// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/debug/debug-interface.h" #include "src/frames-inl.h" #include "src/property-descriptor.h" #include "src/utils.h" #include "src/wasm/wasm-macro-gen.h" #include "src/wasm/wasm-objects.h" #include "test/cctest/cctest.h" #include "test/cctest/compiler/value-helper.h" #include "test/cctest/wasm/wasm-run-utils.h" #include "test/common/wasm/test-signatures.h" using namespace v8::internal; using namespace v8::internal::wasm; namespace debug = v8::debug; namespace { void CheckLocations( WasmCompiledModule *compiled_module, debug::Location start, debug::Location end, std::initializer_list expected_locations_init) { std::vector locations; bool success = compiled_module->GetPossibleBreakpoints(start, end, &locations); CHECK(success); printf("got %d locations: ", static_cast(locations.size())); for (size_t i = 0, e = locations.size(); i != e; ++i) { printf("%s<%d,%d>", i == 0 ? "" : ", ", locations[i].GetLineNumber(), locations[i].GetColumnNumber()); } printf("\n"); std::vector expected_locations(expected_locations_init); CHECK_EQ(expected_locations.size(), locations.size()); for (size_t i = 0, e = locations.size(); i != e; ++i) { CHECK_EQ(expected_locations[i].GetLineNumber(), locations[i].GetLineNumber()); CHECK_EQ(expected_locations[i].GetColumnNumber(), locations[i].GetColumnNumber()); } } void CheckLocationsFail(WasmCompiledModule *compiled_module, debug::Location start, debug::Location end) { std::vector locations; bool success = compiled_module->GetPossibleBreakpoints(start, end, &locations); CHECK(!success); } class BreakHandler { public: enum Action { Continue = StepAction::LastStepAction + 1, StepNext = StepAction::StepNext, StepIn = StepAction::StepIn, StepOut = StepAction::StepOut }; struct BreakPoint { int position; Action action; BreakPoint(int position, Action action) : position(position), action(action) {} }; explicit BreakHandler(Isolate* isolate, std::initializer_list expected_breaks) : isolate_(isolate), expected_breaks_(expected_breaks) { current_handler = this; v8::Debug::SetDebugEventListener(reinterpret_cast(isolate), DebugEventListener); } ~BreakHandler() { // Check that all expected breakpoints have been hit. CHECK_EQ(count_, expected_breaks_.size()); // BreakHandlers must be correctly stacked. CHECK_EQ(this, current_handler); current_handler = nullptr; v8::Debug::SetDebugEventListener(reinterpret_cast(isolate_), nullptr); } int count() const { return count_; } private: Isolate* isolate_; int count_ = 0; std::vector expected_breaks_; static BreakHandler* current_handler; void HandleBreak() { printf("Break #%d\n", count_); CHECK_GT(expected_breaks_.size(), count_); // Check the current position. StackTraceFrameIterator frame_it(isolate_); auto summ = FrameSummary::GetTop(frame_it.frame()).AsWasmInterpreted(); CHECK_EQ(expected_breaks_[count_].position, summ.byte_offset()); Action next_action = expected_breaks_[count_].action; switch (next_action) { case Continue: break; case StepNext: case StepIn: case StepOut: isolate_->debug()->PrepareStep(static_cast(next_action)); break; default: UNREACHABLE(); } ++count_; } static void DebugEventListener(const v8::Debug::EventDetails& event_details) { if (event_details.GetEvent() != v8::DebugEvent::Break) return; CHECK_NOT_NULL(current_handler); current_handler->HandleBreak(); } }; // static BreakHandler* BreakHandler::current_handler = nullptr; Handle MakeFakeBreakpoint(Isolate* isolate, int position) { Handle obj = isolate->factory()->NewJSObject(isolate->object_function()); // Generate an "isTriggered" method that always returns true. // This can/must be refactored once we remove remaining JS parts from the // debugger (bug 5530). Handle source = isolate->factory()->NewStringFromStaticChars("true"); Handle context(isolate->context(), isolate); Handle triggered_fun = Compiler::GetFunctionFromString(context, source, NO_PARSE_RESTRICTION) .ToHandleChecked(); PropertyDescriptor desc; desc.set_value(triggered_fun); Handle name = isolate->factory()->InternalizeUtf8String(CStrVector("isTriggered")); CHECK( JSObject::DefineOwnProperty(isolate, obj, name, &desc, Object::DONT_THROW) .FromMaybe(false)); return obj; } void SetBreakpoint(WasmRunnerBase& runner, int function_index, int byte_offset, int expected_set_byte_offset = -1) { int func_offset = runner.module().module->functions[function_index].code_start_offset; int code_offset = func_offset + byte_offset; if (expected_set_byte_offset == -1) expected_set_byte_offset = byte_offset; Handle