// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "cctest.h" using namespace v8; namespace i = v8::internal; namespace { // Need to create a new isolate when FLAG_harmony_observation is on. class HarmonyIsolate { public: HarmonyIsolate() { i::FLAG_harmony_observation = true; isolate_ = Isolate::New(); isolate_->Enter(); } ~HarmonyIsolate() { isolate_->Exit(); isolate_->Dispose(); } Isolate* GetIsolate() const { return isolate_; } private: Isolate* isolate_; }; } TEST(PerIsolateState) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context1; CompileRun( "var count = 0;" "var calls = 0;" "var observer = function(records) { count = records.length; calls++ };" "var obj = {};" "Object.observe(obj, observer);"); Handle observer = CompileRun("observer"); Handle obj = CompileRun("obj"); Handle notify_fun1 = CompileRun( "(function() { obj.foo = 'bar'; })"); Handle notify_fun2; { LocalContext context2; context2->Global()->Set(String::New("obj"), obj); notify_fun2 = CompileRun( "(function() { obj.foo = 'baz'; })"); } Handle notify_fun3; { LocalContext context3; context3->Global()->Set(String::New("obj"), obj); notify_fun3 = CompileRun( "(function() { obj.foo = 'bat'; })"); } { LocalContext context4; context4->Global()->Set(String::New("observer"), observer); context4->Global()->Set(String::New("fun1"), notify_fun1); context4->Global()->Set(String::New("fun2"), notify_fun2); context4->Global()->Set(String::New("fun3"), notify_fun3); CompileRun("fun1(); fun2(); fun3(); Object.deliverChangeRecords(observer)"); } CHECK_EQ(1, CompileRun("calls")->Int32Value()); CHECK_EQ(3, CompileRun("count")->Int32Value()); } TEST(EndOfMicrotaskDelivery) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; CompileRun( "var obj = {};" "var count = 0;" "var observer = function(records) { count = records.length };" "Object.observe(obj, observer);" "obj.foo = 'bar';"); CHECK_EQ(1, CompileRun("count")->Int32Value()); } TEST(DeliveryOrdering) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; CompileRun( "var obj1 = {};" "var obj2 = {};" "var ordering = [];" "function observer2() { ordering.push(2); };" "function observer1() { ordering.push(1); };" "function observer3() { ordering.push(3); };" "Object.observe(obj1, observer1);" "Object.observe(obj1, observer2);" "Object.observe(obj1, observer3);" "obj1.foo = 'bar';"); CHECK_EQ(3, CompileRun("ordering.length")->Int32Value()); CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value()); CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value()); CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value()); CompileRun( "ordering = [];" "Object.observe(obj2, observer3);" "Object.observe(obj2, observer2);" "Object.observe(obj2, observer1);" "obj2.foo = 'baz'"); CHECK_EQ(3, CompileRun("ordering.length")->Int32Value()); CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value()); CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value()); CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value()); } TEST(DeliveryOrderingReentrant) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; CompileRun( "var obj = {};" "var reentered = false;" "var ordering = [];" "function observer1() { ordering.push(1); };" "function observer2() {" " if (!reentered) {" " obj.foo = 'baz';" " reentered = true;" " }" " ordering.push(2);" "};" "function observer3() { ordering.push(3); };" "Object.observe(obj, observer1);" "Object.observe(obj, observer2);" "Object.observe(obj, observer3);" "obj.foo = 'bar';"); CHECK_EQ(5, CompileRun("ordering.length")->Int32Value()); CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value()); CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value()); CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value()); // Note that we re-deliver to observers 1 and 2, while observer3 // already received the second record during the first round. CHECK_EQ(1, CompileRun("ordering[3]")->Int32Value()); CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value()); } TEST(DeliveryOrderingDeliverChangeRecords) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; CompileRun( "var obj = {};" "var ordering = [];" "function observer1() { ordering.push(1); if (!obj.b) obj.b = true };" "function observer2() { ordering.push(2); };" "Object.observe(obj, observer1);" "Object.observe(obj, observer2);" "obj.a = 1;" "Object.deliverChangeRecords(observer2);"); CHECK_EQ(4, CompileRun("ordering.length")->Int32Value()); // First, observer2 is called due to deliverChangeRecords CHECK_EQ(2, CompileRun("ordering[0]")->Int32Value()); // Then, observer1 is called when the stack unwinds CHECK_EQ(1, CompileRun("ordering[1]")->Int32Value()); // observer1's mutation causes both 1 and 2 to be reactivated, // with 1 having priority. CHECK_EQ(1, CompileRun("ordering[2]")->Int32Value()); CHECK_EQ(2, CompileRun("ordering[3]")->Int32Value()); } TEST(ObjectHashTableGrowth) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); // Initializing this context sets up initial hash tables. LocalContext context; Handle obj = CompileRun("obj = {};"); Handle observer = CompileRun( "var ran = false;" "(function() { ran = true })"); { // As does initializing this context. LocalContext context2; context2->Global()->Set(String::New("obj"), obj); context2->Global()->Set(String::New("observer"), observer); CompileRun( "var objArr = [];" // 100 objects should be enough to make the hash table grow // (and thus relocate). "for (var i = 0; i < 100; ++i) {" " objArr.push({});" " Object.observe(objArr[objArr.length-1], function(){});" "}" "Object.observe(obj, observer);"); } // obj is now marked "is_observed", but our map has moved. CompileRun("obj.foo = 'bar'"); CHECK(CompileRun("ran")->BooleanValue()); } TEST(GlobalObjectObservation) { HarmonyIsolate isolate; LocalContext context; HandleScope scope(isolate.GetIsolate()); Handle global_proxy = context->Global(); Handle inner_global = global_proxy->GetPrototype().As(); CompileRun( "var records = [];" "var global = this;" "Object.observe(global, function(r) { [].push.apply(records, r) });" "global.foo = 'hello';"); CHECK_EQ(1, CompileRun("records.length")->Int32Value()); CHECK(global_proxy->StrictEquals(CompileRun("records[0].object"))); // Detached, mutating the proxy has no effect. context->DetachGlobal(); CompileRun("global.bar = 'goodbye';"); CHECK_EQ(1, CompileRun("records.length")->Int32Value()); // Mutating the global object directly still has an effect... CompileRun("this.bar = 'goodbye';"); CHECK_EQ(2, CompileRun("records.length")->Int32Value()); CHECK(inner_global->StrictEquals(CompileRun("records[1].object"))); // Reattached, back to global proxy. context->ReattachGlobal(global_proxy); CompileRun("global.baz = 'again';"); CHECK_EQ(3, CompileRun("records.length")->Int32Value()); CHECK(global_proxy->StrictEquals(CompileRun("records[2].object"))); // Attached to a different context, should not leak mutations // to the old context. context->DetachGlobal(); { LocalContext context2; context2->DetachGlobal(); context2->ReattachGlobal(global_proxy); CompileRun( "var records2 = [];" "Object.observe(this, function(r) { [].push.apply(records2, r) });" "this.bat = 'context2';"); CHECK_EQ(1, CompileRun("records2.length")->Int32Value()); CHECK(global_proxy->StrictEquals(CompileRun("records2[0].object"))); } CHECK_EQ(3, CompileRun("records.length")->Int32Value()); // Attaching by passing to Context::New { // Delegates to Context::New LocalContext context3(NULL, Handle(), global_proxy); CompileRun( "var records3 = [];" "Object.observe(this, function(r) { [].push.apply(records3, r) });" "this.qux = 'context3';"); CHECK_EQ(1, CompileRun("records3.length")->Int32Value()); CHECK(global_proxy->StrictEquals(CompileRun("records3[0].object"))); } CHECK_EQ(3, CompileRun("records.length")->Int32Value()); } struct RecordExpectation { Handle object; const char* type; const char* name; Handle old_value; }; // TODO(adamk): Use this helper elsewhere in this file. static void ExpectRecords(Handle records, const RecordExpectation expectations[], int num) { CHECK(records->IsArray()); Handle recordArray = records.As(); CHECK_EQ(num, static_cast(recordArray->Length())); for (int i = 0; i < num; ++i) { Handle record = recordArray->Get(i); CHECK(record->IsObject()); Handle recordObj = record.As(); CHECK(expectations[i].object->StrictEquals( recordObj->Get(String::New("object")))); CHECK(String::New(expectations[i].type)->Equals( recordObj->Get(String::New("type")))); CHECK(String::New(expectations[i].name)->Equals( recordObj->Get(String::New("name")))); if (!expectations[i].old_value.IsEmpty()) { CHECK(expectations[i].old_value->Equals( recordObj->Get(String::New("oldValue")))); } } } #define EXPECT_RECORDS(records, expectations) \ ExpectRecords(records, expectations, ARRAY_SIZE(expectations)) TEST(APITestBasicMutation) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; Handle obj = Handle::Cast(CompileRun( "var records = [];" "var obj = {};" "function observer(r) { [].push.apply(records, r); };" "Object.observe(obj, observer);" "obj")); obj->Set(String::New("foo"), Number::New(7)); obj->Set(1, Number::New(2)); // ForceSet should work just as well as Set obj->ForceSet(String::New("foo"), Number::New(3)); obj->ForceSet(Number::New(1), Number::New(4)); // Setting an indexed element via the property setting method obj->Set(Number::New(1), Number::New(5)); // Setting with a non-String, non-uint32 key obj->Set(Number::New(1.1), Number::New(6), DontDelete); obj->Delete(String::New("foo")); obj->Delete(1); obj->ForceDelete(Number::New(1.1)); // Force delivery // TODO(adamk): Should the above set methods trigger delivery themselves? CompileRun("void 0"); CHECK_EQ(9, CompileRun("records.length")->Int32Value()); const RecordExpectation expected_records[] = { { obj, "new", "foo", Handle() }, { obj, "new", "1", Handle() }, // Note: use 7 not 1 below, as the latter triggers a nifty VS10 compiler bug // where instead of 1.0, a garbage value would be passed into Number::New. { obj, "updated", "foo", Number::New(7) }, { obj, "updated", "1", Number::New(2) }, { obj, "updated", "1", Number::New(4) }, { obj, "new", "1.1", Handle() }, { obj, "deleted", "foo", Number::New(3) }, { obj, "deleted", "1", Number::New(5) }, { obj, "deleted", "1.1", Number::New(6) } }; EXPECT_RECORDS(CompileRun("records"), expected_records); } TEST(HiddenPrototypeObservation) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; Handle tmpl = FunctionTemplate::New(); tmpl->SetHiddenPrototype(true); tmpl->InstanceTemplate()->Set(String::New("foo"), Number::New(75)); Handle proto = tmpl->GetFunction()->NewInstance(); Handle obj = Object::New(); obj->SetPrototype(proto); context->Global()->Set(String::New("obj"), obj); context->Global()->Set(String::New("proto"), proto); CompileRun( "var records;" "function observer(r) { records = r; };" "Object.observe(obj, observer);" "obj.foo = 41;" // triggers a notification "proto.foo = 42;"); // does not trigger a notification const RecordExpectation expected_records[] = { { obj, "updated", "foo", Number::New(75) } }; EXPECT_RECORDS(CompileRun("records"), expected_records); obj->SetPrototype(Null()); CompileRun("obj.foo = 43"); const RecordExpectation expected_records2[] = { { obj, "new", "foo", Handle() } }; EXPECT_RECORDS(CompileRun("records"), expected_records2); obj->SetPrototype(proto); CompileRun( "Object.observe(proto, observer);" "proto.bar = 1;" "Object.unobserve(obj, observer);" "obj.foo = 44;"); const RecordExpectation expected_records3[] = { { proto, "new", "bar", Handle() } // TODO(adamk): The below record should be emitted since proto is observed // and has been modified. Not clear if this happens in practice. // { proto, "updated", "foo", Number::New(43) } }; EXPECT_RECORDS(CompileRun("records"), expected_records3); } static int NumberOfElements(i::Handle map) { return i::ObjectHashTable::cast(map->table())->NumberOfElements(); } TEST(ObservationWeakMap) { HarmonyIsolate isolate; HandleScope scope(isolate.GetIsolate()); LocalContext context; CompileRun( "var obj = {};" "Object.observe(obj, function(){});" "Object.getNotifier(obj);" "obj = null;"); i::Handle observation_state = i::Isolate::Current()->factory()->observation_state(); i::Handle callbackInfoMap = i::Handle::cast( i::GetProperty(observation_state, "callbackInfoMap")); i::Handle objectInfoMap = i::Handle::cast( i::GetProperty(observation_state, "objectInfoMap")); i::Handle notifierTargetMap = i::Handle::cast( i::GetProperty(observation_state, "notifierTargetMap")); CHECK_EQ(1, NumberOfElements(callbackInfoMap)); CHECK_EQ(1, NumberOfElements(objectInfoMap)); CHECK_EQ(1, NumberOfElements(notifierTargetMap)); HEAP->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask); CHECK_EQ(0, NumberOfElements(callbackInfoMap)); CHECK_EQ(0, NumberOfElements(objectInfoMap)); CHECK_EQ(0, NumberOfElements(notifierTargetMap)); }