// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Tests of profiles generator and utilities. #include "v8.h" #include "profile-generator-inl.h" #include "profiler-extension.h" #include "cctest.h" #include "cpu-profiler.h" #include "../include/v8-profiler.h" using i::CodeEntry; using i::CodeMap; using i::CpuProfile; using i::CpuProfiler; using i::CpuProfilesCollection; using i::ProfileNode; using i::ProfileTree; using i::ProfileGenerator; using i::TickSample; using i::Vector; TEST(ProfileNodeFindOrAddChild) { ProfileTree tree; ProfileNode node(&tree, NULL); CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); ProfileNode* childNode1 = node.FindOrAddChild(&entry1); CHECK_NE(NULL, childNode1); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); ProfileNode* childNode2 = node.FindOrAddChild(&entry2); CHECK_NE(NULL, childNode2); CHECK_NE(childNode1, childNode2); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CHECK_EQ(childNode2, node.FindOrAddChild(&entry2)); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); ProfileNode* childNode3 = node.FindOrAddChild(&entry3); CHECK_NE(NULL, childNode3); CHECK_NE(childNode1, childNode3); CHECK_NE(childNode2, childNode3); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); CHECK_EQ(childNode2, node.FindOrAddChild(&entry2)); CHECK_EQ(childNode3, node.FindOrAddChild(&entry3)); } TEST(ProfileNodeFindOrAddChildForSameFunction) { const char* aaa = "aaa"; ProfileTree tree; ProfileNode node(&tree, NULL); CodeEntry entry1(i::Logger::FUNCTION_TAG, aaa); ProfileNode* childNode1 = node.FindOrAddChild(&entry1); CHECK_NE(NULL, childNode1); CHECK_EQ(childNode1, node.FindOrAddChild(&entry1)); // The same function again. CodeEntry entry2(i::Logger::FUNCTION_TAG, aaa); CHECK_EQ(childNode1, node.FindOrAddChild(&entry2)); // Now with a different security token. CodeEntry entry3(i::Logger::FUNCTION_TAG, aaa); CHECK_EQ(childNode1, node.FindOrAddChild(&entry3)); } namespace { class ProfileTreeTestHelper { public: explicit ProfileTreeTestHelper(const ProfileTree* tree) : tree_(tree) { } ProfileNode* Walk(CodeEntry* entry1, CodeEntry* entry2 = NULL, CodeEntry* entry3 = NULL) { ProfileNode* node = tree_->root(); node = node->FindChild(entry1); if (node == NULL) return NULL; if (entry2 != NULL) { node = node->FindChild(entry2); if (node == NULL) return NULL; } if (entry3 != NULL) { node = node->FindChild(entry3); } return node; } private: const ProfileTree* tree_; }; } // namespace TEST(ProfileTreeAddPathFromStart) { CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); ProfileTree tree; ProfileTreeTestHelper helper(&tree); CHECK_EQ(NULL, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CodeEntry* path[] = {NULL, &entry1, NULL, &entry2, NULL, NULL, &entry3, NULL}; Vector path_vec(path, sizeof(path) / sizeof(path[0])); tree.AddPathFromStart(path_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); ProfileNode* node1 = helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); ProfileNode* node2 = helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_NE(node1, node2); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2)); ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3); CHECK_NE(NULL, node3); CHECK_NE(node1, node3); CHECK_NE(node2, node3); CHECK_EQ(1, node3->self_ticks()); tree.AddPathFromStart(path_vec); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(2, node3->self_ticks()); CodeEntry* path2[] = {&entry1, &entry2, &entry2}; Vector path2_vec(path2, sizeof(path2) / sizeof(path2[0])); tree.AddPathFromStart(path2_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(2, node3->self_ticks()); ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2); CHECK_NE(NULL, node4); CHECK_NE(node3, node4); CHECK_EQ(1, node4->self_ticks()); } TEST(ProfileTreeAddPathFromEnd) { CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); ProfileTree