// Copyright 2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include "v8.h" #include "bootstrapper.h" #include "log.h" #include "macro-assembler.h" #include "platform.h" #include "serialize.h" #include "string-stream.h" namespace v8 { namespace internal { #ifdef ENABLE_LOGGING_AND_PROFILING // // Sliding state window. Updates counters to keep track of the last // window of kBufferSize states. This is useful to track where we // spent our time. // class SlidingStateWindow { public: SlidingStateWindow(); ~SlidingStateWindow(); void AddState(StateTag state); private: static const int kBufferSize = 256; int current_index_; bool is_full_; byte buffer_[kBufferSize]; void IncrementStateCounter(StateTag state) { Counters::state_counters[state].Increment(); } void DecrementStateCounter(StateTag state) { Counters::state_counters[state].Decrement(); } }; // // The Profiler samples pc and sp values for the main thread. // Each sample is appended to a circular buffer. // An independent thread removes data and writes it to the log. // This design minimizes the time spent in the sampler. // class Profiler: public Thread { public: Profiler(); void Engage(); void Disengage(); // Inserts collected profiling data into buffer. void Insert(TickSample* sample) { if (paused_) return; if (Succ(head_) == tail_) { overflow_ = true; } else { buffer_[head_] = *sample; head_ = Succ(head_); buffer_semaphore_->Signal(); // Tell we have an element. } } // Waits for a signal and removes profiling data. bool Remove(TickSample* sample) { buffer_semaphore_->Wait(); // Wait for an element. *sample = buffer_[tail_]; bool result = overflow_; tail_ = Succ(tail_); overflow_ = false; return result; } void Run(); // Pause and Resume TickSample data collection. static bool paused() { return paused_; } static void pause() { paused_ = true; } static void resume() { paused_ = false; } private: // Returns the next index in the cyclic buffer. int Succ(int index) { return (index + 1) % kBufferSize; } // Cyclic buffer for communicating profiling samples // between the signal handler and the worker thread. static const int kBufferSize = 128; TickSample buffer_[kBufferSize]; // Buffer storage. int head_; // Index to the buffer head. int tail_; // Index to the buffer tail. bool overflow_; // Tell whether a buffer overflow has occurred. Semaphore* buffer_semaphore_; // Sempahore used for buffer synchronization. // Tells whether worker thread should continue running. bool running_; // Tells whether we are currently recording tick samples. static bool paused_; }; bool Profiler::paused_ = false; // // StackTracer implementation // void StackTracer::Trace(TickSample* sample) { if (sample->state == GC) { sample->frames_count = 0; return; } SafeStackTraceFrameIterator it( reinterpret_cast
(sample->fp), reinterpret_cast
(sample->sp), reinterpret_cast
(sample->sp), reinterpret_cast
(low_stack_bound_)); int i = 0; while (!it.done() && i < TickSample::kMaxFramesCount) { sample->stack[i++] = it.frame()->pc(); it.Advance(); } sample->frames_count = i; } // // Ticker used to provide ticks to the profiler and the sliding state // window. // class Ticker: public Sampler { public: explicit Ticker(int interval, unsigned int low_stack_bound): Sampler(interval, FLAG_prof), window_(NULL), profiler_(NULL), stack_tracer_(low_stack_bound) {} ~Ticker() { if (IsActive()) Stop(); } void Tick(TickSample* sample) { if (IsProfiling()) stack_tracer_.Trace(sample); if (profiler_) profiler_->Insert(sample); if (window_) window_->AddState(sample->state); } void SetWindow(SlidingStateWindow* window) { window_ = window; if (!IsActive()) Start(); } void ClearWindow() { window_ = NULL; if (!profiler_ && IsActive()) Stop(); } void SetProfiler(Profiler* profiler) { profiler_ = profiler; if (!IsActive()) Start(); } void ClearProfiler() { profiler_ = NULL; if (!window_ && IsActive()) Stop(); } private: SlidingStateWindow* window_; Profiler* profiler_; StackTracer stack_tracer_; }; // // SlidingStateWindow implementation. // SlidingStateWindow::SlidingStateWindow(): current_index_(0), is_full_(false) { for (int i = 0; i < kBufferSize; i++) { buffer_[i] = static_cast(OTHER); } Logger::ticker_->SetWindow(this); } SlidingStateWindow::~SlidingStateWindow() { Logger::ticker_->ClearWindow(); } void SlidingStateWindow::AddState(StateTag state) { if (is_full_) { DecrementStateCounter(static_cast(buffer_[current_index_])); } else if (current_index_ == kBufferSize - 1) { is_full_ = true; } buffer_[current_index_] = static_cast(state); IncrementStateCounter(state); ASSERT(IsPowerOf2(kBufferSize)); current_index_ = (current_index_ + 1) & (kBufferSize - 1); } // // Profiler implementation. // Profiler::Profiler() { buffer_semaphore_ = OS::CreateSemaphore(0); head_ = 0; tail_ = 0; overflow_ = false; running_ = false; } void Profiler::Engage() { OS::LogSharedLibraryAddresses(); // Start thread processing the profiler buffer. running_ = true; Start(); // Register to get ticks. Logger::ticker_->SetProfiler(this); LOG(UncheckedStringEvent("profiler", "begin")); } void Profiler::Disengage() { // Stop receiving ticks. Logger::ticker_->ClearProfiler(); // Terminate the worker thread by setting running_ to false, // inserting a fake element in the queue and then wait for // the thread to terminate. running_ = false; TickSample sample; Insert(&sample); Join(); LOG(UncheckedStringEvent("profiler", "end")); } void Profiler::Run() { TickSample sample; bool overflow = Logger::profiler_->Remove(&sample); while (running_) { LOG(TickEvent(&sample, overflow)); overflow = Logger::profiler_->Remove(&sample); } } #ifdef ENABLE_LOGGING_AND_PROFILING // Utility class for formatting log messages. It fills the message into the // static buffer in Logger. class LogMessageBuilder BASE_EMBEDDED { public: explicit LogMessageBuilder(); ~LogMessageBuilder() { } void Append(const char* format, ...); void Append(const char* format, va_list args); void Append(const char c); void Append(String *str); void AppendDetailed(String* str, bool show_impl_info); void WriteToLogFile(); void WriteCStringToLogFile(const char* str); private: ScopedLock sl; int pos_; }; // Create a message builder starting from position 0. This acquires the mutex // in the logger as well. LogMessageBuilder::LogMessageBuilder(): sl(Logger::mutex_), pos_(0) { ASSERT(Logger::message_buffer_ != NULL); } // Append string data to the log message. void LogMessageBuilder::Append(const char* format, ...) { Vector buf(Logger::message_buffer_ + pos_, Logger::kMessageBufferSize - pos_); va_list args; va_start(args, format); Append(format, args); va_end(args); ASSERT(pos_ <= Logger::kMessageBufferSize); } // Append string data to the log message. void LogMessageBuilder::Append(const char* format, va_list args) { Vector buf(Logger::message_buffer_ + pos_, Logger::kMessageBufferSize - pos_); int result = v8::internal::OS::VSNPrintF(buf, format, args); // Result is -1 if output was truncated. if (result >= 0) { pos_ += result; } else { pos_ = Logger::kMessageBufferSize; } ASSERT(pos_ <= Logger::kMessageBufferSize); } // Append a character to the log message. void LogMessageBuilder::Append(const char c) { if (pos_ < Logger::kMessageBufferSize) { Logger::message_buffer_[pos_++] = c; } ASSERT(pos_ <= Logger::kMessageBufferSize); } // Append a heap string. void LogMessageBuilder::Append(String* str) { AssertNoAllocation no_heap_allocation; // Ensure string stay valid. int length = str->length(); for (int i = 0; i < length; i++) { Append(static_cast(str->Get(i))); } } void LogMessageBuilder::AppendDetailed(String* str, bool show_impl_info) { AssertNoAllocation no_heap_allocation; // Ensure string stay valid. int len = str->length(); if (len > 0x1000) len = 0x1000; if (show_impl_info) { Append(str->IsAsciiRepresentation() ? 