// Copyright 2010 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_VM_STATE_INL_H_ #define V8_VM_STATE_INL_H_ #include "vm-state.h" #include "log.h" #include "simulator.h" namespace v8 { namespace internal { // // VMState class implementation. A simple stack of VM states held by the // logger and partially threaded through the call stack. States are pushed by // VMState construction and popped by destruction. // inline const char* StateToString(StateTag state) { switch (state) { case JS: return "JS"; case GC: return "GC"; case COMPILER: return "COMPILER"; case OTHER: return "OTHER"; case EXTERNAL: return "EXTERNAL"; default: UNREACHABLE(); return NULL; } } template VMState::VMState(Isolate* isolate) : isolate_(isolate), previous_tag_(isolate->current_vm_state()) { if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) { LOG(isolate_, TimerEvent(Logger::START, Logger::TimerEventScope::v8_external)); } isolate_->set_current_vm_state(Tag); } template VMState::~VMState() { if (FLAG_log_timer_events && previous_tag_ != EXTERNAL && Tag == EXTERNAL) { LOG(isolate_, TimerEvent(Logger::END, Logger::TimerEventScope::v8_external)); } isolate_->set_current_vm_state(previous_tag_); } ExternalCallbackScope::ExternalCallbackScope(Isolate* isolate, Address callback) : isolate_(isolate), callback_(callback), previous_scope_(isolate->external_callback_scope()) { #ifdef USE_SIMULATOR scope_address_ = Simulator::current(isolate)->get_sp(); #endif isolate_->set_external_callback_scope(this); } ExternalCallbackScope::~ExternalCallbackScope() { isolate_->set_external_callback_scope(previous_scope_); } Address ExternalCallbackScope::scope_address() { #ifdef USE_SIMULATOR return scope_address_; #else return reinterpret_cast
(this); #endif } } } // namespace v8::internal #endif // V8_VM_STATE_INL_H_