// Copyright 2013 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. "use strict"; // This file relies on the fact that the following declaration has been made // in runtime.js: // var $Array = global.Array; var $ArrayBuffer = global.ArrayBuffer; // ------------------------------------------------------------------- function ArrayBufferConstructor(byteLength) { // length = 1 if (%_IsConstructCall()) { var l = TO_POSITIVE_INTEGER(byteLength); %ArrayBufferInitialize(this, l); } else { return new $ArrayBuffer(byteLength); } } function ArrayBufferGetByteLength() { if (!IS_ARRAYBUFFER(this)) { throw MakeTypeError('incompatible_method_receiver', ['ArrayBuffer.prototype.byteLength', this]); } return %ArrayBufferGetByteLength(this); } // ES6 Draft 15.13.5.5.3 function ArrayBufferSlice(start, end) { if (!IS_ARRAYBUFFER(this)) { throw MakeTypeError('incompatible_method_receiver', ['ArrayBuffer.prototype.slice', this]); } var relativeStart = TO_INTEGER(start); var first; if (relativeStart < 0) { first = MathMax(this.byteLength + relativeStart, 0); } else { first = MathMin(relativeStart, this.byteLength); } var relativeEnd = IS_UNDEFINED(end) ? this.byteLength : TO_INTEGER(end); var fin; if (relativeEnd < 0) { fin = MathMax(this.byteLength + relativeEnd, 0); } else { fin = MathMin(relativeEnd, this.byteLength); } var newLen = fin - first; // TODO(dslomov): implement inheritance var result = new $ArrayBuffer(newLen); %ArrayBufferSliceImpl(this, result, first); return result; } // --------------- Typed Arrays --------------------- function CreateTypedArrayConstructor(name, elementSize, arrayId, constructor) { function ConstructByArrayBuffer(obj, buffer, byteOffset, length) { var offset = IS_UNDEFINED(byteOffset) ? 0 : TO_POSITIVE_INTEGER(byteOffset); if (offset % elementSize !== 0) { throw MakeRangeError("invalid_typed_array_alignment", "start offset", name, elementSize); } var bufferByteLength = %ArrayBufferGetByteLength(buffer); if (offset >= bufferByteLength) { throw MakeRangeError("invalid_typed_array_offset"); } var newByteLength; var newLength; if (IS_UNDEFINED(length)) { if (bufferByteLength % elementSize !== 0) { throw MakeRangeError("invalid_typed_array_alignment", "byte length", name, elementSize); } newByteLength = bufferByteLength - offset; newLength = newByteLength / elementSize; } else { var newLength = TO_POSITIVE_INTEGER(length); newByteLength = newLength * elementSize; } if (newByteLength > bufferByteLength) { throw MakeRangeError("invalid_typed_array_length"); } %TypedArrayInitialize(obj, arrayId, buffer, offset, newByteLength); } function ConstructByLength(obj, length) { var l = IS_UNDEFINED(length) ? 0 : TO_POSITIVE_INTEGER(length); var byteLength = l * elementSize; var buffer = new $ArrayBuffer(byteLength); %TypedArrayInitialize(obj, arrayId, buffer, 0, byteLength); } return function (arg1, arg2, arg3) { if (%_IsConstructCall()) { if (IS_ARRAYBUFFER(arg1)) { ConstructByArrayBuffer(this, arg1, arg2, arg3); } else { ConstructByLength(this, arg1); } } else { return new constructor(arg1, arg2, arg3); } } } function TypedArrayGetBuffer() { return %TypedArrayGetBuffer(this); } function TypedArrayGetByteLength() { return %TypedArrayGetByteLength(this); } function TypedArrayGetByteOffset() { return %TypedArrayGetByteOffset(this); } function TypedArrayGetLength() { return %TypedArrayGetLength(this); } // ------------------------------------------------------------------- function SetUpArrayBuffer() { %CheckIsBootstrapping(); // Set up the ArrayBuffer constructor function. %SetCode($ArrayBuffer, ArrayBufferConstructor); %FunctionSetPrototype($ArrayBuffer, new $Object()); // Set up the constructor property on the ArrayBuffer prototype object. %SetProperty($ArrayBuffer.prototype, "constructor", $ArrayBuffer, DONT_ENUM); InstallGetter($ArrayBuffer.prototype, "byteLength", ArrayBufferGetByteLength); InstallFunctions($ArrayBuffer.prototype, DONT_ENUM, $Array( "slice", ArrayBufferSlice )); } SetUpArrayBuffer(); function SetupTypedArray(arrayId, name, constructor, elementSize) { %CheckIsBootstrapping(); var fun = CreateTypedArrayConstructor(name, elementSize, arrayId, constructor); %SetCode(constructor, fun); %FunctionSetPrototype(constructor, new $Object()); %SetProperty(constructor.prototype, "constructor", constructor, DONT_ENUM); %SetProperty(constructor.prototype, "BYTES_PER_ELEMENT", elementSize, READ_ONLY | DONT_ENUM | DONT_DELETE); InstallGetter(constructor.prototype, "buffer", TypedArrayGetBuffer); InstallGetter(constructor.prototype, "byteOffset", TypedArrayGetByteOffset); InstallGetter(constructor.prototype, "byteLength", TypedArrayGetByteLength); InstallGetter(constructor.prototype, "length", TypedArrayGetLength); } // arrayIds below should be synchronized with Runtime_TypedArrayInitialize. SetupTypedArray(1, "Uint8Array", global.Uint8Array, 1); SetupTypedArray(2, "Int8Array", global.Int8Array, 1); SetupTypedArray(3, "Uint16Array", global.Uint16Array, 2); SetupTypedArray(4, "Int16Array", global.Int16Array, 2); SetupTypedArray(5, "Uint32Array", global.Uint32Array, 4); SetupTypedArray(6, "Int32Array", global.Int32Array, 4); SetupTypedArray(7, "Float32Array", global.Float32Array, 4); SetupTypedArray(8, "Float64Array", global.Float64Array, 8);