// Copyright 2013 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // TODO(mythria): Remove this after this flag is turned on globally #define V8_IMMINENT_DEPRECATION_WARNINGS #include #include "src/v8.h" #include "src/factory.h" #include "src/global-handles.h" #include "src/unique.h" #include "test/cctest/cctest.h" using namespace v8::internal; #define MAKE_HANDLES_AND_DISALLOW_ALLOCATION \ Isolate* isolate = CcTest::i_isolate(); \ Factory* factory = isolate->factory(); \ HandleScope sc(isolate); \ Handle handles[] = { \ factory->InternalizeUtf8String("A"), \ factory->InternalizeUtf8String("B"), \ factory->InternalizeUtf8String("C"), \ factory->InternalizeUtf8String("D"), \ factory->InternalizeUtf8String("E"), \ factory->InternalizeUtf8String("F"), \ factory->InternalizeUtf8String("G") \ }; \ DisallowHeapAllocation _disable #define MAKE_UNIQUES_A_B_C \ Unique A(handles[0]); \ Unique B(handles[1]); \ Unique C(handles[2]) #define MAKE_UNIQUES_A_B_C_D_E_F_G \ Unique A(handles[0]); \ Unique B(handles[1]); \ Unique C(handles[2]); \ Unique D(handles[3]); \ Unique E(handles[4]); \ Unique F(handles[5]); \ Unique G(handles[6]) template void CheckHashCodeEqual(Unique a, Unique b) { int64_t hasha = static_cast(a.Hashcode()); int64_t hashb = static_cast(b.Hashcode()); CHECK_NE(static_cast(0), hasha); CHECK_NE(static_cast(0), hashb); CHECK_EQ(hasha, hashb); } template void CheckHashCodeNotEqual(Unique a, Unique b) { int64_t hasha = static_cast(a.Hashcode()); int64_t hashb = static_cast(b.Hashcode()); CHECK_NE(static_cast(0), hasha); CHECK_NE(static_cast(0), hashb); CHECK_NE(hasha, hashb); } TEST(UniqueCreate) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; Handle A = handles[0], B = handles[1]; Unique HA(A); CHECK(*HA.handle() == *A); CHECK_EQ(*A, *HA.handle()); Unique HA2(A); CheckHashCodeEqual(HA, HA2); CHECK(HA == HA2); CHECK_EQ(*HA.handle(), *HA2.handle()); CHECK(HA2 == HA); CHECK_EQ(*HA2.handle(), *HA.handle()); Unique HB(B); CheckHashCodeNotEqual(HA, HB); CHECK(HA != HB); CHECK_NE(*HA.handle(), *HB.handle()); CHECK(HB != HA); CHECK_NE(*HB.handle(), *HA.handle()); // TODO(titzer): check that Unique properly survives a GC. } TEST(UniqueSubsume) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; Handle A = handles[0]; Unique HA(A); CHECK(*HA.handle() == *A); CHECK_EQ(*A, *HA.handle()); Unique HO = HA; // Here comes the subsumption, boys. CheckHashCodeEqual(HA, HO); CHECK(HA == HO); CHECK_EQ(*HA.handle(), *HO.handle()); CHECK(HO == HA); CHECK_EQ(*HO.handle(), *HA.handle()); } TEST(UniqueSet_Add) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set = new(&zone) UniqueSet(); CHECK_EQ(0, set->size()); set->Add(A, &zone); CHECK_EQ(1, set->size()); set->Add(A, &zone); CHECK_EQ(1, set->size()); set->Add(B, &zone); CHECK_EQ(2, set->size()); set->Add(C, &zone); CHECK_EQ(3, set->size()); set->Add(C, &zone); CHECK_EQ(3, set->size()); set->Add(B, &zone); CHECK_EQ(3, set->size()); set->Add(A, &zone); CHECK_EQ(3, set->size()); } TEST(UniqueSet_Remove) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set = new(&zone) UniqueSet(); set->Add(A, &zone); set->Add(B, &zone); set->Add(C, &zone); CHECK_EQ(3, set->size()); set->Remove(A); CHECK_EQ(2, set->size()); CHECK(!set->Contains(A)); CHECK(set->Contains(B)); CHECK(set->Contains(C)); set->Remove(A); CHECK_EQ(2, set->size()); CHECK(!set->Contains(A)); CHECK(set->Contains(B)); CHECK(set->Contains(C)); set->Remove(B); CHECK_EQ(1, set->size()); CHECK(!set->Contains(A)); CHECK(!set->Contains(B)); CHECK(set->Contains(C)); set->Remove(C); CHECK_EQ(0, set->size()); CHECK(!set->Contains(A)); CHECK(!set->Contains(B)); CHECK(!set->Contains(C)); } TEST(UniqueSet_Contains) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set = new(&zone) UniqueSet(); CHECK_EQ(0, set->size()); set->Add(A, &zone); CHECK(set->Contains(A)); CHECK(!set->Contains(B)); CHECK(!set->Contains(C)); set->Add(A, &zone); CHECK(set->Contains(A)); CHECK(!set->Contains(B)); CHECK(!set->Contains(C)); set->Add(B, &zone); CHECK(set->Contains(A)); CHECK(set->Contains(B)); set->Add(C, &zone); CHECK(set->Contains(A)); CHECK(set->Contains(B)); CHECK(set->Contains(C)); } TEST(UniqueSet_At) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set = new(&zone) UniqueSet(); CHECK_EQ(0, set->size()); set->Add(A, &zone); CHECK(A == set->at(0)); set->Add(A, &zone); CHECK(A == set->at(0)); set->Add(B, &zone); CHECK(A == set->at(0) || B == set->at(0)); CHECK(A == set->at(1) || B == set->at(1)); set->Add(C, &zone); CHECK(A == set->at(0) || B == set->at(0) || C == set->at(0)); CHECK(A == set->at(1) || B == set->at(1) || C == set->at(1)); CHECK(A == set->at(2) || B == set->at(2) || C == set->at(2)); } template static void CHECK_SETS( UniqueSet* set1, UniqueSet* set2, bool expected) { CHECK(set1->Equals(set1)); CHECK(set2->Equals(set2)); CHECK(expected == set1->Equals(set2)); CHECK(expected == set2->Equals(set1)); } TEST(UniqueSet_Equals) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set1 = new(&zone) UniqueSet(); UniqueSet* set2 = new(&zone) UniqueSet(); CHECK_SETS(set1, set2, true); set1->Add(A, &zone); CHECK_SETS(set1, set2, false); set2->Add(A, &zone); CHECK_SETS(set1, set2, true); set1->Add(B, &zone); CHECK_SETS(set1, set2, false); set2->Add(C, &zone); CHECK_SETS(set1, set2, false); set1->Add(C, &zone); CHECK_SETS(set1, set2, false); set2->Add(B, &zone); CHECK_SETS(set1, set2, true); } TEST(UniqueSet_IsSubset1) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set1 = new(&zone) UniqueSet(); UniqueSet* set2 = new(&zone) UniqueSet(); CHECK(set1->IsSubset(set2)); CHECK(set2->IsSubset(set1)); set1->Add(A, &zone); CHECK(!set1->IsSubset(set2)); CHECK(set2->IsSubset(set1)); set2->Add(B, &zone); CHECK(!set1->IsSubset(set2)); CHECK(!set2->IsSubset(set1)); set2->Add(A, &zone); CHECK(set1->IsSubset(set2)); CHECK(!set2->IsSubset(set1)); set1->Add(B, &zone); CHECK(set1->IsSubset(set2)); CHECK(set2->IsSubset(set1)); } TEST(UniqueSet_IsSubset2) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C_D_E_F_G; Zone zone; UniqueSet* set1 = new(&zone) UniqueSet(); UniqueSet* set2 = new(&zone) UniqueSet(); set1->Add(A, &zone); set1->Add(C, &zone); set1->Add(E, &zone); set2->Add(A, &zone); set2->Add(B, &zone); set2->Add(C, &zone); set2->Add(D, &zone); set2->Add(E, &zone); set2->Add(F, &zone); CHECK(set1->IsSubset(set2)); CHECK(!set2->IsSubset(set1)); set1->Add(G, &zone); CHECK(!set1->IsSubset(set2)); CHECK(!set2->IsSubset(set1)); } template