// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/v8.h" #include "src/interpreter/bytecode-array-builder.h" #include "src/interpreter/bytecode-array-iterator.h" #include "src/interpreter/bytecode-label.h" #include "src/interpreter/bytecode-register-allocator.h" #include "test/unittests/test-utils.h" namespace v8 { namespace internal { namespace interpreter { class BytecodeArrayBuilderTest : public TestWithIsolateAndZone { public: BytecodeArrayBuilderTest() {} ~BytecodeArrayBuilderTest() override {} }; TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) { BytecodeArrayBuilder builder(isolate(), zone(), 0, 1, 131); Factory* factory = isolate()->factory(); CHECK_EQ(builder.locals_count(), 131); CHECK_EQ(builder.context_count(), 1); CHECK_EQ(builder.fixed_register_count(), 132); Register reg(0); Register other(reg.index() + 1); Register wide(128); // Emit argument creation operations. builder.CreateArguments(CreateArgumentsType::kMappedArguments) .CreateArguments(CreateArgumentsType::kUnmappedArguments) .CreateArguments(CreateArgumentsType::kRestParameter); // Emit constant loads. builder.LoadLiteral(Smi::FromInt(0)) .StoreAccumulatorInRegister(reg) .LoadLiteral(Smi::FromInt(8)) .StoreAccumulatorInRegister(reg) .LoadLiteral(Smi::FromInt(10000000)) .StoreAccumulatorInRegister(reg) .LoadLiteral(factory->NewStringFromStaticChars("A constant")) .StoreAccumulatorInRegister(reg) .LoadUndefined() .Debugger() // Prevent peephole optimization LdaNull, Star -> LdrNull. .LoadNull() .StoreAccumulatorInRegister(reg) .LoadTheHole() .StoreAccumulatorInRegister(reg) .LoadTrue() .StoreAccumulatorInRegister(reg) .LoadFalse() .StoreAccumulatorInRegister(wide); // Emit Ldar and Star taking care to foil the register optimizer. builder.StackCheck(0) .LoadAccumulatorWithRegister(other) .BinaryOperation(Token::ADD, reg) .StoreAccumulatorInRegister(reg) .LoadNull(); // Emit register-register transfer. builder.MoveRegister(reg, other); builder.MoveRegister(reg, wide); // Emit global load / store operations. Handle name = factory->NewStringFromStaticChars("var_name"); builder.LoadGlobal(name, 1, TypeofMode::NOT_INSIDE_TYPEOF) .LoadGlobal(name, 1, TypeofMode::INSIDE_TYPEOF) .StoreGlobal(name, 1, LanguageMode::SLOPPY) .StoreGlobal(name, 1, LanguageMode::STRICT); // Emit context operations. builder.PushContext(reg) .PopContext(reg) .LoadContextSlot(reg, 1) .StoreContextSlot(reg, 1); // Emit load / store property operations. builder.LoadNamedProperty(reg, name, 0) .LoadKeyedProperty(reg, 0) .StoreNamedProperty(reg, name, 0, LanguageMode::SLOPPY) .StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY) .StoreNamedProperty(reg, name, 0, LanguageMode::STRICT) .StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT); // Emit load / store lookup slots. builder.LoadLookupSlot(name, TypeofMode::NOT_INSIDE_TYPEOF) .LoadLookupSlot(name, TypeofMode::INSIDE_TYPEOF) .StoreLookupSlot(name, LanguageMode::SLOPPY) .StoreLookupSlot(name, LanguageMode::STRICT); // Emit closure operations. Handle shared_info = factory->NewSharedFunctionInfo( factory->NewStringFromStaticChars("function_a"), MaybeHandle(), false); builder.CreateClosure(shared_info, NOT_TENURED); // Emit literal creation operations. builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("a"), 0, 0) .CreateArrayLiteral(factory->NewFixedArray(1), 0, 0) .CreateObjectLiteral(factory->NewFixedArray(1), 0, 0); // Call operations. builder.Call(reg, other, 1, 0) .Call(reg, wide, 1, 0) .TailCall(reg, other, 1, 0) .TailCall(reg, wide, 1, 0) .CallRuntime(Runtime::kIsArray, reg, 1) .CallRuntime(Runtime::kIsArray, wide, 1) .CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, reg, 1, other) .CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, wide, 1, other) .CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, reg, 1) .CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, wide, 