tree; ProfileTreeTestHelper helper(&tree); CHECK_EQ(NULL, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CodeEntry* path[] = {NULL, &entry3, NULL, &entry2, NULL, NULL, &entry1, NULL}; Vector path_vec(path, sizeof(path) / sizeof(path[0])); tree.AddPathFromEnd(path_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); ProfileNode* node1 = helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); ProfileNode* node2 = helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_NE(node1, node2); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry2)); ProfileNode* node3 = helper.Walk(&entry1, &entry2, &entry3); CHECK_NE(NULL, node3); CHECK_NE(node1, node3); CHECK_NE(node2, node3); CHECK_EQ(1, node3->self_ticks()); tree.AddPathFromEnd(path_vec); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(0, node1->self_ticks()); CHECK_EQ(0, node2->self_ticks()); CHECK_EQ(2, node3->self_ticks()); CodeEntry* path2[] = {&entry2, &entry2, &entry1}; Vector path2_vec(path2, sizeof(path2) / sizeof(path2[0])); tree.AddPathFromEnd(path2_vec); CHECK_EQ(NULL, helper.Walk(&entry2)); CHECK_EQ(NULL, helper.Walk(&entry3)); CHECK_EQ(node1, helper.Walk(&entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry1)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry3)); CHECK_EQ(node2, helper.Walk(&entry1, &entry2)); CHECK_EQ(NULL, helper.Walk(&entry1, &entry2, &entry1)); CHECK_EQ(node3, helper.Walk(&entry1, &entry2, &entry3)); CHECK_EQ(2, node3->self_ticks()); ProfileNode* node4 = helper.Walk(&entry1, &entry2, &entry2); CHECK_NE(NULL, node4); CHECK_NE(node3, node4); CHECK_EQ(1, node4->self_ticks()); } TEST(ProfileTreeCalculateTotalTicks) { ProfileTree empty_tree; CHECK_EQ(0, empty_tree.root()->self_ticks()); empty_tree.root()->IncrementSelfTicks(); CHECK_EQ(1, empty_tree.root()->self_ticks()); CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry* e1_path[] = {&entry1}; Vector e1_path_vec( e1_path, sizeof(e1_path) / sizeof(e1_path[0])); ProfileTree single_child_tree; single_child_tree.AddPathFromStart(e1_path_vec); single_child_tree.root()->IncrementSelfTicks(); CHECK_EQ(1, single_child_tree.root()->self_ticks()); ProfileTreeTestHelper single_child_helper(&single_child_tree); ProfileNode* node1 = single_child_helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(1, single_child_tree.root()->self_ticks()); CHECK_EQ(1, node1->self_ticks()); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry* e1_e2_path[] = {&entry1, &entry2}; Vector e1_e2_path_vec( e1_e2_path, sizeof(e1_e2_path) / sizeof(e1_e2_path[0])); ProfileTree flat_tree; ProfileTreeTestHelper flat_helper(&flat_tree); flat_tree.AddPathFromStart(e1_path_vec); flat_tree.AddPathFromStart(e1_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); flat_tree.AddPathFromStart(e1_e2_path_vec); // Results in {root,0,0} -> {entry1,0,2} -> {entry2,0,3} CHECK_EQ(0, flat_tree.root()->self_ticks()); node1 = flat_helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(2, node1->self_ticks()); ProfileNode* node2 = flat_helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node2); CHECK_EQ(3, node2->self_ticks()); // Must calculate {root,5,0} -> {entry1,5,2} -> {entry2,3,3} CHECK_EQ(0, flat_tree.root()->self_ticks()); CHECK_EQ(2, node1->self_ticks()); CodeEntry* e2_path[] = {&entry2}; Vector e2_path_vec( e2_path, sizeof(e2_path) / sizeof(e2_path[0])); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); CodeEntry* e3_path[] = {&entry3}; Vector e3_path_vec( e3_path, sizeof(e3_path) / sizeof(e3_path[0])); ProfileTree wide_tree; ProfileTreeTestHelper