static UniqueSet* MakeSet(Zone* zone, int which, Unique* elements) { UniqueSet* set = new(zone) UniqueSet(); for (int i = 0; i < 32; i++) { if ((which & (1 << i)) != 0) set->Add(elements[i], zone); } return set; } TEST(UniqueSet_IsSubsetExhaustive) { const int kSetSize = 6; CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C_D_E_F_G; Zone zone; Unique elements[] = { A, B, C, D, E, F, G }; // Exhaustively test all sets with <= 6 elements. for (int i = 0; i < (1 << kSetSize); i++) { for (int j = 0; j < (1 << kSetSize); j++) { UniqueSet* set1 = MakeSet(&zone, i, elements); UniqueSet* set2 = MakeSet(&zone, j, elements); CHECK(((i & j) == i) == set1->IsSubset(set2)); } } } TEST(UniqueSet_Intersect1) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set1 = new(&zone) UniqueSet(); UniqueSet* set2 = new(&zone) UniqueSet(); UniqueSet* result; CHECK(set1->IsSubset(set2)); CHECK(set2->IsSubset(set1)); set1->Add(A, &zone); result = set1->Intersect(set2, &zone); CHECK_EQ(0, result->size()); CHECK(set2->Equals(result)); set2->Add(A, &zone); result = set1->Intersect(set2, &zone); CHECK_EQ(1, result->size()); CHECK(set1->Equals(result)); CHECK(set2->Equals(result)); set2->Add(B, &zone); set2->Add(C, &zone); result = set1->Intersect(set2, &zone); CHECK_EQ(1, result->size()); CHECK(set1->Equals(result)); } TEST(UniqueSet_IntersectExhaustive) { const int kSetSize = 6; CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C_D_E_F_G; Zone zone; Unique elements[] = { A, B, C, D, E, F, G }; // Exhaustively test all sets with <= 6 elements. for (int i = 0; i < (1 << kSetSize); i++) { for (int j = 0; j < (1 << kSetSize); j++) { UniqueSet* set1 = MakeSet(&zone, i, elements); UniqueSet* set2 = MakeSet(&zone, j, elements); UniqueSet* result = set1->Intersect(set2, &zone); UniqueSet* expected = MakeSet(&zone, i & j, elements); CHECK(result->Equals(expected)); CHECK(expected->Equals(result)); } } } TEST(UniqueSet_Union1) { CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C; Zone zone; UniqueSet* set1 = new(&zone) UniqueSet(); UniqueSet* set2 = new(&zone) UniqueSet(); UniqueSet* result; CHECK(set1->IsSubset(set2)); CHECK(set2->IsSubset(set1)); set1->Add(A, &zone); result = set1->Union(set2, &zone); CHECK_EQ(1, result->size()); CHECK(set1->Equals(result)); set2->Add(A, &zone); result = set1->Union(set2, &zone); CHECK_EQ(1, result->size()); CHECK(set1->Equals(result)); CHECK(set2->Equals(result)); set2->Add(B, &zone); set2->Add(C, &zone); result = set1->Union(set2, &zone); CHECK_EQ(3, result->size()); CHECK(set2->Equals(result)); } TEST(UniqueSet_UnionExhaustive) { const int kSetSize = 6; CcTest::InitializeVM(); MAKE_HANDLES_AND_DISALLOW_ALLOCATION; MAKE_UNIQUES_A_B_C_D_E_F_G; Zone zone; Unique elements[] = { A, B, C, D, E, F, G }; // Exhaustively test all sets with <= 6 elements. for (int i = 0; i < (1 << kSetSize); i++) { for (int j = 0; j < (1 << kSetSize); j++) { UniqueSet* set1 = MakeSet(&zone, i, elements); UniqueSet* set2 = MakeSet(&zone, j, elements); UniqueSet* result = set1->Union(set2, &zone); UniqueSet* expected = MakeSet(&zone, i | j, elements); CHECK(result->Equals(expected)); CHECK(expected->Equals(result)); } } }