1); // Emit binary operator invocations. builder.BinaryOperation(Token::Value::ADD, reg) .BinaryOperation(Token::Value::SUB, reg) .BinaryOperation(Token::Value::MUL, reg) .BinaryOperation(Token::Value::DIV, reg) .BinaryOperation(Token::Value::MOD, reg); // Emit bitwise operator invocations builder.BinaryOperation(Token::Value::BIT_OR, reg) .BinaryOperation(Token::Value::BIT_XOR, reg) .BinaryOperation(Token::Value::BIT_AND, reg); // Emit shift operator invocations builder.BinaryOperation(Token::Value::SHL, reg) .BinaryOperation(Token::Value::SAR, reg) .BinaryOperation(Token::Value::SHR, reg); // Emit count operatior invocations builder.CountOperation(Token::Value::ADD).CountOperation(Token::Value::SUB); // Emit unary operator invocations. builder .LogicalNot() // ToBooleanLogicalNot .LogicalNot() // non-ToBoolean LogicalNot .TypeOf(); // Emit delete builder.Delete(reg, LanguageMode::SLOPPY).Delete(reg, LanguageMode::STRICT); // Emit new. builder.New(reg, reg, 0); builder.New(wide, wide, 0); // Emit test operator invocations. builder.CompareOperation(Token::Value::EQ, reg) .CompareOperation(Token::Value::NE, reg) .CompareOperation(Token::Value::EQ_STRICT, reg) .CompareOperation(Token::Value::LT, reg) .CompareOperation(Token::Value::GT, reg) .CompareOperation(Token::Value::LTE, reg) .CompareOperation(Token::Value::GTE, reg) .CompareOperation(Token::Value::INSTANCEOF, reg) .CompareOperation(Token::Value::IN, reg); // Emit cast operator invocations. builder.CastAccumulatorToNumber() .CastAccumulatorToJSObject() .CastAccumulatorToName(); // Emit control flow. Return must be the last instruction. BytecodeLabel start; builder.Bind(&start); // Short jumps with Imm8 operands builder.Jump(&start) .JumpIfNull(&start) .JumpIfUndefined(&start) .JumpIfNotHole(&start); // Longer jumps with constant operands BytecodeLabel end[8]; builder.Jump(&end[0]) .LoadTrue() .JumpIfTrue(&end[1]) .LoadTrue() .JumpIfFalse(&end[2]) .LoadLiteral(Smi::FromInt(0)) .JumpIfTrue(&end[3]) .LoadLiteral(Smi::FromInt(0)) .JumpIfFalse(&end[4]) .JumpIfNull(&end[5]) .JumpIfUndefined(&end[6]) .JumpIfNotHole(&end[7]); // Perform an operation that returns boolean value to // generate JumpIfTrue/False builder.CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&start) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&start); // Perform an operation that returns a non-boolean operation to // generate JumpIfToBooleanTrue/False. builder.BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&start) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&start); // Insert dummy ops to force longer jumps for (int i = 0; i < 128; i++) { builder.LoadTrue(); } // Longer jumps requiring Constant operand builder.Jump(&start).JumpIfNull(&start).JumpIfUndefined(&start).JumpIfNotHole( &start); // Perform an operation that returns boolean value to // generate JumpIfTrue/False builder.CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&start) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&start); // Perform an operation that returns a non-boolean operation to // generate JumpIfToBooleanTrue/False. builder.BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&start) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&start); // Emit stack check bytecode. builder.StackCheck(0); // Emit throw and re-throw in it's own basic block so that the rest of the // code isn't omitted due to being dead. BytecodeLabel after_throw; builder.Jump(&after_throw).Throw().Bind(&after_throw); BytecodeLabel after_rethrow; builder.Jump(&after_rethrow).ReThrow().Bind(&after_rethrow); builder.ForInPrepare(reg) .ForInDone(reg, reg) .ForInNext(reg, reg, reg, 1) .ForInStep(reg); builder.ForInPrepare(wide) .ForInDone(reg, other) .ForInNext(wide, wide, wide, 1024) .ForInStep(reg); // Wide constant pool loads for (int i = 0; i < 256; i++) { // Emit junk in constant pool to force wide constant