// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #ifdef __linux__ #include #include #include #include #include #endif #include #include "src/v8.h" #include "src/full-codegen/full-codegen.h" #include "src/global-handles.h" #include "test/cctest/cctest.h" using v8::IdleTask; using v8::Task; using v8::Isolate; class MockPlatform : public v8::Platform { public: explicit MockPlatform(v8::Platform* platform) : platform_(platform), idle_task_(nullptr), delayed_task_(nullptr) {} virtual ~MockPlatform() { delete idle_task_; delete delayed_task_; } void CallOnBackgroundThread(Task* task, ExpectedRuntime expected_runtime) override { platform_->CallOnBackgroundThread(task, expected_runtime); } void CallOnForegroundThread(Isolate* isolate, Task* task) override { platform_->CallOnForegroundThread(isolate, task); } void CallDelayedOnForegroundThread(Isolate* isolate, Task* task, double delay_in_seconds) override { if (delayed_task_ != nullptr) { delete delayed_task_; } delayed_task_ = task; } double MonotonicallyIncreasingTime() override { return platform_->MonotonicallyIncreasingTime(); } void CallIdleOnForegroundThread(Isolate* isolate, IdleTask* task) override { CHECK(nullptr == idle_task_); idle_task_ = task; } bool IdleTasksEnabled(Isolate* isolate) override { return true; } bool PendingIdleTask() { return idle_task_ != nullptr; } void PerformIdleTask(double idle_time_in_seconds) { IdleTask* task = idle_task_; idle_task_ = nullptr; task->Run(MonotonicallyIncreasingTime() + idle_time_in_seconds); delete task; } bool PendingDelayedTask() { return delayed_task_ != nullptr; } void PerformDelayedTask() { Task* task = delayed_task_; delayed_task_ = nullptr; task->Run(); delete task; } private: v8::Platform* platform_; IdleTask* idle_task_; Task* delayed_task_; }; TEST(IncrementalMarkingUsingIdleTasks) { if (!i::FLAG_incremental_marking) return; CcTest::InitializeVM(); v8::Platform* old_platform = i::V8::GetCurrentPlatform(); MockPlatform platform(old_platform); i::V8::SetPlatformForTesting(&platform); SimulateFullSpace(CcTest::heap()->old_space()); i::IncrementalMarking* marking = CcTest::heap()->incremental_marking(); marking->Stop(); marking->Start(); CHECK(platform.PendingIdleTask()); const double kLongIdleTimeInSeconds = 1; const double kShortIdleTimeInSeconds = 0.010; const int kShortStepCount = 10; for (int i = 0; i < kShortStepCount && platform.PendingIdleTask(); i++) { platform.PerformIdleTask(kShortIdleTimeInSeconds); } while (platform.PendingIdleTask()) { platform.PerformIdleTask(kLongIdleTimeInSeconds); } CHECK(marking->IsStopped()); i::V8::SetPlatformForTesting(old_platform); } TEST(IncrementalMarkingUsingIdleTasksAfterGC) { if (!i::FLAG_incremental_marking) return; CcTest::InitializeVM(); v8::Platform* old_platform = i::V8::GetCurrentPlatform(); MockPlatform platform(old_platform); i::V8::SetPlatformForTesting(&platform); SimulateFullSpace(CcTest::heap()->old_space()); CcTest::heap()->CollectAllGarbage(); i::IncrementalMarking* marking = CcTest::heap()->incremental_marking(); marking->Stop(); marking->Start(); CHECK(platform.PendingIdleTask()); const double kLongIdleTimeInSeconds = 1; const double kShortIdleTimeInSeconds = 0.010; const int kShortStepCount = 10; for (int i = 0; i < kShortStepCount && platform.PendingIdleTask(); i++) { platform.PerformIdleTask(kShortIdleTimeInSeconds); } while (platform.PendingIdleTask()) { platform.PerformIdleTask(kLongIdleTimeInSeconds); } CHECK(marking->IsStopped()); i::V8::SetPlatformForTesting(old_platform); } TEST(IncrementalMarkingUsingDelayedTasks) { if (!i::FLAG_incremental_marking) return; CcTest::InitializeVM(); v8::Platform* old_platform = i::V8::GetCurrentPlatform(); MockPlatform platform(old_platform); i::V8::SetPlatformForTesting(&platform); SimulateFullSpace(CcTest::heap()->old_space()); i::IncrementalMarking* marking = CcTest::heap()->incremental_marking(); marking->Stop(); marking->Start(); CHECK(platform.PendingIdleTask()); // The delayed task should be a no-op if the idle task makes progress. const int kIgnoredDelayedTaskStepCount = 1000; for (int i = 0; i < kIgnoredDelayedTaskStepCount; i++) { // Dummy idle task progress. marking->incremental_marking_job()->NotifyIdleTaskProgress(); CHECK(platform.PendingDelayedTask()); platform.PerformDelayedTask(); } // Once we stop notifying idle task progress, the delayed tasks // should finish marking. while (!marking->IsStopped() && platform.PendingDelayedTask()) { platform.PerformDelayedTask(); } // There could be pending delayed task from memory reducer after GC finishes. CHECK(marking->IsStopped()); i::V8::SetPlatformForTesting(old_platform); }