// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ALLOCATION_H_ #define V8_ALLOCATION_H_ #include "include/v8-platform.h" #include "src/base/compiler-specific.h" #include "src/base/platform/platform.h" #include "src/globals.h" #include "src/v8.h" namespace v8 { namespace internal { class Isolate; // This file defines memory allocation functions. If a first attempt at an // allocation fails, these functions call back into the embedder, then attempt // the allocation a second time. The embedder callback must not reenter V8. // Called when allocation routines fail to allocate, even with a possible retry. // This function should not return, but should terminate the current processing. [[noreturn]] V8_EXPORT_PRIVATE void FatalProcessOutOfMemory( Isolate* isolate, const char* message); // Superclass for classes managed with new & delete. class V8_EXPORT_PRIVATE Malloced { public: void* operator new(size_t size) { return New(size); } void operator delete(void* p) { Delete(p); } static void* New(size_t size); static void Delete(void* p); }; template T* NewArray(size_t size) { T* result = new (std::nothrow) T[size]; if (result == nullptr) { V8::GetCurrentPlatform()->OnCriticalMemoryPressure(); result = new (std::nothrow) T[size]; if (result == nullptr) FatalProcessOutOfMemory(nullptr, "NewArray"); } return result; } template ::value>::type> T* NewArray(size_t size, T default_val) { T* result = reinterpret_cast(NewArray(sizeof(T) * size)); for (size_t i = 0; i < size; ++i) result[i] = default_val; return result; } template void DeleteArray(T* array) { delete[] array; } // The normal strdup functions use malloc. These versions of StrDup // and StrNDup uses new and calls the FatalProcessOutOfMemory handler // if allocation fails. V8_EXPORT_PRIVATE char* StrDup(const char* str); char* StrNDup(const char* str, int n); // Allocation policy for allocating in the C free store using malloc // and free. Used as the default policy for lists. class FreeStoreAllocationPolicy { public: INLINE(void* New(size_t size)) { return Malloced::New(size); } INLINE(static void Delete(void* p)) { Malloced::Delete(p); } }; // Performs a malloc, with retry logic on failure. Returns nullptr on failure. // Call free to release memory allocated with this function. void* AllocWithRetry(size_t size); void* AlignedAlloc(size_t size, size_t alignment); void AlignedFree(void *ptr); // Gets the page granularity for AllocatePages and FreePages. Addresses returned // by AllocatePages and AllocatePage are aligned to this size. V8_EXPORT_PRIVATE size_t AllocatePageSize(); // Gets the granularity at which the permissions and release calls can be made. V8_EXPORT_PRIVATE size_t CommitPageSize(); // Sets the random seed so that GetRandomMmapAddr() will generate repeatable // sequences of random mmap addresses. V8_EXPORT_PRIVATE void SetRandomMmapSeed(int64_t seed); // Generate a random address to be used for hinting allocation calls. V8_EXPORT_PRIVATE void* GetRandomMmapAddr(); // Allocates memory. Permissions are set according to the access argument. // |address| is a hint. |size| and |alignment| must be multiples of // AllocatePageSize(). Returns the address of the allocated memory, with the // specified size and alignment, or nullptr on failure. V8_EXPORT_PRIVATE V8_WARN_UNUSED_RESULT void* AllocatePages(void* address, size_t size, size_t alignment, PageAllocator::Permission access); // Frees memory allocated by a call to AllocatePages. |address| and |size| must // be multiples of AllocatePageSize(). Returns true on success, otherwise false. V8_EXPORT_PRIVATE V8_WARN_UNUSED_RESULT bool FreePages(void* address, const size_t size); // Releases memory that is no longer needed. The range specified by |address| // and |size| must be an allocated memory region. |size| and |new_size| must be // multiples of CommitPageSize(). Memory from |new_size| to |size| is released. // Released memory is left in an undefined state, so it should not be accessed. // Returns true on success, otherwise false. V8_EXPORT_PRIVATE V8_WARN_UNUSED_RESULT bool ReleasePages(void* address, size_t size, size_t new_size); // Sets permissions according to |access|. |address| and |size| must be // multiples of CommitPageSize(). Setting permission to kNoAccess may // cause the memory contents to be lost. Returns true on success, otherwise // false. V8_EXPORT_PRIVATE V8_WARN_UNUSED_RESULT bool SetPermissions(void* address, size_t size, PageAllocator::Permission access); inline bool SetPermissions(Address address, size_t size, PageAllocator::Permission access) { return SetPermissions(reinterpret_cast(address), size, access); } // Convenience function that allocates a single system page with read and write // permissions. |address| is a hint. Returns the base address of the memory and // the page size via |allocated| on success. Returns nullptr on failure. V8_EXPORT_PRIVATE V8_WARN_UNUSED_RESULT byte* AllocatePage(void* address, size_t* allocated); // Function that may release reserved memory regions to allow failed allocations // to succeed. |length| is the amount of memory needed. Returns |true| if memory // could be released, false otherwise. V8_EXPORT_PRIVATE bool OnCriticalMemoryPressure(size_t length); // Represents and controls an area of reserved memory. class V8_EXPORT_PRIVATE VirtualMemory { public: // Empty VirtualMemory object, controlling no reserved memory. VirtualMemory(); // Reserves virtual memory containing an area of the given size that is // aligned per alignment. This may not be at the position returned by // address(). VirtualMemory(size_t size, void* hint, size_t alignment = AllocatePageSize()); // Construct a virtual memory by assigning it some already mapped address // and size. VirtualMemory(Address address, size_t size) : address_(address), size_(size) {} // Releases the reserved memory, if any, controlled by this VirtualMemory // object. ~VirtualMemory(); // Returns whether the memory has been reserved. bool IsReserved() const { return address_ != kNullAddress; } // Initialize or resets an embedded VirtualMemory object. void Reset(); // Returns the start address of the reserved memory. // If the memory was reserved with an alignment, this address is not // necessarily aligned. The user might need to round it up to a multiple of // the alignment to get the start of the aligned block. Address address() const { DCHECK(IsReserved()); return address_; } Address end() const { DCHECK(IsReserved()); return address_ + size_; } // Returns the size of the reserved memory. The returned value is only // meaningful when IsReserved() returns true. // If the memory was reserved with an alignment, this size may be larger // than the requested size. size_t size() const { return size_; } // Sets permissions according to the access argument. address and size must be // multiples of CommitPageSize(). Returns true on success, otherwise false. bool SetPermissions(Address address, size_t size, PageAllocator::Permission access); // Releases memory after |free_start|. Returns the number of bytes released. size_t Release(Address free_start); // Frees all memory. void Free(); // Assign control of the reserved region to a different VirtualMemory object. // The old object is no longer functional (IsReserved() returns false). void TakeControl(VirtualMemory* from); bool InVM(Address address, size_t size) { return (address_ <= address) && ((address_ + size_) >= (address + size)); } private: Address address_; // Start address of the virtual memory. size_t size_; // Size of the virtual memory. }; bool AllocVirtualMemory(size_t size, void* hint, VirtualMemory* result); bool AlignedAllocVirtualMemory(size_t size, size_t alignment, void* hint, VirtualMemory* result); } // namespace internal } // namespace v8 #endif // V8_ALLOCATION_H_