'a' : '2'); if (StringShape(str).IsExternal()) Append('e'); if (StringShape(str).IsSymbol()) Append('#'); Append(":%i:", str->length()); } for (int i = 0; i < len; i++) { uc32 c = str->Get(i); if (c > 0xff) { Append("\\u%04x", c); } else if (c < 32 || c > 126) { Append("\\x%02x", c); } else if (c == ',') { Append("\\,"); } else if (c == '\\') { Append("\\\\"); } else { Append("%lc", c); } } } // Write the log message to the log file currently opened. void LogMessageBuilder::WriteToLogFile() { ASSERT(pos_ <= Logger::kMessageBufferSize); size_t rv = fwrite(Logger::message_buffer_, 1, pos_, Logger::logfile_); ASSERT(rv == static_cast(pos_)); USE(rv); } // Write a null-terminated string to to the log file currently opened. void LogMessageBuilder::WriteCStringToLogFile(const char* str) { size_t len = strlen(str); size_t rv = fwrite(str, 1, len, Logger::logfile_); ASSERT(rv == len); USE(rv); } #endif // // Logger class implementation. // Ticker* Logger::ticker_ = NULL; char* Logger::message_buffer_ = NULL; FILE* Logger::logfile_ = NULL; Profiler* Logger::profiler_ = NULL; Mutex* Logger::mutex_ = NULL; VMState* Logger::current_state_ = NULL; VMState Logger::bottom_state_(EXTERNAL); SlidingStateWindow* Logger::sliding_state_window_ = NULL; #endif // ENABLE_LOGGING_AND_PROFILING void Logger::Preamble(const char* content) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.WriteCStringToLogFile(content); #endif } void Logger::StringEvent(const char* name, const char* value) { #ifdef ENABLE_LOGGING_AND_PROFILING if (FLAG_log) UncheckedStringEvent(name, value); #endif } #ifdef ENABLE_LOGGING_AND_PROFILING void Logger::UncheckedStringEvent(const char* name, const char* value) { if (logfile_ == NULL) return; LogMessageBuilder msg; msg.Append("%s,\"%s\"\n", name, value); msg.WriteToLogFile(); } #endif void Logger::IntEvent(const char* name, int value) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; LogMessageBuilder msg; msg.Append("%s,%d\n", name, value); msg.WriteToLogFile(); #endif } void Logger::HandleEvent(const char* name, Object** location) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_handles) return; LogMessageBuilder msg; msg.Append("%s,0x%x\n", name, reinterpret_cast(location)); msg.WriteToLogFile(); #endif } #ifdef ENABLE_LOGGING_AND_PROFILING // ApiEvent is private so all the calls come from the Logger class. It is the // caller's responsibility to ensure that logfile_ is not NULL and that // FLAG_log_api is true. void Logger::ApiEvent(const char* format, ...) { ASSERT(logfile_ != NULL && FLAG_log_api); LogMessageBuilder msg; va_list ap; va_start(ap, format); msg.Append(format, ap); va_end(ap); msg.WriteToLogFile(); } #endif void Logger::ApiNamedSecurityCheck(Object* key) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_api) return; if (key->IsString()) { SmartPointer str = String::cast(key)->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); ApiEvent("api,check-security,\"%s\"\n", *str); } else if (key->IsUndefined()) { ApiEvent("api,check-security,undefined\n"); } else { ApiEvent("api,check-security,['no-name']\n"); } #endif } void Logger::SharedLibraryEvent(const char* library_path, unsigned start, unsigned end) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_prof) return; LogMessageBuilder