wide_helper(&wide_tree); wide_tree.AddPathFromStart(e1_path_vec); wide_tree.AddPathFromStart(e1_path_vec); wide_tree.AddPathFromStart(e1_e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e2_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); wide_tree.AddPathFromStart(e3_path_vec); // Results in -> {entry1,0,2} -> {entry2,0,1} // {root,0,0} -> {entry2,0,3} // -> {entry3,0,4} CHECK_EQ(0, wide_tree.root()->self_ticks()); node1 = wide_helper.Walk(&entry1); CHECK_NE(NULL, node1); CHECK_EQ(2, node1->self_ticks()); ProfileNode* node1_2 = wide_helper.Walk(&entry1, &entry2); CHECK_NE(NULL, node1_2); CHECK_EQ(1, node1_2->self_ticks()); node2 = wide_helper.Walk(&entry2); CHECK_NE(NULL, node2); CHECK_EQ(3, node2->self_ticks()); ProfileNode* node3 = wide_helper.Walk(&entry3); CHECK_NE(NULL, node3); CHECK_EQ(4, node3->self_ticks()); // Calculates -> {entry1,3,2} -> {entry2,1,1} // {root,10,0} -> {entry2,3,3} // -> {entry3,4,4} CHECK_EQ(0, wide_tree.root()->self_ticks()); CHECK_EQ(2, node1->self_ticks()); CHECK_EQ(1, node1_2->self_ticks()); CHECK_EQ(3, node2->self_ticks()); CHECK_EQ(4, node3->self_ticks()); } static inline i::Address ToAddress(int n) { return reinterpret_cast(n); } TEST(CodeMapAddCode) { CodeMap code_map; CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); CodeEntry entry4(i::Logger::FUNCTION_TAG, "ddd"); code_map.AddCode(ToAddress(0x1500), &entry1, 0x200); code_map.AddCode(ToAddress(0x1700), &entry2, 0x100); code_map.AddCode(ToAddress(0x1900), &entry3, 0x50); code_map.AddCode(ToAddress(0x1950), &entry4, 0x10); CHECK_EQ(NULL, code_map.FindEntry(0)); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500 - 1))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x100))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500 + 0x200 - 1))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x50))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700 + 0x100 - 1))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700 + 0x100))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1900 - 1))); CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900))); CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1900 + 0x28))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x7))); CHECK_EQ(&entry4, code_map.FindEntry(ToAddress(0x1950 + 0x10 - 1))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1950 + 0x10))); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0xFFFFFFFF))); } TEST(CodeMapMoveAndDeleteCode) { CodeMap code_map; CodeEntry entry1(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry entry2(i::Logger::FUNCTION_TAG, "bbb"); code_map.AddCode(ToAddress(0x1500), &entry1, 0x200); code_map.AddCode(ToAddress(0x1700), &entry2, 0x100); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry2, code_map.FindEntry(ToAddress(0x1700))); code_map.MoveCode(ToAddress(0x1500), ToAddress(0x1700)); // Deprecate bbb. CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1500))); CHECK_EQ(&entry1, code_map.FindEntry(ToAddress(0x1700))); CodeEntry entry3(i::Logger::FUNCTION_TAG, "ccc"); code_map.AddCode(ToAddress(0x1750), &entry3, 0x100); CHECK_EQ(NULL, code_map.FindEntry(ToAddress(0x1700))); CHECK_EQ(&entry3, code_map.FindEntry(ToAddress(0x1750))); } namespace { class TestSetup { public: TestSetup() : old_flag_prof_browser_mode_(i::FLAG_prof_browser_mode) { i::FLAG_prof_browser_mode = false; } ~TestSetup() { i::FLAG_prof_browser_mode = old_flag_prof_browser_mode_; } private: bool old_flag_prof_browser_mode_; }; } // namespace TEST(RecordTickSample) { TestSetup test_setup; CpuProfilesCollection profiles(CcTest::heap()); profiles.StartProfiling("", false); ProfileGenerator generator(&profiles); CodeEntry* entry1 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry* entry2 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry* entry3 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "ccc"); generator.code_map()->AddCode(ToAddress(0x1500), entry1, 