// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/gap-resolver.h" #include "src/base/utils/random-number-generator.h" #include "test/cctest/cctest.h" using namespace v8::internal; using namespace v8::internal::compiler; // The state of our move interpreter is the mapping of operands to values. Note // that the actual values don't really matter, all we care about is equality. class InterpreterState { public: typedef std::vector Moves; void ExecuteInParallel(Moves moves) { InterpreterState copy(*this); for (Moves::iterator it = moves.begin(); it != moves.end(); ++it) { if (!it->IsRedundant()) write(it->destination(), copy.read(it->source())); } } bool operator==(const InterpreterState& other) const { return values_ == other.values_; } bool operator!=(const InterpreterState& other) const { return values_ != other.values_; } private: // Internally, the state is a normalized permutation of (kind,index) pairs. typedef std::pair Key; typedef Key Value; typedef std::map OperandMap; Value read(const InstructionOperand* op) const { OperandMap::const_iterator it = values_.find(KeyFor(op)); return (it == values_.end()) ? ValueFor(op) : it->second; } void write(const InstructionOperand* op, Value v) { if (v == ValueFor(op)) { values_.erase(KeyFor(op)); } else { values_[KeyFor(op)] = v; } } static Key KeyFor(const InstructionOperand* op) { return Key(op->kind(), op->index()); } static Value ValueFor(const InstructionOperand* op) { return Value(op->kind(), op->index()); } friend std::ostream& operator<<(std::ostream& os, const InterpreterState& is) { for (OperandMap::const_iterator it = is.values_.begin(); it != is.values_.end(); ++it) { if (it != is.values_.begin()) os << " "; InstructionOperand source(it->first.first, it->first.second); InstructionOperand destination(it->second.first, it->second.second); os << MoveOperands(&source, &destination); } return os; } OperandMap values_; }; // An abstract interpreter for moves, swaps and parallel moves. class MoveInterpreter : public GapResolver::Assembler { public: virtual void AssembleMove(InstructionOperand* source, InstructionOperand* destination) OVERRIDE { InterpreterState::Moves moves; moves.push_back(MoveOperands(source, destination)); state_.ExecuteInParallel(moves); } virtual void AssembleSwap(InstructionOperand* source, InstructionOperand* destination) OVERRIDE { InterpreterState::Moves moves; moves.push_back(MoveOperands(source, destination)); moves.push_back(MoveOperands(destination, source)); state_.ExecuteInParallel(moves); } void AssembleParallelMove(const ParallelMove* pm) { InterpreterState::Moves moves(pm->move_operands()->begin(), pm->move_operands()->end()); state_.ExecuteInParallel(moves); } InterpreterState state() const { return state_; } private: InterpreterState state_; }; class ParallelMoveCreator : public HandleAndZoneScope { public: ParallelMoveCreator() : rng_(CcTest::random_number_generator()) {} ParallelMove* Create(int size) { ParallelMove* parallel_move = new (main_zone()) ParallelMove(main_zone()); std::set seen; for (int i = 0; i < size; ++i) { MoveOperands mo(CreateRandomOperand(), CreateRandomOperand()); if (!mo.IsRedundant() && seen.find(mo.destination()) == seen.end()) { parallel_move->AddMove(mo.source(), mo.destination(), main_zone()); seen.insert(mo.destination()); } } return parallel_move; } private: struct InstructionOperandComparator { bool operator()(const InstructionOperand* x, const InstructionOperand* y) const { return (x->kind() < y->kind()) || (x->kind() == y->kind() && x->index() < y->index()); } }; InstructionOperand* CreateRandomOperand() { int index = rng_->NextInt(6); switch (rng_->NextInt(5)) { case 0: return ConstantOperand::Create(index, main_zone()); case 1: return StackSlotOperand::Create(index, main_zone()); case 2: return DoubleStackSlotOperand::Create(index, main_zone()); case 3: return RegisterOperand::Create(index, main_zone()); case 4: return DoubleRegisterOperand::Create(index, main_zone()); } UNREACHABLE(); return NULL; } private: v8::base::RandomNumberGenerator* rng_; }; TEST(FuzzResolver) { ParallelMoveCreator pmc; for (int size = 0; size < 20; ++size) { for (int repeat = 0; repeat < 50; ++repeat) { ParallelMove* pm = pmc.Create(size); // Note: The gap resolver modifies the ParallelMove, so interpret first. MoveInterpreter mi1; mi1.AssembleParallelMove(pm); MoveInterpreter mi2; GapResolver resolver(&mi2); resolver.Resolve(pm); CHECK(mi1.state() == mi2.state()); } } }