msg; msg.Append("shared-library,\"%s\",0x%08x,0x%08x\n", library_path, start, end); msg.WriteToLogFile(); #endif } void Logger::SharedLibraryEvent(const wchar_t* library_path, unsigned start, unsigned end) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_prof) return; LogMessageBuilder msg; msg.Append("shared-library,\"%ls\",0x%08x,0x%08x\n", library_path, start, end); msg.WriteToLogFile(); #endif } #ifdef ENABLE_LOGGING_AND_PROFILING void Logger::LogRegExpSource(Handle regexp) { // Prints "/" + re.source + "/" + // (re.global?"g":"") + (re.ignorecase?"i":"") + (re.multiline?"m":"") LogMessageBuilder msg; Handle source = GetProperty(regexp, "source"); if (!source->IsString()) { msg.Append("no source"); return; } switch (regexp->TypeTag()) { case JSRegExp::ATOM: msg.Append('a'); break; default: break; } msg.Append('/'); msg.AppendDetailed(*Handle::cast(source), false); msg.Append('/'); // global flag Handle global = GetProperty(regexp, "global"); if (global->IsTrue()) { msg.Append('g'); } // ignorecase flag Handle ignorecase = GetProperty(regexp, "ignoreCase"); if (ignorecase->IsTrue()) { msg.Append('i'); } // multiline flag Handle multiline = GetProperty(regexp, "multiline"); if (multiline->IsTrue()) { msg.Append('m'); } msg.WriteToLogFile(); } #endif // ENABLE_LOGGING_AND_PROFILING void Logger::RegExpCompileEvent(Handle regexp, bool in_cache) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_regexp) return; LogMessageBuilder msg; msg.Append("regexp-compile,"); LogRegExpSource(regexp); msg.Append(in_cache ? ",hit\n" : ",miss\n"); msg.WriteToLogFile(); #endif } void Logger::LogRuntime(Vector format, JSArray* args) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_runtime) return; HandleScope scope; LogMessageBuilder msg; for (int i = 0; i < format.length(); i++) { char c = format[i]; if (c == '%' && i <= format.length() - 2) { i++; ASSERT('0' <= format[i] && format[i] <= '9'); Object* obj = args->GetElement(format[i] - '0'); i++; switch (format[i]) { case 's': msg.AppendDetailed(String::cast(obj), false); break; case 'S': msg.AppendDetailed(String::cast(obj), true); break; case 'r': Logger::LogRegExpSource(Handle(JSRegExp::cast(obj))); break; case 'x': msg.Append("0x%x", Smi::cast(obj)->value()); break; case 'i': msg.Append("%i", Smi::cast(obj)->value()); break; default: UNREACHABLE(); } } else { msg.Append(c); } } msg.Append('\n'); msg.WriteToLogFile(); #endif } void Logger::ApiIndexedSecurityCheck(uint32_t index) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_api) return; ApiEvent("api,check-security,%u\n", index); #endif } void Logger::ApiNamedPropertyAccess(const char* tag, JSObject* holder, Object* name) { #ifdef ENABLE_LOGGING_AND_PROFILING ASSERT(name->IsString()); if (logfile_ == NULL || !FLAG_log_api) return; String* class_name_obj = holder->class_name(); SmartPointer class_name = class_name_obj->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); SmartPointer property_name = String::cast(name)->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); Logger::ApiEvent("api,%s,\"%s\",\"%s\"\n", tag, *class_name, *property_name); #endif } void Logger::ApiIndexedPropertyAccess(const char* tag, JSObject* holder, uint32_t index) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_api) return; String* class_name_obj = holder->class_name(); SmartPointer class_name = class_name_obj->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); Logger::ApiEvent("api,%s,\"%s\",%u\n", tag, *class_name, index); #endif } void Logger::ApiObjectAccess(const char* tag, JSObject* object) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_api) return; String* class_name_obj = object->class_name(); SmartPointer class_name = class_name_obj->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); Logger::ApiEvent("api,%s,\"%s\"\n", tag, *class_name); #endif } void Logger::ApiEntryCall(const char* name) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_api) return; Logger::ApiEvent("api,%s\n", name); #endif } void Logger::NewEvent(const char* name, void* object, size_t size) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; LogMessageBuilder msg; msg.Append("new,%s,0x%x,%u\n", name, reinterpret_cast(object), static_cast(size)); msg.WriteToLogFile(); #endif } void Logger::DeleteEvent(const char* name, void* object) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; LogMessageBuilder msg; msg.Append("delete,%s,0x%x\n", name, reinterpret_cast(object)); msg.WriteToLogFile(); #endif } void Logger::CodeCreateEvent(const char* tag, Code* code, const char* comment) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-creation,%s,0x%x,%d,\"", tag, reinterpret_cast(code->address()), code->ExecutableSize()); for (const char* p = comment; *p != '\0'; p++) { if (*p == '"') { msg.Append('\\'); } msg.Append(*p); } msg.Append('"'); msg.Append('\n'); msg.WriteToLogFile(); #endif } void Logger::CodeCreateEvent(const char* tag, Code* code, String* name) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; SmartPointer str = name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); msg.Append("code-creation,%s,0x%x,%d,\"%s\"\n", tag, reinterpret_cast(code->address()), code->ExecutableSize(), *str); msg.WriteToLogFile(); #endif } void Logger::CodeCreateEvent(const char* tag, Code* code, String* name, String* source, int line) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; SmartPointer str = name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); SmartPointer sourcestr = source->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); msg.Append("code-creation,%s,0x%x,%d,\"%s %s:%d\"\n", tag, reinterpret_cast(code->address()), code->ExecutableSize(), *str, *sourcestr, line); msg.WriteToLogFile(); #endif } void Logger::CodeCreateEvent(const char* tag, Code* code, int args_count) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-creation,%s,0x%x,%d,\"args_count: %d\"\n", tag, reinterpret_cast(code->address()), code->ExecutableSize(), args_count); msg.WriteToLogFile(); #endif } void Logger::RegExpCodeCreateEvent(Code* code, String* source) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-creation,%s,0x%x,%d,\"", "RegExp", reinterpret_cast(code->address()), code->ExecutableSize()); msg.AppendDetailed(source, false); msg.Append("\"\n"); msg.WriteToLogFile(); #endif } void Logger::CodeAllocateEvent(Code* code, Assembler* assem) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-allocate,0x%x,0x%x\n", reinterpret_cast(code->address()), reinterpret_cast(assem)); msg.WriteToLogFile(); #endif } void Logger::CodeMoveEvent(Address from, Address to) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-move,0x%x,0x%x\n", reinterpret_cast(from), reinterpret_cast(to)); msg.WriteToLogFile(); #endif } void Logger::CodeDeleteEvent(Address from) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_code) return; LogMessageBuilder msg; msg.Append("code-delete,0x%x\n", reinterpret_cast(from)); msg.WriteToLogFile(); #endif } void Logger::ResourceEvent(const char* name, const char* tag) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; LogMessageBuilder msg; msg.Append("%s,%s,", name, tag); uint32_t sec, usec; if (OS::GetUserTime(&sec, &usec) != -1) { msg.Append("%d,%d,", sec, usec); } msg.Append("%.0f", OS::TimeCurrentMillis()); msg.Append('\n'); msg.WriteToLogFile(); #endif } void Logger::SuspectReadEvent(String* name, Object* obj) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_suspect) return; LogMessageBuilder