// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Flags: --expose-debug-as debug // Get the Debug object exposed from the debug context global object. Debug = debug.Debug // Tests how debugger can step into/over not necessarily in the top frame. // Simple 3 functions, that protocol their execution state in global // variable state. var state; function e() { for (state[3] = 0; state[3] < 5; state[3]++) { void ("" + e + state[3]); } } function f() { var a = 1978; for (state[2] = 0; state[2] < 5; state[2]++) { void String(a); } } function g() { for (state[1] = 0; state[1] < 5; state[1]++) { f() + e(); } } function h() { state = [-1, -1, -1, -1]; for (state[0] = 0; state[0] < 5; state[0]++) { g(); } } function TestCase(frame_index, step_count, expected_final_state, action) { action = action || Debug.StepAction.StepNext; print("Test case, parameters " + frame_index + "/" + step_count + ", action " + action); var listener_exception = null; var state_snapshot; var listener_state; var bp; function listener(event, exec_state, event_data, data) { print("Here ("+event+"/"+listener_state+"): " + exec_state.frame(0).sourceLineText()); try { if (event == Debug.DebugEvent.Break) { if (listener_state == 0) { Debug.clearBreakPoint(bp); var context_frame; if (frame_index !== undefined) { context_frame = exec_state.frame(frame_index); } exec_state.prepareStep(action, step_count, context_frame); listener_state = 1; } else if (listener_state == 1) { state_snapshot = String(state); print("State: " + state_snapshot); Debug.setListener(null); listener_state = 2; } } } catch (e) { listener_exception = e; } } // Add the debug event listener. listener_state = 0; Debug.setListener(listener); bp = Debug.setBreakPoint(f, 1); h(); Debug.setListener(null); if (listener_exception !== null) { print("Exception caught: " + listener_exception); assertUnreachable(); } assertEquals(expected_final_state, state_snapshot); } function TestCase2(frame_index, step_count, expected_final_state) { return TestCase(frame_index, step_count, expected_final_state, Debug.StepAction.StepIn); } // Warm-up -- make sure all is compiled and ready for breakpoint. h(); // Stepping over on the default (top) frame. TestCase(undefined, 0, "0,0,-1,-1"); TestCase(undefined, 1, "0,0,-1,-1"); TestCase(undefined, 2, "0,0,0,-1"); TestCase(undefined, 5, "0,0,1,-1"); TestCase(undefined, 8, "0,0,3,-1"); // Stepping over on the frame #0 (should be exactly the same as above). TestCase(0, 0, "0,0,-1,-1"); TestCase(0, 1, "0,0,-1,-1"); TestCase(0, 2, "0,0,0,-1"); TestCase(0, 5, "0,0,1,-1"); TestCase(0, 8, "0,0,3,-1"); // Stepping over on the frame #1. TestCase(1, 0, "0,0,5,5"); TestCase(1, 3, "0,1,5,5"); TestCase(1, 8, "0,4,5,5"); // Stepping over on the frame #2. TestCase(2, 3, "1,5,5,5"); TestCase(2, 8, "4,5,5,5"); // Stepping into on the default (top) frame. TestCase2(undefined, 0, "0,0,-1,-1"); TestCase2(undefined, 1, "0,0,-1,-1"); TestCase2(undefined, 2, "0,0,0,-1"); TestCase2(undefined, 5, "0,0,1,-1"); TestCase2(undefined, 8, "0,0,3,-1"); // Stepping into on the frame #0 (should be exactly the same as above). TestCase2(0, 0, "0,0,-1,-1"); TestCase2(0, 1, "0,0,-1,-1"); TestCase2(0, 2, "0,0,0,-1"); TestCase2(0, 5, "0,0,1,-1"); TestCase2(0, 8, "0,0,3,-1"); // Stepping into on the frame #1. TestCase2(1, 0, "0,0,5,-1"); TestCase2(1, 3, "0,0,5,0"); TestCase2(1, 8, "0,0,5,2"); TestCase2(1, 9, "0,0,5,3"); // Stepping into on the frame #2. TestCase2(2, 0, "0,5,5,5"); TestCase2(2, 3, "1,5,5,5"); TestCase2(2, 4, "1,0,5,5"); TestCase2(2, 8, "1,0,0,5"); TestCase2(2, 9, "1,0,1,5");