// Copyright 2007-2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <limits.h> #include "v8.h" #include "api.h" #include "isolate.h" #include "compilation-cache.h" #include "execution.h" #include "snapshot.h" #include "platform.h" #include "utils.h" #include "cctest.h" #include "parser.h" #include "unicode-inl.h" using ::v8::AccessorInfo; using ::v8::Context; using ::v8::Extension; using ::v8::Function; using ::v8::HandleScope; using ::v8::Local; using ::v8::Object; using ::v8::ObjectTemplate; using ::v8::Persistent; using ::v8::Script; using ::v8::String; using ::v8::Value; using ::v8::V8; // Migrating an isolate class KangarooThread : public v8::internal::Thread { public: KangarooThread(v8::Isolate* isolate, v8::Handle<v8::Context> context, int value) : Thread("KangarooThread"), isolate_(isolate), context_(context), value_(value) { } void Run() { { v8::Locker locker(isolate_); v8::Isolate::Scope isolate_scope(isolate_); CHECK_EQ(isolate_, v8::internal::Isolate::Current()); v8::HandleScope scope; v8::Context::Scope context_scope(context_); Local<Value> v = CompileRun("getValue()"); CHECK(v->IsNumber()); CHECK_EQ(30, static_cast<int>(v->NumberValue())); } { v8::Locker locker(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::Context::Scope context_scope(context_); v8::HandleScope scope; Local<Value> v = CompileRun("getValue()"); CHECK(v->IsNumber()); CHECK_EQ(30, static_cast<int>(v->NumberValue())); } isolate_->Dispose(); } private: v8::Isolate* isolate_; Persistent<v8::Context> context_; int value_; }; // Migrates an isolate from one thread to another TEST(KangarooIsolates) { v8::Isolate* isolate = v8::Isolate::New(); Persistent<v8::Context> context; { v8::Locker locker(isolate); v8::Isolate::Scope isolate_scope(isolate); v8::HandleScope handle_scope; context = v8::Context::New(); v8::Context::Scope context_scope(context); CHECK_EQ(isolate, v8::internal::Isolate::Current()); CompileRun("function getValue() { return 30; }"); } KangarooThread thread1(isolate, context, 1); thread1.Start(); thread1.Join(); } static void CalcFibAndCheck() { Local<Value> v = CompileRun("function fib(n) {" " if (n <= 2) return 1;" " return fib(n-1) + fib(n-2);" "}" "fib(10)"); CHECK(v->IsNumber()); CHECK_EQ(55, static_cast<int>(v->NumberValue())); } class JoinableThread { public: explicit JoinableThread(const char* name) : name_(name), semaphore_(i::OS::CreateSemaphore(0)), thread_(this) { } virtual ~JoinableThread() { delete semaphore_; } void Start() { thread_.Start(); } void Join() { semaphore_->Wait(); } virtual void Run() = 0; private: class ThreadWithSemaphore : public i::Thread { public: explicit ThreadWithSemaphore(JoinableThread* joinable_thread) : Thread(joinable_thread->name_), joinable_thread_(joinable_thread) { } virtual void Run() { joinable_thread_->Run(); joinable_thread_->semaphore_->Signal(); } private: JoinableThread* joinable_thread_; }; const char* name_; i::Semaphore* semaphore_; ThreadWithSemaphore thread_; friend class ThreadWithSemaphore; DISALLOW_COPY_AND_ASSIGN(JoinableThread); }; class IsolateLockingThreadWithLocalContext : public JoinableThread { public: explicit IsolateLockingThreadWithLocalContext(v8::Isolate* isolate) : JoinableThread("IsolateLockingThread"), isolate_(isolate) { } virtual void Run() { v8::Locker locker(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; LocalContext local_context; CHECK_EQ(isolate_, v8::internal::Isolate::Current()); CalcFibAndCheck(); } private: v8::Isolate* isolate_; }; static void StartJoinAndDeleteThreads(const