// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Flags: --allow-natives-syntax var f32 = new Float32Array(40); function foo(f32, deopt) { var v0 = f32[0]; var v1 = f32[1]; var v2 = f32[2]; var v3 = f32[3]; var v4 = f32[4]; var v5 = f32[5]; var v6 = f32[6]; var v7 = f32[7]; var v8 = f32[8]; var v9 = f32[9]; var v10 = f32[10]; var v11 = f32[11]; var v12 = f32[12]; var v13 = f32[13]; var v14 = f32[14]; var v15 = f32[15]; var v16 = f32[16]; var v17 = f32[17]; var v18 = f32[18]; var v19 = f32[19]; var v20 = f32[20]; var v21 = f32[21]; var v22 = f32[22]; var v23 = f32[23]; var v24 = f32[24]; var v25 = f32[25]; var v26 = f32[26]; var v27 = f32[27]; var v28 = f32[28]; var v29 = f32[29]; var v30 = f32[30]; var v31 = f32[31]; var v32 = f32[32]; var v33 = f32[33]; var v34 = f32[34]; var v35 = f32[35]; var v36 = f32[36]; var v37 = f32[37]; var v38 = f32[38]; var v39 = f32[39]; // Side effect to force the deopt after the store. f32[0] = v1 - 1; // Here we deopt once we warm up with numbers, but then we // pass a string as {deopt}. return deopt + v0 + v1 + v2 + v3 + v4 + v5 + v6 + v7 + v8 + v9 + v10 + v11 + v12 + v13 + v14 + v15 + v16 + v17 + v18 + v19 + v20 + v21 + v22 + v23 + v24 + v25 + v26 + v27 + v28 + v29 + v30 + v31 + v32 + v33 + v34 + v35 + v36 + v37 + v38 + v39; } var s = ""; for (var i = 0; i < f32.length; i++) { f32[i] = i; s += i; } foo(f32, 0); foo(f32, 0); %OptimizeFunctionOnNextCall(foo); assertEquals("x" + s, foo(f32, "x"));