// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Check that the ScopeIterator can properly recreate the scope at // every point when stepping through functions. var Debug = debug.Debug; function listener(event, exec_state, event_data, data) { if (event == Debug.DebugEvent.Break) { // Access scope details. var scope_count = exec_state.frame().scopeCount(); for (var i = 0; i < scope_count; i++) { var scope = exec_state.frame().scope(i); // assertTrue(scope.isScope()); scope.scopeType(); scope.scopeObject(); } // Do steps until we reach the global scope again. exec_state.prepareStep(Debug.StepAction.StepIn); } } Debug.setListener(listener); function test1() { debugger; with ({x:1}) { x = 2; } } test1(); function test2() { if (true) { with ({}) { debugger; } } else { with ({}) { return 10; } } } test2(); function test3() { if (true) { debugger; } else { with ({}) { return 10; } } } test3(); function test4() { debugger; with ({x:1}) x = 1 } test4(); function test5() { debugger; var dummy = 1; with ({}) { with ({}) { dummy = 2; } } dummy = 3; } test5(); function test6() { debugger; try { throw 'stuff'; } catch (e) { e = 1; } } test6(); function test7() { debugger; function foo() {} } test7(); function test8() { debugger; (function foo() {})(); } test8(); function test10() { debugger; with ({}) { return 10; } } test10(); function test11() { debugger; try { throw 'stuff'; } catch (e) { return 10; } } test11(); var prefixes = [ "debugger; ", "if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ]; // Return from function constructed with Function constructor. var anon = 12; for (var i = 0; i < prefixes.length; ++i) { var pre = prefixes[i]; Function(pre + "return 42")(); Function(pre + "return 42 ")(); Function(pre + "return 42;")(); Function(pre + "return 42; ")(); Function(pre + "return anon")(); Function(pre + "return anon ")(); Function(pre + "return anon;")(); Function(pre + "return anon; ")(); } try { with({}) { debugger; eval("{}$%:^"); } } catch(e) { nop(); } function nop() {} // With block as the last(!) statement in global code. with ({}) { debugger; }