i::List<JoinableThread*>& threads) { for (int i = 0; i < threads.length(); i++) { threads[i]->Start(); } for (int i = 0; i < threads.length(); i++) { threads[i]->Join(); } for (int i = 0; i < threads.length(); i++) { delete threads[i]; } } // Run many threads all locking on the same isolate TEST(IsolateLockingStress) { const int kNThreads = 100; i::List<JoinableThread*> threads(kNThreads); v8::Isolate* isolate = v8::Isolate::New(); for (int i = 0; i < kNThreads; i++) { threads.Add(new IsolateLockingThreadWithLocalContext(isolate)); } StartJoinAndDeleteThreads(threads); isolate->Dispose(); } class IsolateNonlockingThread : public JoinableThread { public: explicit IsolateNonlockingThread() : JoinableThread("IsolateNonlockingThread") { } virtual void Run() { v8::Isolate* isolate = v8::Isolate::New(); { v8::Isolate::Scope isolate_scope(isolate); v8::HandleScope handle_scope; v8::Handle<v8::Context> context = v8::Context::New(); v8::Context::Scope context_scope(context); CHECK_EQ(isolate, v8::internal::Isolate::Current()); CalcFibAndCheck(); } isolate->Dispose(); } private: }; // Run many threads each accessing its own isolate without locking TEST(MultithreadedParallelIsolates) { #ifdef V8_TARGET_ARCH_ARM const int kNThreads = 10; #else const int kNThreads = 50; #endif i::List<JoinableThread*> threads(kNThreads); for (int i = 0; i < kNThreads; i++) { threads.Add(new IsolateNonlockingThread()); } StartJoinAndDeleteThreads(threads); } class IsolateNestedLockingThread : public JoinableThread { public: explicit IsolateNestedLockingThread(v8::Isolate* isolate) : JoinableThread("IsolateNestedLocking"), isolate_(isolate) { } virtual void Run() { v8::Locker lock(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; LocalContext local_context; { v8::Locker another_lock(isolate_); CalcFibAndCheck(); } { v8::Locker another_lock(isolate_); CalcFibAndCheck(); } } private: v8::Isolate* isolate_; }; // Run many threads with nested locks TEST(IsolateNestedLocking) { const int kNThreads = 100; v8::Isolate* isolate = v8::Isolate::New(); i::List<JoinableThread*> threads(kNThreads); for (int i = 0; i < kNThreads; i++) { threads.Add(new IsolateNestedLockingThread(isolate)); } StartJoinAndDeleteThreads(threads); } class SeparateIsolatesLocksNonexclusiveThread : public JoinableThread { public: SeparateIsolatesLocksNonexclusiveThread(v8::Isolate* isolate1, v8::Isolate* isolate2) : JoinableThread("SeparateIsolatesLocksNonexclusiveThread"), isolate1_(isolate1), isolate2_(isolate2) { } virtual void Run() { v8::Locker lock(isolate1_); v8::Isolate::Scope isolate_scope(isolate1_); v8::HandleScope handle_scope; LocalContext local_context; IsolateLockingThreadWithLocalContext threadB(isolate2_); threadB.Start(); CalcFibAndCheck(); threadB.Join(); } private: v8::Isolate* isolate1_; v8::Isolate* isolate2_; }; // Run parallel threads that lock and access different isolates in parallel TEST(SeparateIsolatesLocksNonexclusive) { #ifdef V8_TARGET_ARCH_ARM const int kNThreads = 50; #else const int kNThreads = 100; #endif v8::Isolate* isolate1 = v8::Isolate::New(); v8::Isolate* isolate2 = v8::Isolate::New(); i::List<JoinableThread*> threads(kNThreads); for (int i = 0; i < kNThreads; i++) { threads.Add(new SeparateIsolatesLocksNonexclusiveThread(isolate1, isolate2)); } StartJoinAndDeleteThreads(threads); isolate2->Dispose(); isolate1->Dispose(); } class LockIsolateAndCalculateFibSharedContextThread : public JoinableThread { public: explicit LockIsolateAndCalculateFibSharedContextThread( v8::Isolate* isolate, v8::Handle<v8::Context> context) : JoinableThread("LockIsolateAndCalculateFibThread"), isolate_(isolate), context_(context) { } virtual