// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Test that global eval calls of strict code (independent from whether being // direct or indirect) have their own lexical and variable environment. "use strict"; var evil = eval; // Test global direct strict eval in strict script. // Expects new environment. var no_touch = 0; eval('"use strict"; var no_touch = 1;'); assertSame(0, no_touch); // Test global indirect strict eval in strict script. // Expects new environment. var no_touch = 0; evil('"use strict"; var no_touch = 2;'); assertSame(0, no_touch); // Test global direct non-strict eval in strict script. // Expects new environment. var no_touch = 0; eval('var no_touch = 3;'); assertSame(0, no_touch); // Test global indirect non-strict eval in strict script. // Expects global environment. var no_touch = 0; evil('var no_touch = 4;'); assertSame(4, no_touch); // Test non-global direct strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { var no_touch = 0; eval('"use strict"; var no_touch = 5;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global indirect strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { var no_touch = 0; evil('"use strict"; var no_touch = 6;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global direct non-strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { var no_touch = 0; eval('var no_touch = 7;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global indirect non-strict eval in strict script. // Expects global environment. var no_touch = 0; (function() { var no_touch = 0; evil('var no_touch = 8;'); assertSame(0, no_touch); })() assertSame(8, no_touch); // Test non-global direct strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { "use strict"; var no_touch = 0; eval('"use strict"; var no_touch = 9;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global indirect strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { "use strict"; var no_touch = 0; evil('"use strict"; var no_touch = 10;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global direct non-strict eval in strict script. // Expects new environment. var no_touch = 0; (function() { "use strict"; var no_touch = 0; eval('var no_touch = 11;'); assertSame(0, no_touch); })() assertSame(0, no_touch); // Test non-global indirect non-strict eval in strict script. // Expects global environment. var no_touch = 0; (function() { "use strict"; var no_touch = 0; evil('var no_touch = 12;'); assertSame(0, no_touch); })() assertSame(12, no_touch);