0x200); generator.code_map()->AddCode(ToAddress(0x1700), entry2, 0x100); generator.code_map()->AddCode(ToAddress(0x1900), entry3, 0x50); // We are building the following calls tree: // -> aaa - sample1 // aaa -> bbb -> ccc - sample2 // -> ccc -> aaa - sample3 TickSample sample1; sample1.pc = ToAddress(0x1600); sample1.tos = ToAddress(0x1500); sample1.stack[0] = ToAddress(0x1510); sample1.frames_count = 1; generator.RecordTickSample(sample1); TickSample sample2; sample2.pc = ToAddress(0x1925); sample2.tos = ToAddress(0x1900); sample2.stack[0] = ToAddress(0x1780); sample2.stack[1] = ToAddress(0x10000); // non-existent. sample2.stack[2] = ToAddress(0x1620); sample2.frames_count = 3; generator.RecordTickSample(sample2); TickSample sample3; sample3.pc = ToAddress(0x1510); sample3.tos = ToAddress(0x1500); sample3.stack[0] = ToAddress(0x1910); sample3.stack[1] = ToAddress(0x1610); sample3.frames_count = 2; generator.RecordTickSample(sample3); CpuProfile* profile = profiles.StopProfiling(""); CHECK_NE(NULL, profile); ProfileTreeTestHelper top_down_test_helper(profile->top_down()); CHECK_EQ(NULL, top_down_test_helper.Walk(entry2)); CHECK_EQ(NULL, top_down_test_helper.Walk(entry3)); ProfileNode* node1 = top_down_test_helper.Walk(entry1); CHECK_NE(NULL, node1); CHECK_EQ(entry1, node1->entry()); ProfileNode* node2 = top_down_test_helper.Walk(entry1, entry1); CHECK_NE(NULL, node2); CHECK_EQ(entry1, node2->entry()); ProfileNode* node3 = top_down_test_helper.Walk(entry1, entry2, entry3); CHECK_NE(NULL, node3); CHECK_EQ(entry3, node3->entry()); ProfileNode* node4 = top_down_test_helper.Walk(entry1, entry3, entry1); CHECK_NE(NULL, node4); CHECK_EQ(entry1, node4->entry()); } static void CheckNodeIds(ProfileNode* node, int* expectedId) { CHECK_EQ((*expectedId)++, node->id()); for (int i = 0; i < node->children()->length(); i++) { CheckNodeIds(node->children()->at(i), expectedId); } } TEST(SampleIds) { TestSetup test_setup; CpuProfilesCollection profiles(CcTest::heap()); profiles.StartProfiling("", true); ProfileGenerator generator(&profiles); CodeEntry* entry1 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "aaa"); CodeEntry* entry2 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "bbb"); CodeEntry* entry3 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "ccc"); generator.code_map()->AddCode(ToAddress(0x1500), entry1, 0x200); generator.code_map()->AddCode(ToAddress(0x1700), entry2, 0x100); generator.code_map()->AddCode(ToAddress(0x1900), entry3, 0x50); // We are building the following calls tree: // -> aaa #3 - sample1 // (root)#1 -> aaa #2 -> bbb #4 -> ccc #5 - sample2 // -> ccc #6 -> aaa #7 - sample3 TickSample sample1; sample1.pc = ToAddress(0x1600); sample1.stack[0] = ToAddress(0x1510); sample1.frames_count = 1; generator.RecordTickSample(sample1); TickSample sample2; sample2.pc = ToAddress(0x1925); sample2.stack[0] = ToAddress(0x1780); sample2.stack[1] = ToAddress(0x10000); // non-existent. sample2.stack[2] = ToAddress(0x1620); sample2.frames_count = 3; generator.RecordTickSample(sample2); TickSample sample3; sample3.pc = ToAddress(0x1510); sample3.stack[0] = ToAddress(0x1910); sample3.stack[1] = ToAddress(0x1610); sample3.frames_count = 2; generator.RecordTickSample(sample3); CpuProfile* profile = profiles.StopProfiling(""); int nodeId = 1; CheckNodeIds(profile->top_down()->root(), &nodeId); CHECK_EQ(7, nodeId - 1); CHECK_EQ(3, profile->samples_count()); int expected_id[] = {3, 5, 7}; for (int i = 0; i < 3; i++) { CHECK_EQ(expected_id[i], profile->sample(i)->id()); } } TEST(NoSamples) { TestSetup test_setup; CpuProfilesCollection profiles(CcTest::heap()); profiles.StartProfiling("", false); ProfileGenerator generator(&profiles); CodeEntry* entry1 = profiles.NewCodeEntry(i::Logger::FUNCTION_TAG, "aaa"); generator.code_map()->AddCode(ToAddress(0x1500), entry1, 0x200); // We are building the following calls tree: // (root)#1 -> aaa #2 -> aaa #3 - sample1 TickSample sample1; sample1.pc = ToAddress(0x1600); sample1.stack[0] = ToAddress(0x1510); sample1.frames_count = 1; generator.RecordTickSample(sample1); CpuProfile* profile = profiles.StopProfiling(""); int nodeId = 1; CheckNodeIds(profile->top_down()->root(), &nodeId); CHECK_EQ(3, nodeId - 1); CHECK_EQ(0, profile->samples_count()); } static const ProfileNode* PickChild(const ProfileNode* parent, const char* name) { for (int i = 0; i < parent->children()->length(); ++i) { const ProfileNode* child = parent->children()->at(i); if (strcmp(child->entry()->name(), name) == 0) return child; } return NULL; } TEST(RecordStackTraceAtStartProfiling) { // This test does not pass with inlining enabled since inlined functions // don't appear in the stack trace. i::FLAG_use_inlining = false; v8::HandleScope scope(CcTest::isolate()); v8::Local env = CcTest::NewContext(PROFILER_EXTENSION); v8::Context::Scope context_scope(env); CpuProfiler* profiler = CcTest::i_isolate()->cpu_profiler(); CHECK_EQ(0, profiler->GetProfilesCount()); CompileRun( "function c() { startProfiling(); }\n" "function b() { c(); }\n" "function a() { b(); }\n" "a();\n" "stopProfiling();"); CHECK_EQ(1, profiler->GetProfilesCount()); CpuProfile* profile = profiler->GetProfile(0); const ProfileTree* topDown = profile->top_down(); const ProfileNode* current = topDown->root(); const_cast(current)->Print(0); // The tree should look like this: // (root) // (anonymous function) // a // b // c // There can also be: // startProfiling // if the sampler managed to get a tick. current = PickChild(current, "(anonymous function)"); CHECK_NE(NULL, const_cast(current)); current = PickChild(current, "a"); CHECK_NE(NULL, const_cast(current)); current = PickChild(current, "b"); CHECK_NE(NULL, const_cast(current)); current = PickChild(current, "c"); CHECK_NE(NULL, const_cast(current)); CHECK(current->children()->length() == 0 || current->children()->length() == 1); if (current->children()->length() == 1) { current = PickChild(current, "startProfiling"); CHECK_EQ(0, current->children()->length()); } } TEST(Issue51919) { CpuProfilesCollection collection(CcTest::heap()); i::EmbeddedVector titles; for (int i = 0; i < CpuProfilesCollection::kMaxSimultaneousProfiles; ++i) { i::Vector title = i::Vector::New(16); i::OS::SNPrintF(title, "%d", i); CHECK(collection.StartProfiling(title.start(), false)); titles[i] = title.start(); } CHECK(!collection.StartProfiling("maximum", false)); for (int i = 0; i < CpuProfilesCollection::kMaxSimultaneousProfiles; ++i) i::DeleteArray(titles[i]); } static const v8::CpuProfileNode* PickChild(const v8::CpuProfileNode* parent, const char* name) { for (int i = 0; i < parent->GetChildrenCount(); ++i) { const v8::CpuProfileNode* child = parent->GetChild(i); v8::String::Utf8Value function_name(child->GetFunctionName()); if (strcmp(*function_name, name) == 0) return child; } return NULL; } TEST(ProfileNodeScriptId) { // This test does not pass with inlining enabled since inlined functions // don't appear in the stack trace. i::FLAG_use_inlining = false; v8::HandleScope scope(CcTest::isolate()); v8::Local env = CcTest::NewContext(PROFILER_EXTENSION); v8::Context::Scope context_scope(env); v8::CpuProfiler* profiler = env->GetIsolate()->GetCpuProfiler(); i::CpuProfiler* iprofiler = reinterpret_cast(profiler); CHECK_EQ(0, iprofiler->GetProfilesCount()); v8::Handle script_a = v8::Script::Compile(v8::String::NewFromUtf8( env->GetIsolate(), "function a() { startProfiling(); }\n")); script_a->Run(); v8::Handle script_b = v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "function b() { a(); }\n" "b();\n" "stopProfiling();\n")); script_b->Run(); CHECK_EQ(1, iprofiler->GetProfilesCount()); const v8::CpuProfile* profile = i::ProfilerExtension::last_profile; const v8::CpuProfileNode* current = profile->GetTopDownRoot(); reinterpret_cast( const_cast(current))->Print(0); // The tree should look like this: // (root) // (anonymous function) // b // a // There can also be: // startProfiling // if the sampler managed to get a tick. current = PickChild(current, i::ProfileGenerator::kAnonymousFunctionName); CHECK_NE(NULL, const_cast(current)); current = PickChild(current, "b"); CHECK_NE(NULL, const_cast(current)); CHECK_EQ(script_b->GetId(), current->GetScriptId()); current = PickChild(current, "a"); CHECK_NE(NULL, const_cast(current)); CHECK_EQ(script_a->GetId(), current->GetScriptId()); } static const char* line_number_test_source_existing_functions = "function foo_at_the_first_line() {\n" "}\n" "foo_at_the_first_line();\n" "function lazy_func_at_forth_line() {}\n"; static const char* line_number_test_source_profile_time_functions = "// Empty first line\n" "function bar_at_the_second_line() {\n" " foo_at_the_first_line();\n" "}\n" "bar_at_the_second_line();\n" "function lazy_func_at_6th_line() {}"; int GetFunctionLineNumber(LocalContext* env, const char* name) { CpuProfiler* profiler = CcTest::i_isolate()->cpu_profiler(); CodeMap* code_map = profiler->generator()->code_map(); i::Handle func = v8::Utils::OpenHandle( *v8::Local::Cast( (*(*env))->Global()->Get(v8_str(name)))); CodeEntry* func_entry = code_map->FindEntry(func->code()->address()); if (!func_entry) FATAL(name); return func_entry->line_number(); } TEST(LineNumber) { i::FLAG_use_inlining = false; CcTest::InitializeVM(); LocalContext env; i::Isolate* isolate = CcTest::i_isolate(); TestSetup test_setup; i::HandleScope scope(isolate); CompileRun(line_number_test_source_existing_functions); CpuProfiler* profiler = isolate->cpu_profiler(); profiler->StartProfiling("LineNumber"); CompileRun(line_number_test_source_profile_time_functions); profiler->processor()->StopSynchronously(); CHECK_EQ(1, GetFunctionLineNumber(&env, "foo_at_the_first_line")); CHECK_EQ(0, GetFunctionLineNumber(&env, "lazy_func_at_forth_line")); CHECK_EQ(2, GetFunctionLineNumber(&env, "bar_at_the_second_line")); CHECK_EQ(0, GetFunctionLineNumber(&env, "lazy_func_at_6th_line")); profiler->StopProfiling("LineNumber"); } TEST(BailoutReason) { v8::HandleScope scope(CcTest::isolate()); v8::Local env = CcTest::NewContext(PROFILER_EXTENSION); v8::Context::Scope context_scope(env); v8::CpuProfiler* profiler = env->GetIsolate()->GetCpuProfiler(); i::CpuProfiler* iprofiler = reinterpret_cast(profiler); CHECK_EQ(0, iprofiler->GetProfilesCount()); v8::Handle script = v8::Script::Compile(v8::String::NewFromUtf8(env->GetIsolate(), "function TryCatch() {\n" " try {\n" " startProfiling();\n" " } catch (e) { };\n" "}\n" "function TryFinally() {\n" " try {\n" " TryCatch();\n" " } finally { };\n" "}\n" "TryFinally();\n" "stopProfiling();")); script->Run(); CHECK_EQ(1, iprofiler->GetProfilesCount()); const v8::CpuProfile* profile = i::ProfilerExtension::last_profile; CHECK(profile); const v8::CpuProfileNode* current = profile->GetTopDownRoot(); reinterpret_cast( const_cast(current))->Print(0); // The tree should look like this: // (root) // (anonymous function) // kTryFinally // kTryCatch current = PickChild(current, i::ProfileGenerator::kAnonymousFunctionName); CHECK_NE(NULL, const_cast(current)); current = PickChild(current, "TryFinally"); CHECK_NE(NULL, const_cast(current)); CHECK(!strcmp("TryFinallyStatement", current->GetBailoutReason())); current = PickChild(current, "TryCatch"); CHECK_NE(NULL, const_cast(current)); CHECK(!strcmp("TryCatchStatement", current->GetBailoutReason())); }