void Run() { v8::Locker lock(isolate_); v8::Isolate::Scope isolate_scope(isolate_); HandleScope handle_scope; v8::Context::Scope context_scope(context_); CalcFibAndCheck(); } private: v8::Isolate* isolate_; Persistent<v8::Context> context_; }; class LockerUnlockerThread : public JoinableThread { public: explicit LockerUnlockerThread(v8::Isolate* isolate) : JoinableThread("LockerUnlockerThread"), isolate_(isolate) { } virtual void Run() { v8::Locker lock(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; v8::Handle<v8::Context> context = v8::Context::New(); { v8::Context::Scope context_scope(context); CalcFibAndCheck(); } { isolate_->Exit(); v8::Unlocker unlocker(isolate_); LockIsolateAndCalculateFibSharedContextThread thread(isolate_, context); thread.Start(); thread.Join(); } isolate_->Enter(); { v8::Context::Scope context_scope(context); CalcFibAndCheck(); } } private: v8::Isolate* isolate_; }; // Use unlocker inside of a Locker, multiple threads. TEST(LockerUnlocker) { #ifdef V8_TARGET_ARCH_ARM const int kNThreads = 50; #else const int kNThreads = 100; #endif i::List<JoinableThread*> threads(kNThreads); v8::Isolate* isolate = v8::Isolate::New(); for (int i = 0; i < kNThreads; i++) { threads.Add(new LockerUnlockerThread(isolate)); } StartJoinAndDeleteThreads(threads); isolate->Dispose(); } class LockTwiceAndUnlockThread : public JoinableThread { public: explicit LockTwiceAndUnlockThread(v8::Isolate* isolate) : JoinableThread("LockTwiceAndUnlockThread"), isolate_(isolate) { } virtual void Run() { v8::Locker lock(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; v8::Handle<v8::Context> context = v8::Context::New(); { v8::Context::Scope context_scope(context); CalcFibAndCheck(); } { v8::Locker second_lock(isolate_); { isolate_->Exit(); v8::Unlocker unlocker(isolate_); LockIsolateAndCalculateFibSharedContextThread thread(isolate_, context); thread.Start(); thread.Join(); } } isolate_->Enter(); { v8::Context::Scope context_scope(context); CalcFibAndCheck(); } } private: v8::Isolate* isolate_; }; // Use Unlocker inside two Lockers. TEST(LockTwiceAndUnlock) { #ifdef V8_TARGET_ARCH_ARM const int kNThreads = 50; #else const int kNThreads = 100; #endif i::List<JoinableThread*> threads(kNThreads); v8::Isolate* isolate = v8::Isolate::New(); for (int i = 0; i < kNThreads; i++) { threads.Add(new LockTwiceAndUnlockThread(isolate)); } StartJoinAndDeleteThreads(threads); isolate->Dispose(); } class LockAndUnlockDifferentIsolatesThread : public JoinableThread { public: LockAndUnlockDifferentIsolatesThread(v8::Isolate* isolate1, v8::Isolate* isolate2) : JoinableThread("LockAndUnlockDifferentIsolatesThread"), isolate1_(isolate1), isolate2_(isolate2) { } virtual void Run() { Persistent<v8::Context> context1; Persistent<v8::Context> context2; v8::Locker lock1(isolate1_); CHECK(v8::Locker::IsLocked(isolate1_)); CHECK(!v8::Locker::IsLocked(isolate2_)); { v8::Isolate::Scope isolate_scope(isolate1_); v8::HandleScope handle_scope; context1 = v8::Context::New(); { v8::Context::Scope context_scope(context1); CalcFibAndCheck(); } } v8::Locker lock2(isolate2_); CHECK(v8::Locker::IsLocked(isolate1_)); CHECK(v8::Locker::IsLocked(isolate2_)); { v8::Isolate::Scope isolate_scope(isolate2_); v8::HandleScope handle_scope; context2 = v8::Context::New(); { v8::Context::Scope context_scope(context2); CalcFibAndCheck(); } } { v8::Unlocker unlock1(isolate1_); CHECK(!v8::Locker::IsLocked(isolate1_)); CHECK(v8::Locker::IsLocked(isolate2_)); v8::Isolate::Scope