pool index. builder.LoadLiteral(factory->NewNumber(2.5321 + i)); } builder.LoadLiteral(Smi::FromInt(20000000)); Handle wide_name = factory->NewStringFromStaticChars("var_wide_name"); // Emit wide global load / store operations. builder.LoadGlobal(name, 1024, TypeofMode::NOT_INSIDE_TYPEOF) .LoadGlobal(name, 1024, TypeofMode::INSIDE_TYPEOF) .LoadGlobal(name, 1024, TypeofMode::INSIDE_TYPEOF) .StoreGlobal(name, 1024, LanguageMode::SLOPPY) .StoreGlobal(wide_name, 1, LanguageMode::STRICT); // Emit extra wide global load. builder.LoadGlobal(name, 1024 * 1024, TypeofMode::NOT_INSIDE_TYPEOF); // Emit wide load / store property operations. builder.LoadNamedProperty(reg, wide_name, 0) .LoadKeyedProperty(reg, 2056) .StoreNamedProperty(reg, wide_name, 0, LanguageMode::SLOPPY) .StoreKeyedProperty(reg, reg, 2056, LanguageMode::SLOPPY) .StoreNamedProperty(reg, wide_name, 0, LanguageMode::STRICT) .StoreKeyedProperty(reg, reg, 2056, LanguageMode::STRICT); // Emit wide context operations. builder.LoadContextSlot(reg, 1024).StoreContextSlot(reg, 1024); // Emit wide load / store lookup slots. builder.LoadLookupSlot(wide_name, TypeofMode::NOT_INSIDE_TYPEOF) .LoadLookupSlot(wide_name, TypeofMode::INSIDE_TYPEOF) .StoreLookupSlot(wide_name, LanguageMode::SLOPPY) .StoreLookupSlot(wide_name, LanguageMode::STRICT); // Emit loads which will be transformed to Ldr equivalents by the peephole // optimizer. builder.LoadNamedProperty(reg, name, 0) .StoreAccumulatorInRegister(reg) .LoadKeyedProperty(reg, 0) .StoreAccumulatorInRegister(reg) .LoadContextSlot(reg, 1) .StoreAccumulatorInRegister(reg) .LoadGlobal(name, 0, TypeofMode::NOT_INSIDE_TYPEOF) .StoreAccumulatorInRegister(reg) .LoadUndefined() .StoreAccumulatorInRegister(reg); // CreateClosureWide Handle shared_info2 = factory->NewSharedFunctionInfo( factory->NewStringFromStaticChars("function_b"), MaybeHandle(), false); builder.CreateClosure(shared_info2, NOT_TENURED); // Emit wide variant of literal creation operations. builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("wide_literal"), 0, 0) .CreateArrayLiteral(factory->NewFixedArray(2), 0, 0) .CreateObjectLiteral(factory->NewFixedArray(2), 0, 0); // Longer jumps requiring ConstantWide operand builder.Jump(&start).JumpIfNull(&start).JumpIfUndefined(&start).JumpIfNotHole( &start); // Perform an operation that returns boolean value to // generate JumpIfTrue/False builder.CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&start) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&start); // Perform an operation that returns a non-boolean operation to // generate JumpIfToBooleanTrue/False. builder.BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&start) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&start); // Emit generator operations builder.SuspendGenerator(reg) .ResumeGenerator(reg); // Intrinsics handled by the interpreter. builder.CallRuntime(Runtime::kInlineIsArray, reg, 1) .CallRuntime(Runtime::kInlineIsArray, wide, 1); builder.Debugger(); for (size_t i = 0; i < arraysize(end); i++) { builder.Bind(&end[i]); } builder.Return(); // Generate BytecodeArray. Handle the_array = builder.ToBytecodeArray(); CHECK_EQ(the_array->frame_size(), builder.fixed_and_temporary_register_count() * kPointerSize); // Build scorecard of bytecodes encountered in the BytecodeArray. std::vector scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1); Bytecode final_bytecode = Bytecode::kLdaZero; int i = 0; while (i < the_array->length()) { uint8_t code = the_array->get(i); scorecard[code] += 1; final_bytecode = Bytecodes::FromByte(code); OperandScale operand_scale = OperandScale::kSingle; int prefix_offset = 0; if (Bytecodes::IsPrefixScalingBytecode(final_bytecode)) { operand_scale = Bytecodes::PrefixBytecodeToOperandScale(final_bytecode); prefix_offset = 1; code = the_array->get(i + 1); final_bytecode = Bytecodes::FromByte(code); } i += prefix_offset + Bytecodes::Size(final_bytecode, operand_scale); } // Insert entry for illegal bytecode as this is never willingly emitted. scorecard[Bytecodes::ToByte(Bytecode::kIllegal)] = 1; // Insert entry for nop bytecode as this often gets optimized out. scorecard[Bytecodes::ToByte(Bytecode::kNop)] = 1; if (!FLAG_ignition_peephole) { // Insert entries for bytecodes only emitted by peephole optimizer. scorecard[Bytecodes::ToByte(Bytecode::kLdrNamedProperty)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kLdrKeyedProperty)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kLdrGlobal)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kLdrContextSlot)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kLdrUndefined)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kLogicalNot)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kJump)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kJumpIfTrue)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kJumpIfFalse)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kJumpIfTrueConstant)] = 1; scorecard[Bytecodes::ToByte(Bytecode::kJumpIfFalseConstant)] = 1; } // Check return occurs at the end and only once in the BytecodeArray. CHECK_EQ(final_bytecode, Bytecode::kReturn); CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1); #define CHECK_BYTECODE_PRESENT(Name, ...) \ /* Check Bytecode is marked in scorecard, unless it's a debug break */ \ if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \ CHECK_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1); \ } BYTECODE_LIST(CHECK_BYTECODE_PRESENT) #undef CHECK_BYTECODE_PRESENT } TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) { for (int locals = 0; locals < 5; locals++) { for (int contexts = 0; contexts < 4; contexts++) { for (int temps = 0; temps < 3; temps++) { BytecodeArrayBuilder builder(isolate(), zone(), 0, contexts, locals); BytecodeRegisterAllocator temporaries( zone(), builder.temporary_register_allocator()); for (int i = 0; i < locals + contexts; i++) { builder.LoadLiteral(Smi::FromInt(0)); builder.StoreAccumulatorInRegister(Register(i)); } for (int i = 0; i < temps; i++) { builder.LoadLiteral(Smi::FromInt(0)); builder.StoreAccumulatorInRegister(temporaries.NewRegister()); } if (temps > 0) { // Ensure temporaries are used so not optimized away by the // register optimizer. builder.New(Register(locals + contexts), Register(locals + contexts), static_cast(temps)); } builder.Return(); Handle the_array = builder.ToBytecodeArray(); int total_registers = locals + contexts + temps; CHECK_EQ(the_array->frame_size(), total_registers * kPointerSize); } } } } TEST_F(BytecodeArrayBuilderTest, RegisterValues) { int index = 1; Register the_register(index); CHECK_EQ(the_register.index(), index); int actual_operand = the_register.ToOperand(); int actual_index = Register::FromOperand(actual_operand).index(); CHECK_EQ(actual_index, index); } TEST_F(BytecodeArrayBuilderTest, Parameters) { BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 0); Register param0(builder.Parameter(0)); Register param9(builder.Parameter(9)); CHECK_EQ(param9.index() - param0.index(), 9); } TEST_F(BytecodeArrayBuilderTest, RegisterType) { BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 3); BytecodeRegisterAllocator register_allocator( zone(), builder.temporary_register_allocator()); Register temp0 = register_allocator.NewRegister(); Register param0(builder.Parameter(0)); Register param9(builder.Parameter(9)); Register temp1 = register_allocator.NewRegister(); Register reg0(0); Register reg1(1); Register reg2(2); Register temp2 = register_allocator.NewRegister(); CHECK_EQ(builder.RegisterIsParameterOrLocal(temp0), false); CHECK_EQ(builder.RegisterIsParameterOrLocal(temp1), false); CHECK_EQ(builder.RegisterIsParameterOrLocal(temp2), false); CHECK_EQ(builder.RegisterIsParameterOrLocal(param0), true); CHECK_EQ(builder.RegisterIsParameterOrLocal(param9), true); CHECK_EQ(builder.RegisterIsParameterOrLocal(reg0), true); CHECK_EQ(builder.RegisterIsParameterOrLocal(reg1), true); CHECK_EQ(builder.RegisterIsParameterOrLocal(reg2), true); } TEST_F(BytecodeArrayBuilderTest, Constants) { BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0); Factory* factory = isolate()->factory(); Handle heap_num_1 = factory->NewHeapNumber(3.14); Handle heap_num_2 = factory->NewHeapNumber(5.2); Handle large_smi(Smi::FromInt(0x12345678), isolate()); Handle heap_num_2_copy(*heap_num_2); builder.LoadLiteral(heap_num_1) .LoadLiteral(heap_num_2) .LoadLiteral(large_smi) .LoadLiteral(heap_num_1) .LoadLiteral(heap_num_1) .LoadLiteral(heap_num_2_copy) .Return(); Handle array = builder.ToBytecodeArray(); // Should only have one entry for each identical constant. CHECK_EQ(array->constant_pool()->length(), 3); } static Bytecode PeepholeToBoolean(Bytecode jump_bytecode) { return FLAG_ignition_peephole ? Bytecodes::GetJumpWithoutToBoolean(jump_bytecode) : jump_bytecode; } TEST_F(BytecodeArrayBuilderTest, ForwardJumps) { static const int kFarJumpDistance = 256; BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1); Register reg(0); BytecodeLabel far0, far1, far2, far3, far4; BytecodeLabel near0, near1, near2, near3, near4; builder.Jump(&near0) .CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&near1) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&near2) .BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&near3) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&near4) .Bind(&near0) .Bind(&near1) .Bind(&near2) .Bind(&near3) .Bind(&near4) .Jump(&far0) .CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&far1) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&far2) .BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&far3) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&far4); for (int i = 0; i < kFarJumpDistance - 18; i++) { builder.Debugger(); } builder.Bind(&far0).Bind(&far1).Bind(&far2).Bind(&far3).Bind(&far4); builder.Return(); Handle array = builder.ToBytecodeArray(); DCHECK_EQ(array->length(), 36 + kFarJumpDistance - 18 + 1); BytecodeArrayIterator iterator(array); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 18); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrue)); CHECK_EQ(iterator.GetImmediateOperand(0), 14); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalse)); CHECK_EQ(iterator.GetImmediateOperand(0), 10); iterator.Advance(); // Ignore add operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue); CHECK_EQ(iterator.GetImmediateOperand(0), 6); iterator.Advance(); // Ignore add operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse); CHECK_EQ(iterator.GetImmediateOperand(0), 2); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant); CHECK_EQ(*iterator.GetConstantForIndexOperand(0), Smi::FromInt(kFarJumpDistance)); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrueConstant)); CHECK_EQ(*iterator.GetConstantForIndexOperand(0), Smi::FromInt(kFarJumpDistance - 4)); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalseConstant)); CHECK_EQ(*iterator.GetConstantForIndexOperand(0), Smi::FromInt(kFarJumpDistance - 8)); iterator.Advance(); // Ignore add operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant); CHECK_EQ(*iterator.GetConstantForIndexOperand(0), Smi::FromInt(kFarJumpDistance - 12)); iterator.Advance(); // Ignore add operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalseConstant); CHECK_EQ(*iterator.GetConstantForIndexOperand(0), Smi::FromInt(kFarJumpDistance - 16)); iterator.Advance(); } TEST_F(BytecodeArrayBuilderTest, BackwardJumps) { BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1); Register reg(0); BytecodeLabel