// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "test/unittests/test-utils.h" #include "include/libplatform/libplatform.h" #include "include/v8-isolate.h" #include "src/api/api-inl.h" #include "src/base/platform/time.h" #include "src/execution/isolate.h" #include "src/flags/flags.h" #include "src/init/v8.h" #include "src/objects/objects-inl.h" namespace v8 { namespace { // counter_lookup_callback doesn't pass through any state information about // the current Isolate, so we have to store the current counter map somewhere. // Fortunately tests run serially, so we can just store it in a static global. CounterMap* kCurrentCounterMap = nullptr; } // namespace IsolateWrapper::IsolateWrapper(CountersMode counters_mode) : array_buffer_allocator_( v8::ArrayBuffer::Allocator::NewDefaultAllocator()) { CHECK_NULL(kCurrentCounterMap); v8::Isolate::CreateParams create_params; create_params.array_buffer_allocator = array_buffer_allocator_.get(); if (counters_mode == kEnableCounters) { counter_map_ = std::make_unique(); kCurrentCounterMap = counter_map_.get(); create_params.counter_lookup_callback = [](const char* name) { CHECK_NOT_NULL(kCurrentCounterMap); // If the name doesn't exist in the counter map, operator[] will default // initialize it to zero. return &(*kCurrentCounterMap)[name]; }; } else { create_params.counter_lookup_callback = [](const char* name) -> int* { return nullptr; }; } isolate_ = v8::Isolate::New(create_params); CHECK_NOT_NULL(isolate()); } IsolateWrapper::~IsolateWrapper() { v8::Platform* platform = internal::V8::GetCurrentPlatform(); CHECK_NOT_NULL(platform); while (platform::PumpMessageLoop(platform, isolate())) continue; isolate_->Dispose(); if (counter_map_) { CHECK_EQ(kCurrentCounterMap, counter_map_.get()); kCurrentCounterMap = nullptr; } else { CHECK_NULL(kCurrentCounterMap); } } namespace internal { SaveFlags::SaveFlags() { // For each flag, save the current flag value. #define FLAG_MODE_APPLY(ftype, ctype, nam, def, cmt) SAVED_##nam = FLAG_##nam; #include "src/flags/flag-definitions.h" #undef FLAG_MODE_APPLY } SaveFlags::~SaveFlags() { // For each flag, set back the old flag value if it changed (don't write the // flag if it didn't change, to keep TSAN happy). #define FLAG_MODE_APPLY(ftype, ctype, nam, def, cmt) \ if (SAVED_##nam != FLAG_##nam) { \ FLAG_##nam = SAVED_##nam; \ } #include "src/flags/flag-definitions.h" // NOLINT #undef FLAG_MODE_APPLY } } // namespace internal } // namespace v8