// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. function Module(stdlib, env, heap) { "use asm"; var a = new stdlib.Int32Array(heap); var b = new stdlib.Float32Array(heap); var fround = stdlib.Math.fround; var value = env.value|0; function foo() { var x = fround(0.0); x = (a[0]=value|0,fround(b[0])); return fround(x); } return { foo: foo }; } var buffer = new ArrayBuffer(32); assertEquals(0.0, Module(this, {value: 0x00000000}, buffer).foo()); assertEquals(-0.0, Module(this, {value: 0x80000000}, buffer).foo()); assertEquals(5.0, Module(this, {value: 0x40a00000}, buffer).foo()); assertEquals(-5.0, Module(this, {value: 0xc0a00000}, buffer).foo()); assertEquals(129.375, Module(this, {value: 0x43016000}, buffer).foo()); assertEquals(-129.375, Module(this, {value: 0xc3016000}, buffer).foo()); assertEquals(Infinity, Module(this, {value: 0x7f800000}, buffer).foo()); assertEquals(-Infinity, Module(this, {value: 0xff800000}, buffer).foo()); assertEquals(NaN, Module(this, {value: 0x7fffffff}, buffer).foo());