msg; String* class_name = obj->IsJSObject() ? JSObject::cast(obj)->class_name() : Heap::empty_string(); ScopedLock sl(mutex_); msg.Append("suspect-read,"); msg.Append(class_name); msg.Append(','); msg.Append('"'); msg.Append(name); msg.Append('"'); msg.Append('\n'); msg.WriteToLogFile(); #endif } void Logger::HeapSampleBeginEvent(const char* space, const char* kind) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_gc) return; LogMessageBuilder msg; msg.Append("heap-sample-begin,\"%s\",\"%s\"\n", space, kind); msg.WriteToLogFile(); #endif } void Logger::HeapSampleEndEvent(const char* space, const char* kind) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_gc) return; LogMessageBuilder msg; msg.Append("heap-sample-end,\"%s\",\"%s\"\n", space, kind); msg.WriteToLogFile(); #endif } void Logger::HeapSampleItemEvent(const char* type, int number, int bytes) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log_gc) return; LogMessageBuilder msg; msg.Append("heap-sample-item,%s,%d,%d\n", type, number, bytes); msg.WriteToLogFile(); #endif } void Logger::DebugTag(const char* call_site_tag) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; LogMessageBuilder msg; msg.Append("debug-tag,%s\n", call_site_tag); msg.WriteToLogFile(); #endif } void Logger::DebugEvent(const char* event_type, Vector parameter) { #ifdef ENABLE_LOGGING_AND_PROFILING if (logfile_ == NULL || !FLAG_log) return; StringBuilder s(parameter.length() + 1); for (int i = 0; i < parameter.length(); ++i) { s.AddCharacter(static_cast(parameter[i])); } char* parameter_string = s.Finalize(); LogMessageBuilder msg; msg.Append("debug-queue-event,%s,%15.3f,%s\n", event_type, OS::TimeCurrentMillis(), parameter_string); DeleteArray(parameter_string); msg.WriteToLogFile(); #endif } #ifdef ENABLE_LOGGING_AND_PROFILING void Logger::TickEvent(TickSample* sample, bool overflow) { if (logfile_ == NULL || !FLAG_prof) return; LogMessageBuilder msg; msg.Append("tick,0x%x,0x%x,%d", sample->pc, sample->sp, static_cast(sample->state)); if (overflow) { msg.Append(",overflow"); } for (int i = 0; i < sample->frames_count; ++i) { msg.Append(",0x%x", reinterpret_cast(sample->stack[i])); } msg.Append('\n'); msg.WriteToLogFile(); } bool Logger::IsProfilerPaused() { return profiler_->paused(); } void Logger::PauseProfiler() { profiler_->pause(); } void Logger::ResumeProfiler() { profiler_->resume(); } #endif bool Logger::Setup() { #ifdef ENABLE_LOGGING_AND_PROFILING // --log-all enables all the log flags. if (FLAG_log_all) { FLAG_log_runtime = true; FLAG_log_api = true; FLAG_log_code = true; FLAG_log_gc = true; FLAG_log_suspect = true; FLAG_log_handles = true; FLAG_log_regexp = true; } // --prof implies --log-code. if (FLAG_prof) FLAG_log_code = true; bool open_log_file = FLAG_log || FLAG_log_runtime || FLAG_log_api || FLAG_log_code || FLAG_log_gc || FLAG_log_handles || FLAG_log_suspect || FLAG_log_regexp || FLAG_log_state_changes; // If we're logging anything, we need to open the log file. if (open_log_file) { if (strcmp(FLAG_logfile, "-") == 0) { logfile_ = stdout; } else if (strchr(FLAG_logfile, '%') != NULL) { // If there's a '%' in the log file name we have to expand // placeholders. HeapStringAllocator allocator; StringStream stream(&allocator); for (const char* p = FLAG_logfile; *p; p++) { if (*p == '%') { p++; switch (*p) { case '\0': // If there's a % at the end of the string we back up // one character so we can escape the loop properly. p--; break; case 't': { // %t expands to the current time in milliseconds. uint32_t time = static_cast(OS::TimeCurrentMillis()); stream.Add("%u", time); break; } case '%': // %% expands (contracts really) to %. stream.Put('%'); break; default: // All other %'s expand to themselves. stream.Put('%'); stream.Put(*p); break; } } else { stream.Put(*p); } } SmartPointer expanded = stream.ToCString(); logfile_ = OS::FOpen(*expanded, OS::LogFileOpenMode); } else { logfile_ = OS::FOpen(FLAG_logfile, OS::LogFileOpenMode); } message_buffer_ = NewArray(kMessageBufferSize); mutex_ = OS::CreateMutex(); } current_state_ = &bottom_state_; // as log is initialized early with V8, we can assume that JS execution // frames can never reach this point on stack int stack_var; ticker_ = new Ticker(1, reinterpret_cast(&stack_var)); if (FLAG_sliding_state_window && sliding_state_window_ == NULL) { sliding_state_window_ = new SlidingStateWindow(); } if (FLAG_prof) { profiler_ = new Profiler(); if (!FLAG_prof_auto) profiler_->pause(); profiler_->Engage(); } return true; #else return false; #endif } void Logger::TearDown() { #ifdef ENABLE_LOGGING_AND_PROFILING // Stop the profiler before closing the file. if (profiler_ != NULL) { profiler_->Disengage(); delete profiler_; profiler_ = NULL; } delete sliding_state_window_; delete ticker_; if (logfile_ != NULL) { fclose(logfile_); logfile_ = NULL; delete mutex_; mutex_ = NULL; DeleteArray(message_buffer_); } #endif } void Logger::EnableSlidingStateWindow() { #ifdef ENABLE_LOGGING_AND_PROFILING // If the ticker is NULL, Logger::Setup has not been called yet. In // that case, we set the sliding_state_window flag so that the // sliding window computation will be started when Logger::Setup is // called. if (ticker_ == NULL) { FLAG_sliding_state_window = true; return; } // Otherwise, if the sliding state window computation has not been // started we do it now. if (sliding_state_window_ == NULL) { sliding_state_window_ = new SlidingStateWindow(); } #endif } // // VMState class implementation. A simple stack of VM states held by the // logger and partially threaded through the call stack. States are pushed by // VMState construction and popped by destruction. // #ifdef ENABLE_LOGGING_AND_PROFILING static const char* StateToString(StateTag state) { switch (state) { case JS: return "JS"; case GC: return "GC"; case COMPILER: return "COMPILER"; case OTHER: return "OTHER"; default: UNREACHABLE(); return NULL; } } VMState::VMState(StateTag state) { #if !defined(ENABLE_HEAP_PROTECTION) // When not protecting the heap, there is no difference between // EXTERNAL and OTHER. As an optimizatin in that case, we will not // perform EXTERNAL->OTHER transitions through the API. We thus // compress the two states into one. if (state == EXTERNAL) state = OTHER; #endif state_ = state; previous_ = Logger::current_state_; Logger::current_state_ = this; if (FLAG_log_state_changes) { LOG(UncheckedStringEvent("Entering", StateToString(state_))); if (previous_ != NULL) { LOG(UncheckedStringEvent("From", StateToString(previous_->state_))); } } #ifdef ENABLE_HEAP_PROTECTION if (FLAG_protect_heap && previous_ != NULL) { if (state_ == EXTERNAL) { // We are leaving V8. ASSERT(previous_->state_ != EXTERNAL); Heap::Protect(); } else if (previous_->state_ == EXTERNAL) { // We are entering V8. Heap::Unprotect(); } } #endif } VMState::~VMState() { Logger::current_state_ = previous_; if (FLAG_log_state_changes) { LOG(UncheckedStringEvent("Leaving", StateToString(state_))); if (previous_ != NULL) { LOG(UncheckedStringEvent("To", StateToString(previous_->state_))); } } #ifdef ENABLE_HEAP_PROTECTION if (FLAG_protect_heap && previous_ != NULL) { if (state_ == EXTERNAL) { // We are reentering V8. ASSERT(previous_->state_ != EXTERNAL); Heap::Unprotect(); } else if (previous_->state_ == EXTERNAL) { // We are leaving V8. Heap::Protect(); } } #endif } #endif } } // namespace v8::internal