// Copyright 2014 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include "v8.h" #include "cctest.h" #include "factory.h" namespace { using namespace v8::internal; TEST(Set) { LocalContext context; Isolate* isolate = CcTest::i_isolate(); Factory* factory = isolate->factory(); HandleScope scope(isolate); Handle ordered_set = factory->NewOrderedHashSet(); CHECK_EQ(2, ordered_set->NumberOfBuckets()); CHECK_EQ(0, ordered_set->NumberOfElements()); CHECK_EQ(0, ordered_set->NumberOfDeletedElements()); Handle map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); Handle obj = factory->NewJSObjectFromMap(map); CHECK(!ordered_set->Contains(*obj)); ordered_set = OrderedHashSet::Add(ordered_set, obj); CHECK_EQ(1, ordered_set->NumberOfElements()); CHECK(ordered_set->Contains(*obj)); ordered_set = OrderedHashSet::Remove(ordered_set, obj); CHECK_EQ(0, ordered_set->NumberOfElements()); CHECK(!ordered_set->Contains(*obj)); // Test for collisions/chaining Handle obj1 = factory->NewJSObjectFromMap(map); ordered_set = OrderedHashSet::Add(ordered_set, obj1); Handle obj2 = factory->NewJSObjectFromMap(map); ordered_set = OrderedHashSet::Add(ordered_set, obj2); Handle obj3 = factory->NewJSObjectFromMap(map); ordered_set = OrderedHashSet::Add(ordered_set, obj3); CHECK_EQ(3, ordered_set->NumberOfElements()); CHECK(ordered_set->Contains(*obj1)); CHECK(ordered_set->Contains(*obj2)); CHECK(ordered_set->Contains(*obj3)); // Test growth ordered_set = OrderedHashSet::Add(ordered_set, obj); Handle obj4 = factory->NewJSObjectFromMap(map); ordered_set = OrderedHashSet::Add(ordered_set, obj4); CHECK(ordered_set->Contains(*obj)); CHECK(ordered_set->Contains(*obj1)); CHECK(ordered_set->Contains(*obj2)); CHECK(ordered_set->Contains(*obj3)); CHECK(ordered_set->Contains(*obj4)); CHECK_EQ(5, ordered_set->NumberOfElements()); CHECK_EQ(0, ordered_set->NumberOfDeletedElements()); CHECK_EQ(4, ordered_set->NumberOfBuckets()); // Test shrinking ordered_set = OrderedHashSet::Remove(ordered_set, obj); ordered_set = OrderedHashSet::Remove(ordered_set, obj1); ordered_set = OrderedHashSet::Remove(ordered_set, obj2); ordered_set = OrderedHashSet::Remove(ordered_set, obj3); CHECK_EQ(1, ordered_set->NumberOfElements()); CHECK_EQ(2, ordered_set->NumberOfBuckets()); } TEST(Map) { LocalContext context; Isolate* isolate = CcTest::i_isolate(); Factory* factory = isolate->factory(); HandleScope scope(isolate); Handle ordered_map = factory->NewOrderedHashMap(); CHECK_EQ(2, ordered_map->NumberOfBuckets()); CHECK_EQ(0, ordered_map->NumberOfElements()); CHECK_EQ(0, ordered_map->NumberOfDeletedElements()); Handle map = factory->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize); Handle obj = factory->NewJSObjectFromMap(map); Handle val = factory->NewJSObjectFromMap(map); CHECK(ordered_map->Lookup(*obj)->IsTheHole()); ordered_map = OrderedHashMap::Put(ordered_map, obj, val); CHECK_EQ(1, ordered_map->NumberOfElements()); CHECK(ordered_map->Lookup(*obj)->SameValue(*val)); ordered_map = OrderedHashMap::Put( ordered_map, obj, factory->the_hole_value()); CHECK_EQ(0, ordered_map->NumberOfElements()); CHECK(ordered_map->Lookup(*obj)->IsTheHole()); // Test for collisions/chaining Handle obj1 = factory->NewJSObjectFromMap(map); Handle obj2 = factory->NewJSObjectFromMap(map); Handle obj3 = factory->NewJSObjectFromMap(map); Handle val1 = factory->NewJSObjectFromMap(map); Handle val2 = factory->NewJSObjectFromMap(map); Handle val3 = factory->NewJSObjectFromMap(map); ordered_map = OrderedHashMap::Put(ordered_map, obj1, val1); ordered_map = OrderedHashMap::Put(ordered_map, obj2, val2); ordered_map = OrderedHashMap::Put(ordered_map, obj3, val3); CHECK_EQ(3, ordered_map->NumberOfElements()); CHECK(ordered_map->Lookup(*obj1)->SameValue(*val1)); CHECK(ordered_map->Lookup(*obj2)->SameValue(*val2)); CHECK(ordered_map->Lookup(*obj3)->SameValue(*val3)); // Test growth ordered_map = OrderedHashMap::Put(ordered_map, obj, val); Handle obj4 = factory->NewJSObjectFromMap(map); Handle val4 = factory->NewJSObjectFromMap(map); ordered_map = OrderedHashMap::Put(ordered_map, obj4, val4); CHECK(ordered_map->Lookup(*obj)->SameValue(*val)); CHECK(ordered_map->Lookup(*obj1)->SameValue(*val1)); CHECK(ordered_map->Lookup(*obj2)->SameValue(*val2)); CHECK(ordered_map->Lookup(*obj3)->SameValue(*val3)); CHECK(ordered_map->Lookup(*obj4)->SameValue(*val4)); CHECK_EQ(5, ordered_map->NumberOfElements()); CHECK_EQ(4, ordered_map->NumberOfBuckets()); // Test shrinking ordered_map = OrderedHashMap::Put( ordered_map, obj, factory->the_hole_value()); ordered_map = OrderedHashMap::Put( ordered_map, obj1, factory->the_hole_value()); ordered_map = OrderedHashMap::Put( ordered_map, obj2, factory->the_hole_value()); ordered_map = OrderedHashMap::Put( ordered_map, obj3, factory->the_hole_value()); CHECK_EQ(1, ordered_map->NumberOfElements()); CHECK_EQ(2, ordered_map->NumberOfBuckets()); } }