// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_LOCAL_HANDLES_H_ #define INCLUDE_V8_LOCAL_HANDLES_H_ // This header is intended to be used by headers that pass around V8 types, // either by pointer or using Local. The full definitions can be included // either via v8.h or the more fine-grained headers. #include "v8-local-handle.h" // NOLINT(build/include_directory) namespace v8 { class AccessorSignature; class Array; class ArrayBuffer; class ArrayBufferView; class BigInt; class BigInt64Array; class BigIntObject; class BigUint64Array; class Boolean; class BooleanObject; class Context; class DataView; class Data; class Date; class External; class FixedArray; class Float32Array; class Float64Array; class Function; template class FunctionCallbackInfo; class FunctionTemplate; class Int16Array; class Int32; class Int32Array; class Int8Array; class Integer; class Isolate; class Map; class Module; class Name; class Number; class NumberObject; class Object; class ObjectTemplate; class Platform; class Primitive; class Private; class Promise; class Proxy; class RegExp; class Script; class Set; class SharedArrayBuffer; class Signature; class String; class StringObject; class Symbol; class SymbolObject; class Template; class TypedArray; class Uint16Array; class Uint32; class Uint32Array; class Uint8Array; class Uint8ClampedArray; class UnboundModuleScript; class Value; class WasmMemoryObject; class WasmModuleObject; } // namespace v8 #endif // INCLUDE_V8_LOCAL_HANDLES_H_