// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/state-values-utils.h" #include "src/utils/bit-vector.h" #include "test/unittests/compiler/graph-unittest.h" #include "test/unittests/compiler/node-test-utils.h" #include "test/unittests/test-utils.h" #include "testing/gmock/include/gmock/gmock.h" namespace v8 { namespace internal { namespace compiler { class StateValuesIteratorTest : public GraphTest { public: StateValuesIteratorTest() : GraphTest(3) {} Node* StateValuesFromVector(NodeVector* nodes) { int count = static_cast(nodes->size()); return graph()->NewNode( common()->StateValues(count, SparseInputMask::Dense()), count, count == 0 ? nullptr : &(nodes->front())); } }; TEST_F(StateValuesIteratorTest, SimpleIteration) { NodeVector inputs(zone()); const int count = 10; for (int i = 0; i < count; i++) { inputs.push_back(Int32Constant(i)); } Node* state_values = StateValuesFromVector(&inputs); int i = 0; for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { EXPECT_THAT(node.node, IsInt32Constant(i)); i++; } EXPECT_EQ(count, i); } TEST_F(StateValuesIteratorTest, EmptyIteration) { NodeVector inputs(zone()); Node* state_values = StateValuesFromVector(&inputs); bool empty = true; for (auto node : StateValuesAccess(state_values)) { USE(node); empty = false; } EXPECT_TRUE(empty); } TEST_F(StateValuesIteratorTest, NestedIteration) { NodeVector inputs(zone()); int count = 0; for (int i = 0; i < 8; i++) { if (i == 2) { // Single nested in index 2. NodeVector nested_inputs(zone()); for (int j = 0; j < 8; j++) { nested_inputs.push_back(Int32Constant(count++)); } inputs.push_back(StateValuesFromVector(&nested_inputs)); } else if (i == 5) { // Double nested at index 5. NodeVector nested_inputs(zone()); for (int j = 0; j < 8; j++) { if (j == 7) { NodeVector doubly_nested_inputs(zone()); for (int k = 0; k < 2; k++) { doubly_nested_inputs.push_back(Int32Constant(count++)); } nested_inputs.push_back(StateValuesFromVector(&doubly_nested_inputs)); } else { nested_inputs.push_back(Int32Constant(count++)); } } inputs.push_back(StateValuesFromVector(&nested_inputs)); } else { inputs.push_back(Int32Constant(count++)); } } Node* state_values = StateValuesFromVector(&inputs); int i = 0; for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { EXPECT_THAT(node.node, IsInt32Constant(i)); i++; } EXPECT_EQ(count, i); } TEST_F(StateValuesIteratorTest, TreeFromVector) { int sizes[] = {0, 1, 2, 100, 5000, 30000}; TRACED_FOREACH(int, count, sizes) { JSOperatorBuilder javascript(zone()); MachineOperatorBuilder machine(zone()); JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, &machine); // Generate the input vector. NodeVector inputs(zone()); for (int i = 0; i < count; i++) { inputs.push_back(Int32Constant(i)); } // Build the tree. StateValuesCache builder(&jsgraph); Node* values_node = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), nullptr); // Check the tree contents with vector. int i = 0; for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { EXPECT_THAT(node.node, IsInt32Constant(i)); i++; } EXPECT_EQ(inputs.size(), static_cast(i)); } } TEST_F(StateValuesIteratorTest, TreeFromVectorWithLiveness) { int sizes[] = {0, 1, 2, 100, 5000, 30000}; TRACED_FOREACH(int, count, sizes) { JSOperatorBuilder javascript(zone()); MachineOperatorBuilder machine(zone()); JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, &machine); // Generate the input vector. NodeVector inputs(zone()); for (int i = 0; i < count; i++) { inputs.push_back(Int32Constant(i)); } // Generate the input liveness. BitVector liveness(count, zone()); for (int i = 0; i < count; i++) { if (i % 3 == 0) { liveness.Add(i); } } // Build the tree. StateValuesCache builder(&jsgraph); Node* values_node = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), &liveness); // Check the tree contents with vector. int i = 0; for (StateValuesAccess::iterator it = StateValuesAccess(values_node).begin(); !it.done(); ++it) { if (liveness.Contains(i)) { EXPECT_THAT(it.node(), IsInt32Constant(i)); } else { EXPECT_EQ(it.node(), nullptr); } i++; } EXPECT_EQ(inputs.size(), static_cast(i)); } } TEST_F(StateValuesIteratorTest, BuildTreeIdentical) { int sizes[] = {0, 1, 2, 100, 5000, 30000}; TRACED_FOREACH(int, count, sizes) { JSOperatorBuilder javascript(zone()); MachineOperatorBuilder machine(zone()); JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, &machine); // Generate the input vector. NodeVector inputs(zone()); for (int i = 0; i < count; i++) { inputs.push_back(Int32Constant(i)); } // Build two trees from the same data. StateValuesCache builder(&jsgraph); Node* node1 = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), nullptr); Node* node2 = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), nullptr); // The trees should be equal since the data was the same. EXPECT_EQ(node1, node2); } } TEST_F(StateValuesIteratorTest, BuildTreeWithLivenessIdentical) { int sizes[] = {0, 1, 2, 100, 5000, 30000}; TRACED_FOREACH(int, count, sizes) { JSOperatorBuilder javascript(zone()); MachineOperatorBuilder machine(zone()); JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, &machine); // Generate the input vector. NodeVector inputs(zone()); for (int i = 0; i < count; i++) { inputs.push_back(Int32Constant(i)); } // Generate the input liveness. BitVector liveness(count, zone()); for (int i = 0; i < count; i++) { if (i % 3 == 0) { liveness.Add(i); } } // Build two trees from the same data. StateValuesCache builder(&jsgraph); Node* node1 = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), &liveness); Node* node2 = builder.GetNodeForValues( inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), &liveness); // The trees should be equal since the data was the same. EXPECT_EQ(node1, node2); } } } // namespace compiler } // namespace internal } // namespace v8