// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/gap-resolver.h" #include "src/base/utils/random-number-generator.h" #include "test/cctest/cctest.h" namespace v8 { namespace internal { namespace compiler { // The state of our move interpreter is the mapping of operands to values. Note // that the actual values don't really matter, all we care about is equality. class InterpreterState { public: void ExecuteInParallel(const ParallelMove* moves) { InterpreterState copy(*this); for (const auto m : *moves) { if (!m->IsRedundant()) write(m->destination(), copy.read(m->source())); } } bool operator==(const InterpreterState& other) const { return values_ == other.values_; } bool operator!=(const InterpreterState& other) const { return values_ != other.values_; } private: struct Key { bool is_constant; MachineRepresentation rep; LocationOperand::LocationKind kind; int index; bool operator<(const Key& other) const { if (this->is_constant != other.is_constant) { return this->is_constant; } if (this->rep != other.rep) { return static_cast(this->rep) < static_cast(other.rep); } if (this->kind != other.kind) { return this->kind < other.kind; } return this->index < other.index; } bool operator==(const Key& other) const { return this->is_constant == other.is_constant && this->rep == other.rep && this->kind == other.kind && this->index == other.index; } }; // Internally, the state is a normalized permutation of (kind,index) pairs. typedef Key Value; typedef std::map OperandMap; Value read(const InstructionOperand& op) const { OperandMap::const_iterator it = values_.find(KeyFor(op)); return (it == values_.end()) ? ValueFor(op) : it->second; } void write(const InstructionOperand& op, Value v) { if (v == ValueFor(op)) { values_.erase(KeyFor(op)); } else { values_[KeyFor(op)] = v; } } static Key KeyFor(const InstructionOperand& op) { bool is_constant = op.IsConstant(); MachineRepresentation rep = v8::internal::compiler::InstructionSequence::DefaultRepresentation(); LocationOperand::LocationKind kind; int index; if (!is_constant) { const LocationOperand& loc_op = LocationOperand::cast(op); if (loc_op.IsAnyRegister()) { if (loc_op.IsFPRegister()) { rep = MachineRepresentation::kFloat64; } index = loc_op.register_code(); } else { index = loc_op.index(); } kind = loc_op.location_kind(); } else { index = ConstantOperand::cast(op).virtual_register(); kind = LocationOperand::REGISTER; } Key key = {is_constant, rep, kind, index}; return key; } static Value ValueFor(const InstructionOperand& op) { return KeyFor(op); } static InstructionOperand FromKey(Key key) { if (key.is_constant) { return ConstantOperand(key.index); } return AllocatedOperand(key.kind, key.rep, key.index); } friend std::ostream& operator<<(std::ostream& os, const InterpreterState& is) { for (OperandMap::const_iterator it = is.values_.begin(); it != is.values_.end(); ++it) { if (it != is.values_.begin()) os << " "; InstructionOperand source = FromKey(it->second); InstructionOperand destination = FromKey(it->first); MoveOperands mo(source, destination); PrintableMoveOperands pmo = {RegisterConfiguration::Turbofan(), &mo}; os << pmo; } return os; } OperandMap values_; }; // An abstract interpreter for moves, swaps and parallel moves. class MoveInterpreter : public GapResolver::Assembler { public: explicit MoveInterpreter(Zone* zone) : zone_(zone) {} void AssembleMove(InstructionOperand* source, InstructionOperand* destination) override { ParallelMove* moves = new (zone_) ParallelMove(zone_); moves->AddMove(*source, *destination); state_.ExecuteInParallel(moves); } void AssembleSwap(InstructionOperand* source, InstructionOperand* destination) override { ParallelMove* moves = new (zone_) ParallelMove(zone_); moves->AddMove(*source, *destination); moves->AddMove(*destination, *source); state_.ExecuteInParallel(moves); } void AssembleParallelMove(const ParallelMove* moves) { state_.ExecuteInParallel(moves); } InterpreterState state() const { return state_; } private: Zone* const zone_; InterpreterState state_; }; class ParallelMoveCreator : public HandleAndZoneScope { public: ParallelMoveCreator() : rng_(CcTest::random_number_generator()) {} ParallelMove* Create(int size) { ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone()); std::set seen; for (int i = 0; i < size; ++i) { MachineRepresentation rep = RandomRepresentation(); MoveOperands mo(CreateRandomOperand(true, rep), CreateRandomOperand(false, rep)); if (!mo.IsRedundant() && seen.find(mo.destination()) == seen.end()) { parallel_move->AddMove(mo.source(), mo.destination()); seen.insert(mo.destination()); } } return parallel_move; } private: MachineRepresentation RandomRepresentation() { int index = rng_->NextInt(5); switch (index) { case 0: return MachineRepresentation::kWord32; case 1: return MachineRepresentation::kWord64; case 2: return MachineRepresentation::kFloat32; case 3: return MachineRepresentation::kFloat64; case 4: return MachineRepresentation::kTagged; } UNREACHABLE(); return MachineRepresentation::kNone; } InstructionOperand CreateRandomOperand(bool is_source, MachineRepresentation rep) { auto conf = RegisterConfiguration::Turbofan(); auto GetRegisterCode = [&conf](MachineRepresentation rep, int index) { switch (rep) { case MachineRepresentation::kFloat32: #if V8_TARGET_ARCH_ARM // Only even number float registers are used on Arm. // TODO(bbudge) Eliminate this when FP register aliasing works. return conf->RegisterConfiguration::GetAllocatableDoubleCode(index) * 2; #endif // Fall through on non-Arm targets. case MachineRepresentation::kFloat64: return conf->RegisterConfiguration::GetAllocatableDoubleCode(index); default: return conf->RegisterConfiguration::GetAllocatableGeneralCode(index); } UNREACHABLE(); return static_cast(Register::kCode_no_reg); }; int index = rng_->NextInt(7); // destination can't be Constant. switch (rng_->NextInt(is_source ? 5 : 4)) { case 0: return AllocatedOperand(LocationOperand::STACK_SLOT, rep, index); case 1: return AllocatedOperand(LocationOperand::REGISTER, rep, index); case 2: return ExplicitOperand(LocationOperand::REGISTER, rep, GetRegisterCode(rep, 1)); case 3: return ExplicitOperand(LocationOperand::STACK_SLOT, rep, GetRegisterCode(rep, index)); case 4: return ConstantOperand(index); } UNREACHABLE(); return InstructionOperand(); } private: v8::base::RandomNumberGenerator* rng_; }; TEST(FuzzResolver) { ParallelMoveCreator pmc; for (int size = 0; size < 20; ++size) { for (int repeat = 0; repeat < 50; ++repeat) { ParallelMove* pm = pmc.Create(size); // Note: The gap resolver modifies the ParallelMove, so interpret first. MoveInterpreter mi1(pmc.main_zone()); mi1.AssembleParallelMove(pm); MoveInterpreter mi2(pmc.main_zone()); GapResolver resolver(&mi2); resolver.Resolve(pm); CHECK_EQ(mi1.state(), mi2.state()); } } } } // namespace compiler } // namespace internal } // namespace v8