// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/base/platform/time.h" #if V8_OS_MACOSX #include #endif #if V8_OS_POSIX #include #endif #if V8_OS_WIN #include "src/base/win32-headers.h" #endif #include #include "src/base/platform/elapsed-timer.h" #include "src/base/platform/platform.h" #include "testing/gtest/include/gtest/gtest.h" namespace v8 { namespace base { TEST(TimeDelta, FromAndIn) { EXPECT_EQ(TimeDelta::FromDays(2), TimeDelta::FromHours(48)); EXPECT_EQ(TimeDelta::FromHours(3), TimeDelta::FromMinutes(180)); EXPECT_EQ(TimeDelta::FromMinutes(2), TimeDelta::FromSeconds(120)); EXPECT_EQ(TimeDelta::FromSeconds(2), TimeDelta::FromMilliseconds(2000)); EXPECT_EQ(TimeDelta::FromMilliseconds(2), TimeDelta::FromMicroseconds(2000)); EXPECT_EQ(static_cast(13), TimeDelta::FromDays(13).InDays()); EXPECT_EQ(static_cast(13), TimeDelta::FromHours(13).InHours()); EXPECT_EQ(static_cast(13), TimeDelta::FromMinutes(13).InMinutes()); EXPECT_EQ(static_cast(13), TimeDelta::FromSeconds(13).InSeconds()); EXPECT_DOUBLE_EQ(13.0, TimeDelta::FromSeconds(13).InSecondsF()); EXPECT_EQ(static_cast(13), TimeDelta::FromMilliseconds(13).InMilliseconds()); EXPECT_DOUBLE_EQ(13.0, TimeDelta::FromMilliseconds(13).InMillisecondsF()); EXPECT_EQ(static_cast(13), TimeDelta::FromMicroseconds(13).InMicroseconds()); } #if V8_OS_MACOSX TEST(TimeDelta, MachTimespec) { TimeDelta null = TimeDelta(); EXPECT_EQ(null, TimeDelta::FromMachTimespec(null.ToMachTimespec())); TimeDelta delta1 = TimeDelta::FromMilliseconds(42); EXPECT_EQ(delta1, TimeDelta::FromMachTimespec(delta1.ToMachTimespec())); TimeDelta delta2 = TimeDelta::FromDays(42); EXPECT_EQ(delta2, TimeDelta::FromMachTimespec(delta2.ToMachTimespec())); } #endif TEST(Time, JsTime) { Time t = Time::FromJsTime(700000.3); EXPECT_DOUBLE_EQ(700000.3, t.ToJsTime()); } #if V8_OS_POSIX TEST(Time, Timespec) { Time null; EXPECT_TRUE(null.IsNull()); EXPECT_EQ(null, Time::FromTimespec(null.ToTimespec())); Time now = Time::Now(); EXPECT_EQ(now, Time::FromTimespec(now.ToTimespec())); Time now_sys = Time::NowFromSystemTime(); EXPECT_EQ(now_sys, Time::FromTimespec(now_sys.ToTimespec())); Time unix_epoch = Time::UnixEpoch(); EXPECT_EQ(unix_epoch, Time::FromTimespec(unix_epoch.ToTimespec())); Time max = Time::Max(); EXPECT_TRUE(max.IsMax()); EXPECT_EQ(max, Time::FromTimespec(max.ToTimespec())); } TEST(Time, Timeval) { Time null; EXPECT_TRUE(null.IsNull()); EXPECT_EQ(null, Time::FromTimeval(null.ToTimeval())); Time now = Time::Now(); EXPECT_EQ(now, Time::FromTimeval(now.ToTimeval())); Time now_sys = Time::NowFromSystemTime(); EXPECT_EQ(now_sys, Time::FromTimeval(now_sys.ToTimeval())); Time unix_epoch = Time::UnixEpoch(); EXPECT_EQ(unix_epoch, Time::FromTimeval(unix_epoch.ToTimeval())); Time max = Time::Max(); EXPECT_TRUE(max.IsMax()); EXPECT_EQ(max, Time::FromTimeval(max.ToTimeval())); } #endif #if V8_OS_WIN TEST(Time, Filetime) { Time null; EXPECT_TRUE(null.IsNull()); EXPECT_EQ(null, Time::FromFiletime(null.ToFiletime())); Time now = Time::Now(); EXPECT_EQ(now, Time::FromFiletime(now.ToFiletime())); Time now_sys = Time::NowFromSystemTime(); EXPECT_EQ(now_sys, Time::FromFiletime(now_sys.ToFiletime())); Time unix_epoch = Time::UnixEpoch(); EXPECT_EQ(unix_epoch, Time::FromFiletime(unix_epoch.ToFiletime())); Time max = Time::Max(); EXPECT_TRUE(max.IsMax()); EXPECT_EQ(max, Time::FromFiletime(max.ToFiletime())); } #endif namespace { template static void ResolutionTest(T (*Now)(), TimeDelta target_granularity) { // We're trying to measure that intervals increment in a VERY small amount // of time -- according to the specified target granularity. Unfortunately, // if we happen to have a context switch in the middle of our test, the // context switch could easily exceed our limit. So, we iterate on this // several times. As long as we're able to detect the fine-granularity // timers at least once, then the test has succeeded. static const TimeDelta kExpirationTimeout = TimeDelta::FromSeconds(1); ElapsedTimer timer; timer.Start(); TimeDelta delta; do { T start = Now(); T now = start; // Loop until we can detect that the clock has changed. Non-HighRes timers // will increment in chunks, i.e. 15ms. By spinning until we see a clock // change, we detect the minimum time between measurements. do { now = Now(); delta = now - start; } while (now <= start); EXPECT_NE(static_cast(0), delta.InMicroseconds()); } while (delta > target_granularity && !timer.HasExpired(kExpirationTimeout)); EXPECT_LE(delta, target_granularity); } } // namespace TEST(Time, NowResolution) { // We assume that Time::Now() has at least 16ms resolution. static const TimeDelta kTargetGranularity = TimeDelta::FromMilliseconds(16); ResolutionTest