// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_EXECUTION_H_ #define V8_EXECUTION_H_ namespace v8 { namespace internal { // Flag used to set the interrupt causes. enum InterruptFlag { INTERRUPT = 1 << 0, DEBUGBREAK = 1 << 1, PREEMPT = 1 << 2 }; class Execution : public AllStatic { public: // Call a function, the caller supplies a receiver and an array // of arguments. Arguments are Object* type. After function returns, // pointers in 'args' might be invalid. // // *pending_exception tells whether the invoke resulted in // a pending exception. // static Handle Call(Handle func, Handle receiver, int argc, Object*** args, bool* pending_exception); // Construct object from function, the caller supplies an array of // arguments. Arguments are Object* type. After function returns, // pointers in 'args' might be invalid. // // *pending_exception tells whether the invoke resulted in // a pending exception. // static Handle New(Handle func, int argc, Object*** args, bool* pending_exception); // Call a function, just like Call(), but make sure to silently catch // any thrown exceptions. The return value is either the result of // calling the function (if caught exception is false) or the exception // that occurred (if caught exception is true). static Handle TryCall(Handle func, Handle receiver, int argc, Object*** args, bool* caught_exception); // ECMA-262 9.2 static Handle ToBoolean(Handle obj); // ECMA-262 9.3 static Handle ToNumber(Handle obj, bool* exc); // ECMA-262 9.4 static Handle ToInteger(Handle obj, bool* exc); // ECMA-262 9.5 static Handle ToInt32(Handle obj, bool* exc); // ECMA-262 9.6 static Handle ToUint32(Handle obj, bool* exc); // ECMA-262 9.8 static Handle ToString(Handle obj, bool* exc); // ECMA-262 9.8 static Handle ToDetailString(Handle obj, bool* exc); // ECMA-262 9.9 static Handle ToObject(Handle obj, bool* exc); // Create a new date object from 'time'. static Handle NewDate(double time, bool* exc); // Used to implement [] notation on strings (calls JS code) static Handle CharAt(Handle str, uint32_t index); static Handle GetFunctionFor(); static Handle InstantiateFunction( Handle data, bool* exc); static Handle InstantiateObject(Handle data, bool* exc); static void ConfigureInstance(Handle instance, Handle data, bool* exc); static Handle GetStackTraceLine(Handle recv, Handle fun, Handle pos, Handle is_global); // Get a function delegate (or undefined) for the given non-function // object. Used for support calling objects as functions. static Handle GetFunctionDelegate(Handle object); }; class ExecutionAccess; // Stack guards are used to limit the number of nested invocations of // JavaScript and the stack size used in each invocation. class StackGuard BASE_EMBEDDED { public: StackGuard(); ~StackGuard(); static void SetStackLimit(uintptr_t limit); static Address address_of_jslimit() { return reinterpret_cast
(&thread_local_.jslimit_); } // Threading support. static char* ArchiveStackGuard(char* to); static char* RestoreStackGuard(char* from); static int ArchiveSpacePerThread(); static bool IsStackOverflow(); static bool IsPreempted(); static void Preempt(); static bool IsInterrupted(); static void Interrupt(); static bool IsDebugBreak(); static void DebugBreak(); static void Continue(InterruptFlag after_what); private: // You should hold the ExecutionAccess lock when calling this method. static bool IsSet(const ExecutionAccess& lock); // This provides an asynchronous read of the stack limit for the current // thread. There are no locks protecting this, but it is assumed that you // have the global V8 lock if you are using multiple V8 threads. static uintptr_t climit() { return thread_local_.climit_; } // You should hold the ExecutionAccess lock when calling this method. static void set_limits(uintptr_t value, const ExecutionAccess& lock) { thread_local_.jslimit_ = value; thread_local_.climit_ = value; } // Reset limits to initial values. For example after handling interrupt. // You should hold the ExecutionAccess lock when calling this method. static void reset_limits(const ExecutionAccess& lock) { if (thread_local_.nesting_ == 0) { // No limits have been set yet. set_limits(kIllegalLimit, lock); } else { thread_local_.jslimit_ = thread_local_.initial_jslimit_; thread_local_.climit_ = thread_local_.initial_climit_; } } // Enable or disable interrupts. static void EnableInterrupts(); static void DisableInterrupts(); static const uintptr_t kLimitSize = 512 * KB; static const uintptr_t kInterruptLimit = 0xfffffffe; static const uintptr_t kIllegalLimit = 0xffffffff; class ThreadLocal { public: ThreadLocal() : initial_jslimit_(kIllegalLimit), jslimit_(kIllegalLimit), initial_climit_(kIllegalLimit), climit_(kIllegalLimit), nesting_(0), postpone_interrupts_nesting_(0), interrupt_flags_(0) {} uintptr_t initial_jslimit_; uintptr_t jslimit_; uintptr_t initial_climit_; uintptr_t climit_; int nesting_; int postpone_interrupts_nesting_; int interrupt_flags_; }; static ThreadLocal thread_local_; friend class StackLimitCheck; friend class PostponeInterruptsScope; }; // Support for checking for stack-overflows in C++ code. class StackLimitCheck BASE_EMBEDDED { public: bool HasOverflowed() const { return reinterpret_cast(this) < StackGuard::climit(); } }; // Support for temporarily postponing interrupts. When the outermost // postpone scope is left the interrupts will be re-enabled and any // interrupts that occurred while in the scope will be taken into // account. class PostponeInterruptsScope BASE_EMBEDDED { public: PostponeInterruptsScope() { StackGuard::thread_local_.postpone_interrupts_nesting_++; StackGuard::DisableInterrupts(); } ~PostponeInterruptsScope() { if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) { StackGuard::EnableInterrupts(); } } }; class GCExtension : public v8::Extension { public: GCExtension() : v8::Extension("v8/gc", kSource) {} virtual v8::Handle GetNativeFunction( v8::Handle name); static v8::Handle GC(const v8::Arguments& args); private: static const char* kSource; }; } } // namespace v8::internal #endif // V8_EXECUTION_H_