definitely a string). NO_STRING_CHECK_LEFT_IN_STUB = 1 << 0, // Omit right string check in stub (right is definitely a string). NO_STRING_CHECK_RIGHT_IN_STUB = 1 << 1, // Omit both string checks in stub. NO_STRING_CHECK_IN_STUB = NO_STRING_CHECK_LEFT_IN_STUB | NO_STRING_CHECK_RIGHT_IN_STUB }; class StringAddStub: public CodeStub { public: explicit StringAddStub(StringAddFlags flags) : flags_(flags) {} private: Major MajorKey() { return StringAdd; } int MinorKey() { return flags_; } void Generate(MacroAssembler* masm); void GenerateConvertArgument(MacroAssembler* masm, int stack_offset, Register arg, Register scratch1, Register scratch2, Register scratch3, Label* slow); const StringAddFlags flags_; }; class SubStringStub: public CodeStub { public: SubStringStub() {} private: Major MajorKey() { return SubString; } int MinorKey() { return 0; } void Generate(MacroAssembler* masm); }; class StringCompareStub: public CodeStub { public: StringCompareStub() { } // Compares two flat ASCII strings and returns result in eax. static void GenerateCompareFlatAsciiStrings(MacroAssembler* masm, Register left, Register right, Register scratch1, Register scratch2, Register scratch3); // Compares two flat ASCII strings for equality and returns result // in eax. static void GenerateFlatAsciiStringEquals(MacroAssembler* masm, Register left, Register right, Register scratch1, Register scratch2); private: virtual Major MajorKey() { return StringCompare; } virtual int MinorKey() { return 0; } virtual void Generate(MacroAssembler* masm); static void GenerateAsciiCharsCompareLoop( MacroAssembler* masm, Register left, Register right, Register length, Register scratch, Label* chars_not_equal, Label::Distance chars_not_equal_near = Label::kFar); }; class NumberToStringStub: public CodeStub { public: NumberToStringStub() { } // Generate code to do a lookup in the number string cache. If the number in // the register object is found in the cache the generated code falls through // with the result in the result register. The object and the result register // can be the same. If the number is not found in the cache the code jumps to // the label not_found with only the content of register object unchanged. static void GenerateLookupNumberStringCache(MacroAssembler* masm, Register object, Register result, Register scratch1, Register scratch2, bool object_is_smi, Label* not_found); private: Major MajorKey() { return NumberToString; } int MinorKey() { return 0; } void Generate(MacroAssembler* masm); }; class StringDictionaryLookupStub: public CodeStub { public: enum LookupMode { POSITIVE_LOOKUP, NEGATIVE_LOOKUP }; StringDictionaryLookupStub(Register dictionary, Register result, Register index, LookupMode mode) : dictionary_(dictionary), result_(result), index_(index), mode_(mode) { } void Generate(MacroAssembler* masm); MUST_USE_RESULT static MaybeObject* GenerateNegativeLookup( MacroAssembler* masm, Label* miss, Label* done, Register properties, String* name, Register r0); static void GeneratePositiveLookup(MacroAssembler* masm, Label* miss, Label* done, Register elements, Register name, Register r0, Register r1); private: static const int kInlinedProbes = 4; static const int kTotalProbes = 20; static const int kCapacityOffset = StringDictionary::kHeaderSize + StringDictionary::kCapacityIndex * kPointerSize; static const int kElementsStartOffset = StringDictionary::kHeaderSize + StringDictionary::kElementsStartIndex * kPointerSize; Major MajorKey() { return StringDictionaryNegativeLookup; } int MinorKey() { return DictionaryBits::encode(dictionary_.code()) | ResultBits::encode(result_.code()) | IndexBits::encode(index_.code()) | LookupModeBits::encode(mode_); } class DictionaryBits: public BitField {}; class ResultBits: public BitField {}; class IndexBits: public BitField {}; class LookupModeBits: public BitField {}; Register dictionary_; Register result_; Register index_; LookupMode mode_; }; } } // namespace v8::internal #endif // V8_IA32_CODE_STUBS_IA32_H_