// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "bootstrapper.h" #include "debug.h" #include "serialize.h" #include "stub-cache.h" namespace v8 { namespace internal { bool V8::has_been_setup_ = false; bool V8::has_been_disposed_ = false; bool V8::Initialize(Deserializer *des) { bool create_heap_objects = des == NULL; if (HasBeenDisposed()) return false; if (HasBeenSetup()) return true; has_been_setup_ = true; #ifdef DEBUG // The initialization process does not handle memory exhaustion. DisallowAllocationFailure disallow_allocation_failure; #endif // Enable logging before setting up the heap Logger::Setup(); if (des) des->GetLog(); // Setup the CPU support. CPU::Setup(); // Setup the platform OS support. OS::Setup(); // Setup the object heap ASSERT(!Heap::HasBeenSetup()); if (!Heap::Setup(create_heap_objects)) { has_been_setup_ = false; return false; } // Initialize other runtime facilities Bootstrapper::Initialize(create_heap_objects); Builtins::Setup(create_heap_objects); Top::Initialize(); if (FLAG_preemption) { v8::Locker locker; v8::Locker::StartPreemption(100); } Debug::Setup(create_heap_objects); StubCache::Initialize(create_heap_objects); // If we are deserializing, read the state into the now-empty heap. if (des != NULL) { des->Deserialize(); StubCache::Clear(); } return true; } void V8::TearDown() { if (HasBeenDisposed()) return; if (!HasBeenSetup()) return; if (FLAG_preemption) { v8::Locker locker; v8::Locker::StopPreemption(); } Builtins::TearDown(); Bootstrapper::TearDown(); Top::TearDown(); Heap::TearDown(); Logger::TearDown(); has_been_setup_ = false; has_been_disposed_ = true; } } } // namespace v8::internal