// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Flags: --expose-debug-as debug // Test debug evaluation for functions without local context, but with // nested catch contexts. "use strict"; var x; var result; function f() { { // Line 1. let i = 1; // Line 2. try { // Line 3. throw 'stuff'; // Line 4. } catch (e) { // Line 5. x = 2; // Line 6. } } }; // Get the Debug object exposed from the debug context global object. var Debug = debug.Debug function listener(event, exec_state, event_data, data) { if (event == Debug.DebugEvent.Break) { result = exec_state.frame().evaluate("i").value(); } }; // Add the debug event listener. Debug.setListener(listener); //Set breakpoint on line 6. var bp = Debug.setBreakPoint(f, 6); result = -1; f(); assertEquals(1, result); // Clear breakpoint. Debug.clearBreakPoint(bp); // Get rid of the debug event listener. Debug.setListener(null); function f1() { { let i = 1; debugger; assertEquals(2, i); } } function f2() { { let i = 1; debugger; assertEquals(2, i); return function() { return i++; } } } var exception; Debug.setListener(function (event, exec_state, event_data, data) { try { if (event == Debug.DebugEvent.Break) { var frame = exec_state.frame(); assertEquals(1, frame.evaluate("i").value()); var allScopes = frame.allScopes(); assertEquals(1, allScopes[0].scopeObject().value().i); allScopes[0].setVariableValue("i", 2); } } catch (e) { exception = e; } }); exception = null; f1(); assertEquals(null, exception, exception); exception = null; f2(); assertEquals(null, exception, exception); Debug.setListener(null);