3b9091c827
Reduce the enqueuing cost of compiler-dispatcher jobs by getting rid of the sets and hashmaps, and instead: 1. Turning the pending job set into a queue, and 2. Making the SharedFunctionInfo's UncompiledData hold a pointer to the LazyCompilerDispatcher::Job, instead of maintaining an IdentityMap from one to the other. To avoid bloating all UncompiledData, this adds two new UncompiledData subclasses, making it four subclasses total, for with/without Preparse data and with/without a Job pointer. "should_parallel_compile" FunctionLiterals get allocated an UncompiledData with a job pointer by default, otherwise enqueueing a SFI without a job pointer triggers a reallocation of the UncompiledData to add a job pointer. Since there is no longer a set of all Jobs (aside from one for debug-only), we need to be careful to manually clear the Job pointer from the UncompiledData whenever we finish a Job (whether successfully or by aborting) and we have to make sure that we implicitly can reach all Jobs via the pending/finalizable lists, or the set of currently running jobs. Change-Id: I3aae78e6dfbdc74f5f7c1411de398433907b2705 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3314833 Reviewed-by: Igor Sheludko <ishell@chromium.org> Commit-Queue: Leszek Swirski <leszeks@chromium.org> Cr-Commit-Position: refs/heads/main@{#78302}
69 lines
2.6 KiB
C++
69 lines
2.6 KiB
C++
// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "test/unittests/test-helpers.h"
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#include "src/api/api.h"
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#include "src/execution/isolate.h"
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#include "src/handles/handles.h"
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#include "src/objects/objects-inl.h"
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#include "src/objects/objects.h"
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#include "src/parsing/scanner-character-streams.h"
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#include "src/parsing/scanner.h"
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namespace v8 {
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namespace internal {
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namespace test {
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Handle<String> CreateSource(Isolate* isolate,
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ExternalOneByteString::Resource* maybe_resource) {
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if (!maybe_resource) {
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static const char test_script[] = "(x) { x*x; }";
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maybe_resource = new test::ScriptResource(test_script, strlen(test_script));
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}
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return isolate->factory()
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->NewExternalStringFromOneByte(maybe_resource)
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.ToHandleChecked();
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}
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Handle<SharedFunctionInfo> CreateSharedFunctionInfo(
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Isolate* isolate,
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v8::String::ExternalOneByteStringResource* maybe_resource) {
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HandleScope scope(isolate);
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Handle<String> source = CreateSource(isolate, maybe_resource);
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Handle<Script> script = isolate->factory()->NewScript(source);
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Handle<WeakFixedArray> infos = isolate->factory()->NewWeakFixedArray(3);
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script->set_shared_function_infos(*infos);
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Handle<SharedFunctionInfo> shared =
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isolate->factory()->NewSharedFunctionInfoForBuiltin(
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isolate->factory()->NewStringFromAsciiChecked("f"),
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Builtin::kCompileLazy);
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int function_literal_id = 1;
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shared->set_function_literal_id(function_literal_id);
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// Ensure that the function can be compiled lazily.
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shared->set_uncompiled_data(
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*isolate->factory()->NewUncompiledDataWithoutPreparseDataWithJob(
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ReadOnlyRoots(isolate).empty_string_handle(), 0, source->length()));
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// Make sure we have an outer scope info, even though it's empty
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shared->set_raw_outer_scope_info_or_feedback_metadata(
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ScopeInfo::Empty(isolate));
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shared->SetScript(ReadOnlyRoots(isolate), *script, function_literal_id);
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return scope.CloseAndEscape(shared);
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}
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std::unique_ptr<Utf16CharacterStream> SourceCharacterStreamForShared(
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Isolate* isolate, Handle<SharedFunctionInfo> shared) {
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// Create a character stream to simulate the parser having done so for the
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// top-level ParseProgram.
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Script script = Script::cast(shared->script());
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Handle<String> source(String::cast(script.source()), isolate);
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std::unique_ptr<Utf16CharacterStream> stream(
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ScannerStream::For(isolate, source));
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return stream;
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}
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} // namespace test
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} // namespace internal
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} // namespace v8
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