// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Flags: --allow-natives-syntax var buffer1 = new ArrayBuffer(100 * 1024); var array1 = new Uint8Array(buffer1, {valueOf : function() { %ArrayBufferNeuter(buffer1); return 0; }}); assertEquals(0, array1.length); var buffer2 = new ArrayBuffer(100 * 1024); assertThrows(function() { var array2 = new Uint8Array(buffer2, 0, {valueOf : function() { %ArrayBufferNeuter(buffer2); return 100 * 1024; }}); }, RangeError); var buffer3 = new ArrayBuffer(100 * 1024 * 1024); var dataView1 = new DataView(buffer3, {valueOf : function() { %ArrayBufferNeuter(buffer3); return 0; }}); assertEquals(0, dataView1.byteLength); var buffer4 = new ArrayBuffer(100 * 1024); assertThrows(function() { var dataView2 = new DataView(buffer4, 0, {valueOf : function() { %ArrayBufferNeuter(buffer4); return 100 * 1024 * 1024; }}); }, RangeError); var buffer5 = new ArrayBuffer(100 * 1024); var buffer6 = buffer5.slice({valueOf : function() { %ArrayBufferNeuter(buffer5); return 0; }}, 100 * 1024 * 1024); assertEquals(0, buffer6.byteLength); var buffer7 = new ArrayBuffer(100 * 1024 * 1024); var buffer8 = buffer7.slice(0, {valueOf : function() { %ArrayBufferNeuter(buffer7); return 100 * 1024 * 1024; }}); assertEquals(0, buffer8.byteLength); var buffer9 = new ArrayBuffer(1024); var array9 = new Uint8Array(buffer9); var array10 = array9.subarray({valueOf : function() { %ArrayBufferNeuter(buffer9); return 0; }}, 1024); assertEquals(0, array9.length); assertEquals(0, array10.length); var buffer11 = new ArrayBuffer(1024); var array11 = new Uint8Array(buffer11); var array12 = array11.subarray(0, {valueOf : function() { %ArrayBufferNeuter(buffer11); return 1024; }}); assertEquals(0, array11.length); assertEquals(0, array12.length);