isolate_scope(isolate2_); v8::HandleScope handle_scope; v8::Context::Scope context_scope(context2); LockIsolateAndCalculateFibSharedContextThread thread(isolate1_, context1); thread.Start(); CalcFibAndCheck(); thread.Join(); } } private: v8::Isolate* isolate1_; v8::Isolate* isolate2_; }; // Lock two isolates and unlock one of them. TEST(LockAndUnlockDifferentIsolates) { v8::Isolate* isolate1 = v8::Isolate::New(); v8::Isolate* isolate2 = v8::Isolate::New(); LockAndUnlockDifferentIsolatesThread thread(isolate1, isolate2); thread.Start(); thread.Join(); isolate2->Dispose(); isolate1->Dispose(); } class LockUnlockLockThread : public JoinableThread { public: LockUnlockLockThread(v8::Isolate* isolate, v8::Handle<v8::Context> context) : JoinableThread("LockUnlockLockThread"), isolate_(isolate), context_(context) { } virtual void Run() { v8::Locker lock1(isolate_); CHECK(v8::Locker::IsLocked(isolate_)); CHECK(!v8::Locker::IsLocked()); { v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; v8::Context::Scope context_scope(context_); CalcFibAndCheck(); } { v8::Unlocker unlock1(isolate_); CHECK(!v8::Locker::IsLocked(isolate_)); CHECK(!v8::Locker::IsLocked()); { v8::Locker lock2(isolate_); v8::Isolate::Scope isolate_scope(isolate_); v8::HandleScope handle_scope; CHECK(v8::Locker::IsLocked(isolate_)); CHECK(!v8::Locker::IsLocked()); v8::Context::Scope context_scope(context_); CalcFibAndCheck(); } } } private: v8::Isolate* isolate_; v8::Persistent<v8::Context> context_; }; // Locker inside an Unlocker inside a Locker. TEST(LockUnlockLockMultithreaded) { const int kNThreads = 100; v8::Isolate* isolate = v8::Isolate::New(); Persistent<v8::Context> context; { v8::Locker locker_(isolate); v8::Isolate::Scope isolate_scope(isolate); v8::HandleScope handle_scope; context = v8::Context::New(); } i::List<JoinableThread*> threads(kNThreads); for (int i = 0; i < kNThreads; i++) { threads.Add(new LockUnlockLockThread(isolate, context)); } StartJoinAndDeleteThreads(threads); } class LockUnlockLockDefaultIsolateThread : public JoinableThread { public: explicit LockUnlockLockDefaultIsolateThread(v8::Handle<v8::Context> context) : JoinableThread("LockUnlockLockDefaultIsolateThread"), context_(context) { } virtual void Run() { v8::Locker lock1; { v8::HandleScope handle_scope; v8::Context::Scope context_scope(context_); CalcFibAndCheck(); } { v8::Unlocker unlock1; { v8::Locker lock2; v8::HandleScope handle_scope; v8::Context::Scope context_scope(context_); CalcFibAndCheck(); } } } private: v8::Persistent<v8::Context> context_; }; // Locker inside an Unlocker inside a Locker for default isolate. TEST(LockUnlockLockDefaultIsolateMultithreaded) { const int kNThreads = 100; Persistent<v8::Context> context; { v8::Locker locker_; v8::HandleScope handle_scope; context = v8::Context::New(); } i::List<JoinableThread*> threads(kNThreads); for (int i = 0; i < kNThreads; i++) { threads.Add(new LockUnlockLockDefaultIsolateThread(context)); } StartJoinAndDeleteThreads(threads); } TEST(Regress1433) { for (int i = 0; i < 10; i++) { v8::Isolate* isolate = v8::Isolate::New(); { v8::Locker lock(isolate); v8::Isolate::Scope isolate_scope(isolate); v8::HandleScope handle_scope; v8::Persistent<Context> context = v8::Context::New(); v8::Context::Scope context_scope(context); v8::Handle<String> source = v8::String::New("1+1"); v8::Handle<Script> script = v8::Script::Compile(source); v8::Handle<Value> result = script->Run(); v8::String::AsciiValue ascii(result); context.Dispose(); } isolate->Dispose(); } }