// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_BODY_DESCRIPTORS_H_ #define V8_OBJECTS_BODY_DESCRIPTORS_H_ #include "src/objects.h" namespace v8 { namespace internal { // This is the base class for object's body descriptors. // // Each BodyDescriptor subclass must provide the following methods: // // 1) Returns true if the object contains a tagged value at given offset. // It is used for invalid slots filtering. If the offset points outside // of the object or to the map word, the result is UNDEFINED (!!!). // // static bool IsValidSlot(HeapObject* obj, int offset); // // // 2) Iterate object's body using stateful object visitor. // // template // static inline void IterateBody(HeapObject* obj, int object_size, // ObjectVisitor* v); // // // 3) Iterate object's body using stateless object visitor. // // template // static inline void IterateBody(HeapObject* obj, int object_size); // class BodyDescriptorBase BASE_EMBEDDED { public: template static inline void IteratePointers(HeapObject* obj, int start_offset, int end_offset, ObjectVisitor* v); template static inline void IteratePointers(Heap* heap, HeapObject* obj, int start_offset, int end_offset); template static inline void IteratePointer(HeapObject* obj, int offset, ObjectVisitor* v); template static inline void IteratePointer(Heap* heap, HeapObject* obj, int offset); protected: // Returns true for all header and internal fields. static inline bool IsValidSlotImpl(HeapObject* obj, int offset); // Treats all header and internal fields in the range as tagged. template static inline void IterateBodyImpl(HeapObject* obj, int start_offset, int end_offset, ObjectVisitor* v); // Treats all header and internal fields in the range as tagged. template static inline void IterateBodyImpl(Heap* heap, HeapObject* obj, int start_offset, int end_offset); }; // This class describes a body of an object of a fixed size // in which all pointer fields are located in the [start_offset, end_offset) // interval. template class FixedBodyDescriptor final : public BodyDescriptorBase { public: static const int kStartOffset = start_offset; static const int kEndOffset = end_offset; static const int kSize = size; static bool IsValidSlot(HeapObject* obj, int offset) { return offset >= kStartOffset && offset < kEndOffset; } template static inline void IterateBody(HeapObject* obj, ObjectVisitor* v) { IterateBodyImpl(obj, start_offset, end_offset, v); } template static inline void IterateBody(HeapObject* obj, int object_size, ObjectVisitor* v) { IterateBody(obj, v); } template static inline void IterateBody(HeapObject* obj) { Heap* heap = obj->GetHeap(); IterateBodyImpl(heap, obj, start_offset, end_offset); } template static inline void IterateBody(HeapObject* obj, int object_size) { IterateBody(obj); } }; // This class describes a body of an object of a variable size // in which all pointer fields are located in the [start_offset, object_size) // interval. template class FlexibleBodyDescriptor final : public BodyDescriptorBase { public: static const int kStartOffset = start_offset; static bool IsValidSlot(HeapObject* obj, int offset) { if (offset < kStartOffset) return false; return IsValidSlotImpl(obj, offset); } template static inline void IterateBody(HeapObject* obj, int object_size, ObjectVisitor* v) { IterateBodyImpl(obj, start_offset, object_size, v); } template static inline void IterateBody(HeapObject* obj, int object_size) { Heap* heap = obj->GetHeap(); IterateBodyImpl(heap, obj, start_offset, object_size); } static inline int SizeOf(Map* map, HeapObject* object); }; typedef FlexibleBodyDescriptor StructBodyDescriptor; } // namespace internal } // namespace v8 #endif // V8_OBJECTS_BODY_DESCRIPTORS_H_