// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_PROPERTY_H_ #define V8_PROPERTY_H_ namespace v8 { namespace internal { // Abstraction for elements in instance-descriptor arrays. // // Each descriptor has a key, property attributes, property type, // property index (in the actual instance-descriptor array) and // optionally a piece of data. // class Descriptor BASE_EMBEDDED { public: static int IndexFromValue(Object* value) { return Smi::cast(value)->value(); } Object* KeyToSymbol() { if (!StringShape(key_).IsSymbol()) { Object* result = Heap::LookupSymbol(key_); if (result->IsFailure()) return result; key_ = String::cast(result); } return key_; } String* GetKey() { return key_; } Object* GetValue() { return value_; } PropertyDetails GetDetails() { return details_; } #ifdef DEBUG void Print(); #endif void SetEnumerationIndex(int index) { ASSERT(PropertyDetails::IsValidIndex(index)); details_ = PropertyDetails(details_.attributes(), details_.type(), index); } private: String* key_; Object* value_; PropertyDetails details_; protected: Descriptor() : details_(Smi::FromInt(0)) {} void Init(String* key, Object* value, PropertyDetails details) { key_ = key; value_ = value; details_ = details; } Descriptor(String* key, Object* value, PropertyDetails details) : key_(key), value_(value), details_(details) { } Descriptor(String* key, Object* value, PropertyAttributes attributes, PropertyType type, int index = 0) : key_(key), value_(value), details_(attributes, type, index) { } friend class DescriptorWriter; friend class DescriptorReader; friend class DescriptorArray; }; // A pointer from a map to the new map that is created by adding // a named property. These are key to the speed and functioning of V8. // The two maps should always have the same prototype, since // MapSpace::CreateBackPointers depends on this. class MapTransitionDescriptor: public Descriptor { public: MapTransitionDescriptor(String* key, Map* map, PropertyAttributes attributes) : Descriptor(key, map, attributes, MAP_TRANSITION) { } }; // Marks a field name in a map so that adding the field is guaranteed // to create a FIELD descriptor in the new map. Used after adding // a constant function the first time, creating a CONSTANT_FUNCTION // descriptor in the new map. This avoids creating multiple maps with // the same CONSTANT_FUNCTION field. class ConstTransitionDescriptor: public Descriptor { public: explicit ConstTransitionDescriptor(String* key) : Descriptor(key, Smi::FromInt(0), NONE, CONSTANT_TRANSITION) { } }; class FieldDescriptor: public Descriptor { public: FieldDescriptor(String* key, int field_index, PropertyAttributes attributes, int index = 0) : Descriptor(key, Smi::FromInt(field_index), attributes, FIELD, index) {} }; class ConstantFunctionDescriptor: public Descriptor { public: ConstantFunctionDescriptor(String* key, JSFunction* function, PropertyAttributes attributes, int index = 0) : Descriptor(key, function, attributes, CONSTANT_FUNCTION, index) {} }; class CallbacksDescriptor: public Descriptor { public: CallbacksDescriptor(String* key, Object* proxy, PropertyAttributes attributes, int index = 0) : Descriptor(key, proxy, attributes, CALLBACKS, index) {} }; class LookupResult BASE_EMBEDDED { public: // Where did we find the result; enum { NOT_FOUND, DESCRIPTOR_TYPE, DICTIONARY_TYPE, INTERCEPTOR_TYPE, CONSTANT_TYPE } lookup_type_; LookupResult() : lookup_type_(NOT_FOUND), cacheable_(true), details_(NONE, NORMAL) {} void DescriptorResult(JSObject* holder, PropertyDetails details, int number) { lookup_type_ = DESCRIPTOR_TYPE; holder_ = holder; details_ = details; number_ = number; } void ConstantResult(JSObject* holder) { lookup_type_ = CONSTANT_TYPE; holder_ = holder; details_ = PropertyDetails(static_cast(DONT_ENUM | DONT_DELETE), CALLBACKS); number_ = -1; } void DictionaryResult(JSObject* holder, int entry) { lookup_type_ = DICTIONARY_TYPE; holder_ = holder; details_ = holder->property_dictionary()->DetailsAt(entry); number_ = entry; } void InterceptorResult(JSObject* holder) { lookup_type_ = INTERCEPTOR_TYPE; holder_ = holder; details_ = PropertyDetails(NONE, INTERCEPTOR); } void NotFound() { lookup_type_ = NOT_FOUND; } JSObject* holder() { ASSERT(IsValid()); return holder_; } PropertyType type() { ASSERT(IsValid()); return details_.type(); } bool IsTransitionType() { PropertyType t = type(); if (t == MAP_TRANSITION || t == CONSTANT_TRANSITION) return true; return false; } PropertyAttributes GetAttributes() { ASSERT(IsValid()); return details_.attributes(); } PropertyDetails GetPropertyDetails() { return details_; } bool IsReadOnly() { return details_.IsReadOnly(); } bool IsDontDelete() { return details_.IsDontDelete(); } bool IsDontEnum() { return details_.IsDontEnum(); } bool IsValid() { return lookup_type_ != NOT_FOUND; } bool IsNotFound() { return lookup_type_ == NOT_FOUND; } // Tells whether the result is a property. // Excluding transitions and the null descriptor. bool IsProperty() { return IsValid() && type() < FIRST_PHANTOM_PROPERTY_TYPE; } bool IsCacheable() { return cacheable_; } void DisallowCaching() { cacheable_ = false; } // Tells whether the value needs to be loaded. bool IsLoaded() { if (lookup_type_ == DESCRIPTOR_TYPE || lookup_type_ == DICTIONARY_TYPE) { Object* value = GetValue(); if (value->IsJSFunction()) { return JSFunction::cast(value)->IsLoaded(); } } return true; } Map* GetTransitionMap() { ASSERT(lookup_type_ == DESCRIPTOR_TYPE); ASSERT(type() == MAP_TRANSITION); return Map::cast(GetValue()); } int GetFieldIndex() { ASSERT(lookup_type_ == DESCRIPTOR_TYPE); ASSERT(type() == FIELD); return Descriptor::IndexFromValue(GetValue()); } int GetDictionaryEntry() { ASSERT(lookup_type_ == DICTIONARY_TYPE); return number_; } JSFunction* GetConstantFunction() { ASSERT(type() == CONSTANT_FUNCTION); return JSFunction::cast(GetValue()); } Object* GetCallbackObject() { if (lookup_type_ == CONSTANT_TYPE) { // For now we only have the __proto__ as constant type. return Heap::prototype_accessors(); } return GetValue(); } #ifdef DEBUG void Print(); #endif Object* GetValue() { if (lookup_type_ == DESCRIPTOR_TYPE) { DescriptorArray* descriptors = holder()->map()->instance_descriptors(); return descriptors->GetValue(number_); } // In the dictionary case, the data is held in the value field. ASSERT(lookup_type_ == DICTIONARY_TYPE); return holder()->property_dictionary()->ValueAt(GetDictionaryEntry()); } private: JSObject* holder_; int number_; bool cacheable_; PropertyDetails details_; }; // The DescriptorStream is an abstraction for iterating over a map's // instance descriptors. class DescriptorStream BASE_EMBEDDED { public: explicit DescriptorStream(DescriptorArray* descriptors, int pos) { descriptors_ = descriptors; pos_ = pos; limit_ = descriptors_->number_of_descriptors(); } // Tells whether we have reached the end of the steam. bool eos() { return pos_ >= limit_; } int next_position() { return pos_ + 1; } void advance() { pos_ = next_position(); } protected: DescriptorArray* descriptors_; int pos_; // Current position. int limit_; // Limit for position. }; class DescriptorReader: public DescriptorStream { public: explicit DescriptorReader(DescriptorArray* descriptors, int pos = 0) : DescriptorStream(descriptors, pos) {} String* GetKey() { return descriptors_->GetKey(pos_); } Object* GetValue() { return descriptors_->GetValue(pos_); } PropertyDetails GetDetails() { return PropertyDetails(descriptors_->GetDetails(pos_)); } int GetFieldIndex() { return Descriptor::IndexFromValue(GetValue()); } bool IsDontEnum() { return GetDetails().IsDontEnum(); } PropertyType type() { return GetDetails().type(); } // Tells whether the type is a transition. bool IsTransition() { PropertyType t = type(); ASSERT(t != INTERCEPTOR); return t == MAP_TRANSITION || t == CONSTANT_TRANSITION; } bool IsNullDescriptor() { return type() == NULL_DESCRIPTOR; } bool IsProperty() { return type() < FIRST_PHANTOM_PROPERTY_TYPE; } JSFunction* GetConstantFunction() { return JSFunction::cast(GetValue()); } AccessorDescriptor* GetCallbacks() { ASSERT(type() == CALLBACKS); Proxy* p = Proxy::cast(GetCallbacksObject()); return reinterpret_cast(p->proxy()); } Object* GetCallbacksObject() { ASSERT(type() == CALLBACKS); return GetValue(); } bool Equals(String* name) { return name->Equals(GetKey()); } void Get(Descriptor* desc) { descriptors_->Get(pos_, desc); } }; class DescriptorWriter: public DescriptorStream { public: explicit DescriptorWriter(DescriptorArray* descriptors) : DescriptorStream(descriptors, 0) {} // Append a descriptor to this stream. void Write(Descriptor* desc); // Read a descriptor from the reader and append it to this stream. void WriteFrom(DescriptorReader* reader); }; } } // namespace v8::internal #endif // V8_PROPERTY_H_