instance = runner.module().instance_object(); Handle compiled_module(instance->compiled_module()); Handle fake_breakpoint_object = MakeFakeBreakpoint(runner.main_isolate(), code_offset); CHECK(WasmCompiledModule::SetBreakPoint(compiled_module, &code_offset, fake_breakpoint_object)); int set_byte_offset = code_offset - func_offset; CHECK_EQ(expected_set_byte_offset, set_byte_offset); // Also set breakpoint on the debug info of the instance directly, since the // instance chain is not setup properly in tests. Handle debug_info = WasmInstanceObject::GetOrCreateDebugInfo(instance); WasmDebugInfo::SetBreakpoint(debug_info, function_index, set_byte_offset); } } // namespace TEST(WasmCollectPossibleBreakpoints) { WasmRunner runner(kExecuteCompiled); BUILD(runner, WASM_NOP, WASM_I32_ADD(WASM_ZERO, WASM_ONE)); Handle instance = runner.module().instance_object(); std::vector locations; // Check all locations for function 0. CheckLocations(instance->compiled_module(), {0, 0}, {1, 0}, {{0, 1}, {0, 2}, {0, 4}, {0, 6}, {0, 7}}); // Check a range ending at an instruction. CheckLocations(instance->compiled_module(), {0, 2}, {0, 4}, {{0, 2}}); // Check a range ending one behind an instruction. CheckLocations(instance->compiled_module(), {0, 2}, {0, 5}, {{0, 2}, {0, 4}}); // Check a range starting at an instruction. CheckLocations(instance->compiled_module(), {0, 7}, {0, 8}, {{0, 7}}); // Check from an instruction to beginning of next function. CheckLocations(instance->compiled_module(), {0, 7}, {1, 0}, {{0, 7}}); // Check from end of one function (no valid instruction position) to beginning // of next function. Must be empty, but not fail. CheckLocations(instance->compiled_module(), {0, 8}, {1, 0}, {}); // Check from one after the end of the function. Must fail. CheckLocationsFail(instance->compiled_module(), {0, 9}, {1, 0}); } TEST(WasmSimpleBreak) { WasmRunner runner(kExecuteCompiled); Isolate* isolate = runner.main_isolate(); BUILD(runner, WASM_NOP, WASM_I32_ADD(WASM_I32V_1(11), WASM_I32V_1(3))); Handle main_fun_wrapper = runner.module().WrapCode(runner.function_index()); SetBreakpoint(runner, runner.function_index(), 4, 4); BreakHandler count_breaks(isolate, {{4, BreakHandler::Continue}}); Handle global(isolate->context()->global_object(), isolate); MaybeHandle retval = Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr); CHECK(!retval.is_null()); int result; CHECK(retval.ToHandleChecked()->ToInt32(&result)); CHECK_EQ(14, result); } TEST(WasmSimpleStepping) { WasmRunner runner(kExecuteCompiled); BUILD(runner, WASM_I32_ADD(WASM_I32V_1(11), WASM_I32V_1(3))); Isolate* isolate = runner.main_isolate(); Handle main_fun_wrapper = runner.module().WrapCode(runner.function_index()); // Set breakpoint at the first I32Const. SetBreakpoint(runner, runner.function_index(), 1, 1); BreakHandler count_breaks(isolate, { {1, BreakHandler::StepNext}, // I32Const {3, BreakHandler::StepNext}, // I32Const {5, BreakHandler::Continue} // I32Add }); Handle global(isolate->context()->global_object(), isolate); MaybeHandle retval = Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr); CHECK(!retval.is_null()); int result; CHECK(retval.ToHandleChecked()->ToInt32(&result)); CHECK_EQ(14, result); } TEST(WasmStepInAndOut) { WasmRunner runner(kExecuteCompiled); WasmFunctionCompiler& f2 = runner.NewFunction(); f2.AllocateLocal(ValueType::kWord32); // Call f2 via indirect call, because a direct call requires f2 to exist when // we compile main, but we need to compile main first so that the order of // functions in the code section matches the function indexes. // return arg0 BUILD(runner, WASM_RETURN1(WASM_GET_LOCAL(0))); // for (int i = 0; i < 10; ++i) { f2(i); } BUILD(f2, WASM_LOOP( WASM_BR_IF(0, WASM_BINOP(kExprI32GeU, WASM_GET_LOCAL(0), WASM_I32V_1(10))), WASM_SET_LOCAL( 0, WASM_BINOP(kExprI32Sub, WASM_GET_LOCAL(0), WASM_ONE)), WASM_CALL_FUNCTION(runner.function_index(), WASM_GET_LOCAL(0)), WASM_DROP, WASM_BR(1))); Isolate* isolate = runner.main_isolate(); Handle main_fun_wrapper = runner.module().WrapCode(f2.function_index()); // Set first breakpoint on the GetLocal (offset 19) before the Call. SetBreakpoint(runner, f2.function_index(), 19, 19); BreakHandler count_breaks(isolate, { {19, BreakHandler::StepIn}, // GetLocal {21, BreakHandler::StepIn}, // Call {1, BreakHandler::StepOut}, // in f2 {23, BreakHandler::Continue} // After Call }); Handle global(isolate->context()->global_object(), isolate); CHECK(!Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr) .is_null()); }