label0, label1, label2, label3, label4; builder.Bind(&label0) .Jump(&label0) .Bind(&label1) .CompareOperation(Token::Value::EQ, reg) .JumpIfTrue(&label1) .Bind(&label2) .CompareOperation(Token::Value::EQ, reg) .JumpIfFalse(&label2) .Bind(&label3) .BinaryOperation(Token::Value::ADD, reg) .JumpIfTrue(&label3) .Bind(&label4) .BinaryOperation(Token::Value::ADD, reg) .JumpIfFalse(&label4); for (int i = 0; i < 63; i++) { builder.Jump(&label4); } // Add padding to force wide backwards jumps. for (int i = 0; i < 256; i++) { builder.Debugger(); } builder.BinaryOperation(Token::Value::ADD, reg).JumpIfFalse(&label4); builder.BinaryOperation(Token::Value::ADD, reg).JumpIfTrue(&label3); builder.CompareOperation(Token::Value::EQ, reg).JumpIfFalse(&label2); builder.CompareOperation(Token::Value::EQ, reg).JumpIfTrue(&label1); builder.Jump(&label0); builder.Return(); Handle array = builder.ToBytecodeArray(); BytecodeArrayIterator iterator(array); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 0); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrue)); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalse)); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); // Ignore binary operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); // Ignore binary operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); for (int i = 0; i < 63; i++) { CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle); CHECK_EQ(iterator.GetImmediateOperand(0), -i * 2 - 4); iterator.Advance(); } // Check padding to force wide backwards jumps. for (int i = 0; i < 256; i++) { CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger); iterator.Advance(); } // Ignore binary operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble); CHECK_EQ(iterator.GetImmediateOperand(0), -389); iterator.Advance(); // Ignore binary operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble); CHECK_EQ(iterator.GetImmediateOperand(0), -399); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanFalse)); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble); CHECK_EQ(iterator.GetImmediateOperand(0), -409); iterator.Advance(); // Ignore compare operation. iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), PeepholeToBoolean(Bytecode::kJumpIfToBooleanTrue)); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble); CHECK_EQ(iterator.GetImmediateOperand(0), -419); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble); CHECK_EQ(iterator.GetImmediateOperand(0), -425); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); iterator.Advance(); CHECK(iterator.done()); } TEST_F(BytecodeArrayBuilderTest, LabelReuse) { BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0); // Labels can only have 1 forward reference, but // can be referred to mulitple times once bound. BytecodeLabel label; builder.Jump(&label).Bind(&label).Jump(&label).Jump(&label).Return(); Handle array = builder.ToBytecodeArray(); BytecodeArrayIterator iterator(array); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 2); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 0); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); iterator.Advance(); CHECK(iterator.done()); } TEST_F(BytecodeArrayBuilderTest, LabelAddressReuse) { static const int kRepeats = 3; BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0); for (int i = 0; i < kRepeats; i++) { BytecodeLabel label; builder.Jump(&label).Bind(&label).Jump(&label).Jump(&label); } builder.Return(); Handle array = builder.ToBytecodeArray(); BytecodeArrayIterator iterator(array); for (int i = 0; i < kRepeats; i++) { CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 2); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), 0); iterator.Advance(); CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump); CHECK_EQ(iterator.GetImmediateOperand(0), -2); iterator.Advance(); } CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); iterator.Advance(); CHECK(iterator.done()); } } // namespace interpreter } // namespace internal } // namespace v8