// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_ #define V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_ #include "src/compiler/common-operator.h" #include "src/compiler/graph-builder.h" #include "src/compiler/machine-operator.h" #include "src/compiler/simplified-operator.h" #include "test/cctest/cctest.h" #include "test/cctest/compiler/call-tester.h" namespace v8 { namespace internal { namespace compiler { class SimplifiedGraphBuilder : public GraphBuilder { public: SimplifiedGraphBuilder(Graph* graph, CommonOperatorBuilder* common, MachineOperatorBuilder* machine, SimplifiedOperatorBuilder* simplified); virtual ~SimplifiedGraphBuilder() {} Zone* zone() const { return graph()->zone(); } Isolate* isolate() const { return zone()->isolate(); } CommonOperatorBuilder* common() const { return common_; } MachineOperatorBuilder* machine() const { return machine_; } SimplifiedOperatorBuilder* simplified() const { return simplified_; } // Initialize graph and builder. void Begin(int num_parameters); void Return(Node* value); // Close the graph. void End(); Node* PointerConstant(void* value) { intptr_t intptr_value = reinterpret_cast(value); return kPointerSize == 8 ? NewNode(common()->Int64Constant(intptr_value)) : Int32Constant(static_cast(intptr_value)); } Node* Int32Constant(int32_t value) { return NewNode(common()->Int32Constant(value)); } Node* HeapConstant(Handle object) { Unique val = Unique::CreateUninitialized(object); return NewNode(common()->HeapConstant(val)); } Node* BooleanNot(Node* a) { return NewNode(simplified()->BooleanNot(), a); } Node* NumberEqual(Node* a, Node* b) { return NewNode(simplified()->NumberEqual(), a, b); } Node* NumberLessThan(Node* a, Node* b) { return NewNode(simplified()->NumberLessThan(), a, b); } Node* NumberLessThanOrEqual(Node* a, Node* b) { return NewNode(simplified()->NumberLessThanOrEqual(), a, b); } Node* NumberAdd(Node* a, Node* b) { return NewNode(simplified()->NumberAdd(), a, b); } Node* NumberSubtract(Node* a, Node* b) { return NewNode(simplified()->NumberSubtract(), a, b); } Node* NumberMultiply(Node* a, Node* b) { return NewNode(simplified()->NumberMultiply(), a, b); } Node* NumberDivide(Node* a, Node* b) { return NewNode(simplified()->NumberDivide(), a, b); } Node* NumberModulus(Node* a, Node* b) { return NewNode(simplified()->NumberModulus(), a, b); } Node* NumberToInt32(Node* a) { return NewNode(simplified()->NumberToInt32(), a); } Node* NumberToUint32(Node* a) { return NewNode(simplified()->NumberToUint32(), a); } Node* StringEqual(Node* a, Node* b) { return NewNode(simplified()->StringEqual(), a, b); } Node* StringLessThan(Node* a, Node* b) { return NewNode(simplified()->StringLessThan(), a, b); } Node* StringLessThanOrEqual(Node* a, Node* b) { return NewNode(simplified()->StringLessThanOrEqual(), a, b); } Node* StringAdd(Node* a, Node* b) { return NewNode(simplified()->StringAdd(), a, b); } Node* ChangeTaggedToInt32(Node* a) { return NewNode(simplified()->ChangeTaggedToInt32(), a); } Node* ChangeTaggedToUint32(Node* a) { return NewNode(simplified()->ChangeTaggedToUint32(), a); } Node* ChangeTaggedToFloat64(Node* a) { return NewNode(simplified()->ChangeTaggedToFloat64(), a); } Node* ChangeInt32ToTagged(Node* a) { return NewNode(simplified()->ChangeInt32ToTagged(), a); } Node* ChangeUint32ToTagged(Node* a) { return NewNode(simplified()->ChangeUint32ToTagged(), a); } Node* ChangeFloat64ToTagged(Node* a) { return NewNode(simplified()->ChangeFloat64ToTagged(), a); } Node* ChangeBoolToBit(Node* a) { return NewNode(simplified()->ChangeBoolToBit(), a); } Node* ChangeBitToBool(Node* a) { return NewNode(simplified()->ChangeBitToBool(), a); } Node* LoadField(const FieldAccess& access, Node* object) { return NewNode(simplified()->LoadField(access), object); } Node* StoreField(const FieldAccess& access, Node* object, Node* value) { return NewNode(simplified()->StoreField(access), object, value); } Node* LoadElement(const ElementAccess& access, Node* object, Node* index, Node* length) { return NewNode(simplified()->LoadElement(access), object, index, length); } Node* StoreElement(const ElementAccess& access, Node* object, Node* index, Node* length, Node* value) { return NewNode(simplified()->StoreElement(access), object, index, length, value); } protected: virtual Node* MakeNode(const Operator* op, int value_input_count, Node** value_inputs) FINAL; private: Node* effect_; Node* return_; CommonOperatorBuilder* common_; MachineOperatorBuilder* machine_; SimplifiedOperatorBuilder* simplified_; }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_